Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
171
Scripts/Items/Decorative/HolidayWallArt.cs
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171
Scripts/Items/Decorative/HolidayWallArt.cs
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using System;
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namespace Server.Items
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{
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public class BaseHolidayWallArt : BaseLight, IFlipable
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{
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public override int LabelNumber { get { return 1126181; } } // glass tree
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private string _DisplayName;
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[CommandProperty(AccessLevel.GameMaster)]
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public string DisplayName { get { return _DisplayName; } set { _DisplayName = value; InvalidateProperties(); } }
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public override int LitItemID { get; }
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public override int UnlitItemID { get; }
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public virtual int NorthID { get; }
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public virtual int WestID { get; }
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[Constructable]
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public BaseHolidayWallArt(int ItemID)
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: base(ItemID)
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{
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_DisplayName = _Names[Utility.Random(_Names.Length)];
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Burning = false;
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Light = LightType.Circle225;
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Weight = 1.0;
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}
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public void OnFlip(Mobile from)
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{
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if (ItemID == NorthID)
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ItemID = WestID;
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else if (ItemID == WestID)
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ItemID = NorthID;
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}
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private static string[] _Names =
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{
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"Minoc", "Britain", "Heartwood", "Empath Abbey", "The Lycaeum", "New Haven", "New Magincia", "Eodon", "Luna", "Delucia", "Buccaneer's Den", "Trinsic",
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"Wind", "Jhelom", "Zento", "Nujel'm", "Papua", "Moonglow", "Minoc", "Skara Brae"
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};
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (!string.IsNullOrEmpty(_DisplayName))
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{
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list.Add(1159260, _DisplayName); // Crafted By A Glassblower From ~1_WHERE~
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}
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}
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public BaseHolidayWallArt(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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writer.Write(_DisplayName);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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_DisplayName = reader.ReadString();
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}
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}
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public class HolidayWallArt1 : BaseHolidayWallArt
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{
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public override int LitItemID { get { return ItemID == 0xA4B3 ? 0xA4B4 : 0xA4B6; } }
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public override int UnlitItemID { get { return ItemID == 0xA4B4 ? 0xA4B3 : 0xA4B5; } }
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public override int NorthID { get { return Burning ? 0xA4B4 : 0xA4B3; } }
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public override int WestID { get { return Burning ? 0xA4B6 : 0xA4B5; } }
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[Constructable]
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public HolidayWallArt1()
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: base(0xA4B3)
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{
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}
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public HolidayWallArt1(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class HolidayWallArt2 : BaseHolidayWallArt
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{
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public override int LitItemID { get { return ItemID == 0xA4B7 ? 0xA4B8 : 0xA4BA; } }
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public override int UnlitItemID { get { return ItemID == 0xA4B8 ? 0xA4B7 : 0xA4B9; } }
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public override int NorthID { get { return Burning ? 0xA4B8 : 0xA4B7; } }
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public override int WestID { get { return Burning ? 0xA4BA : 0xA4B9; } }
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[Constructable]
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public HolidayWallArt2()
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: base(0xA4B7)
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{
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}
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public HolidayWallArt2(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class HolidayWallArt3 : BaseHolidayWallArt
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{
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public override int LitItemID { get { return ItemID == 0xA4AD ? 0xA4AE : 0xA4B0; } }
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public override int UnlitItemID { get { return ItemID == 0xA4AE ? 0xA4AD : 0xA4AF; } }
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public override int NorthID { get { return Burning ? 0xA4AE : 0xA4AD; } }
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public override int WestID { get { return Burning ? 0xA4B0 : 0xA4AF; } }
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[Constructable]
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public HolidayWallArt3()
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: base(0xA4AD)
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{
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}
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public HolidayWallArt3(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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