Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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43
Scripts/Items/Equipment/Armor/BronzeShield.cs
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43
Scripts/Items/Equipment/Armor/BronzeShield.cs
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using System;
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using Server.Engines.Craft;
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namespace Server.Items
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{
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[Alterable(typeof(DefBlacksmithy), typeof(SmallPlateShield))]
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public class BronzeShield : BaseShield
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{
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public override int BasePhysicalResistance { get { return 0; } }
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public override int BaseFireResistance { get { return 0; } }
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public override int BaseColdResistance { get { return 1; } }
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public override int BasePoisonResistance { get { return 0; } }
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public override int BaseEnergyResistance { get { return 0; } }
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public override int InitMinHits { get { return 25; } }
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public override int InitMaxHits { get { return 30; } }
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public override int AosStrReq { get { return 35; } }
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public override int ArmorBase { get { return 10; } }
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[Constructable]
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public BronzeShield()
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: base(0x1B72)
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{
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Weight = 6.0;
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}
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public BronzeShield(Serial serial)
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: base(serial)
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{
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);//version
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}
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}
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}
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