Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
568
Scripts/Items/Decorative/DecorativeWeapon.cs
Normal file
568
Scripts/Items/Decorative/DecorativeWeapon.cs
Normal file
@@ -0,0 +1,568 @@
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using System;
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namespace Server.Items
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{
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[FlipableAttribute(0x155E, 0x155F, 0x155C, 0x155D)]
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public class DecorativeBowWest : Item
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{
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[Constructable]
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public DecorativeBowWest()
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: base(Utility.Random(0x155E, 2))
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{
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this.Movable = false;
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}
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public DecorativeBowWest(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[FlipableAttribute(0x155C, 0x155D, 0x155E, 0x155F)]
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public class DecorativeBowNorth : Item
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{
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[Constructable]
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public DecorativeBowNorth()
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: base(Utility.Random(0x155C, 2))
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{
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this.Movable = false;
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}
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public DecorativeBowNorth(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[FlipableAttribute(0x1560, 0x1561, 0x1562, 0x1563)]
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public class DecorativeAxeNorth : Item
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{
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[Constructable]
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public DecorativeAxeNorth()
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: base(Utility.Random(0x1560, 2))
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{
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this.Movable = false;
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}
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public DecorativeAxeNorth(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[FlipableAttribute(0x1562, 0x1563, 0x1560, 0x1561)]
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public class DecorativeAxeWest : Item
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{
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[Constructable]
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public DecorativeAxeWest()
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: base(Utility.Random(0x1562, 2))
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{
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this.Movable = false;
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}
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public DecorativeAxeWest(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class DecorativeSwordNorth : Item
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{
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private InternalItem m_Item;
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[Constructable]
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public DecorativeSwordNorth()
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: base(0x1565)
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{
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this.Movable = false;
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this.m_Item = new InternalItem(this);
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}
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public DecorativeSwordNorth(Serial serial)
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: base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (this.m_Item != null)
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this.m_Item.Location = new Point3D(this.X - 1, this.Y, this.Z);
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}
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public override void OnMapChange()
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{
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if (this.m_Item != null)
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this.m_Item.Map = this.Map;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (this.m_Item != null)
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this.m_Item.Delete();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write(this.m_Item);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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this.m_Item = reader.ReadItem() as InternalItem;
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}
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private class InternalItem : Item
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{
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private DecorativeSwordNorth m_Item;
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public InternalItem(DecorativeSwordNorth item)
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: base(0x1564)
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{
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this.Movable = true;
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this.m_Item = item;
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}
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public InternalItem(Serial serial)
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: base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (this.m_Item != null)
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this.m_Item.Location = new Point3D(this.X + 1, this.Y, this.Z);
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}
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public override void OnMapChange()
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{
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if (this.m_Item != null)
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this.m_Item.Map = this.Map;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (this.m_Item != null)
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this.m_Item.Delete();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write(this.m_Item);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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this.m_Item = reader.ReadItem() as DecorativeSwordNorth;
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}
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}
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}
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public class DecorativeSwordWest : Item
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{
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private InternalItem m_Item;
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[Constructable]
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public DecorativeSwordWest()
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: base(0x1566)
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{
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this.Movable = false;
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this.m_Item = new InternalItem(this);
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}
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public DecorativeSwordWest(Serial serial)
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: base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (this.m_Item != null)
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this.m_Item.Location = new Point3D(this.X , this.Y - 1 , this.Z);
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}
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public override void OnMapChange()
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{
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if (this.m_Item != null)
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this.m_Item.Map = this.Map;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (this.m_Item != null)
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this.m_Item.Delete();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write(this.m_Item);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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this.m_Item = reader.ReadItem() as InternalItem;
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}
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private class InternalItem : Item
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{
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private DecorativeSwordWest m_Item;
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public InternalItem(DecorativeSwordWest item)
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: base(0x1567)
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{
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this.Movable = true;
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this.m_Item = item;
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}
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public InternalItem(Serial serial)
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: base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (this.m_Item != null)
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this.m_Item.Location = new Point3D(this.X , this.Y + 1, this.Z);
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}
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public override void OnMapChange()
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{
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if (this.m_Item != null)
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this.m_Item.Map = this.Map;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (this.m_Item != null)
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this.m_Item.Delete();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write(this.m_Item);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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this.m_Item = reader.ReadItem() as DecorativeSwordWest;
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}
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}
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}
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public class DecorativeDAxeNorth : Item
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{
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private InternalItem m_Item;
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[Constructable]
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public DecorativeDAxeNorth()
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: base(0x1569)
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{
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this.Movable = false;
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this.m_Item = new InternalItem(this);
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}
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public DecorativeDAxeNorth(Serial serial)
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: base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (this.m_Item != null)
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this.m_Item.Location = new Point3D(this.X - 1, this.Y, this.Z);
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}
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public override void OnMapChange()
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{
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if (this.m_Item != null)
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this.m_Item.Map = this.Map;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (this.m_Item != null)
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this.m_Item.Delete();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write(this.m_Item);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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this.m_Item = reader.ReadItem() as InternalItem;
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}
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private class InternalItem : Item
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{
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private DecorativeDAxeNorth m_Item;
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public InternalItem(DecorativeDAxeNorth item)
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: base(0x1568)
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{
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this.Movable = true;
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this.m_Item = item;
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}
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public InternalItem(Serial serial)
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: base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (this.m_Item != null)
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this.m_Item.Location = new Point3D(this.X + 1, this.Y, this.Z);
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}
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public override void OnMapChange()
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{
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if (this.m_Item != null)
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this.m_Item.Map = this.Map;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (this.m_Item != null)
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this.m_Item.Delete();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write(this.m_Item);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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this.m_Item = reader.ReadItem() as DecorativeDAxeNorth;
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}
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}
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}
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public class DecorativeDAxeWest : Item
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{
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private InternalItem m_Item;
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[Constructable]
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public DecorativeDAxeWest()
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: base(0x156A)
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{
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this.Movable = false;
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this.m_Item = new InternalItem(this);
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}
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public DecorativeDAxeWest(Serial serial)
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: base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (this.m_Item != null)
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this.m_Item.Location = new Point3D(this.X , this.Y - 1 , this.Z);
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}
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public override void OnMapChange()
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{
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if (this.m_Item != null)
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this.m_Item.Map = this.Map;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (this.m_Item != null)
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this.m_Item.Delete();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write(this.m_Item);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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this.m_Item = reader.ReadItem() as InternalItem;
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}
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private class InternalItem : Item
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{
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private DecorativeDAxeWest m_Item;
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public InternalItem(DecorativeDAxeWest item)
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: base(0x156B)
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{
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this.Movable = true;
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this.m_Item = item;
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}
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public InternalItem(Serial serial)
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: base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (this.m_Item != null)
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this.m_Item.Location = new Point3D(this.X , this.Y + 1, this.Z);
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}
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public override void OnMapChange()
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{
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if (this.m_Item != null)
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this.m_Item.Map = this.Map;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (this.m_Item != null)
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this.m_Item.Delete();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write(this.m_Item);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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this.m_Item = reader.ReadItem() as DecorativeDAxeWest;
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}
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}
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}
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}
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