Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
331
Scripts/Items/Decorative/RuinedItemSingle.cs
Normal file
331
Scripts/Items/Decorative/RuinedItemSingle.cs
Normal file
@@ -0,0 +1,331 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute(0xC10, 0xC11)]
|
||||
public class RuinedFallenChairA : Item
|
||||
{
|
||||
[Constructable]
|
||||
public RuinedFallenChairA()
|
||||
: base(0xC10)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public RuinedFallenChairA(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0xC13, 0xC12)]
|
||||
public class RuinedArmoire : Item
|
||||
{
|
||||
[Constructable]
|
||||
public RuinedArmoire()
|
||||
: base(0xC13)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public RuinedArmoire(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0xC14, 0xC15)]
|
||||
public class RuinedBookcase : Item
|
||||
{
|
||||
[Constructable]
|
||||
public RuinedBookcase()
|
||||
: base(0xC14)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public RuinedBookcase(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class RuinedBooks : Item
|
||||
{
|
||||
[Constructable]
|
||||
public RuinedBooks()
|
||||
: base(0xC16)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public RuinedBooks(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0xC17, 0xC18)]
|
||||
public class CoveredChair : Item
|
||||
{
|
||||
[Constructable]
|
||||
public CoveredChair()
|
||||
: base(0xC17)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public CoveredChair(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0xC19, 0xC1A)]
|
||||
public class RuinedFallenChairB : Item
|
||||
{
|
||||
[Constructable]
|
||||
public RuinedFallenChairB()
|
||||
: base(0xC19)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public RuinedFallenChairB(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0xC1B, 0xC1C, 0xC1E, 0xC1D)]
|
||||
public class RuinedChair : Item
|
||||
{
|
||||
[Constructable]
|
||||
public RuinedChair()
|
||||
: base(0xC1B)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public RuinedChair(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class RuinedClock : Item
|
||||
{
|
||||
[Constructable]
|
||||
public RuinedClock()
|
||||
: base(0xC1F)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public RuinedClock(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0xC24, 0xC25)]
|
||||
public class RuinedDrawers : Item
|
||||
{
|
||||
[Constructable]
|
||||
public RuinedDrawers()
|
||||
: base(0xC24)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public RuinedDrawers(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class RuinedPainting : Item
|
||||
{
|
||||
[Constructable]
|
||||
public RuinedPainting()
|
||||
: base(0xC2C)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public RuinedPainting(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0xC2D, 0xC2F, 0xC2E, 0xC30)]
|
||||
public class WoodDebris : Item
|
||||
{
|
||||
[Constructable]
|
||||
public WoodDebris()
|
||||
: base(0xC2D)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public WoodDebris(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user