Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
454
Scripts/Items/Decorative/DecorativeShield.cs
Normal file
454
Scripts/Items/Decorative/DecorativeShield.cs
Normal file
@@ -0,0 +1,454 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute(0x156C, 0x156D)]
|
||||
public class DecorativeShield1 : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShield1()
|
||||
: base(0x156C)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShield1(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x156E, 0x156F)]
|
||||
public class DecorativeShield2 : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShield2()
|
||||
: base(0x156E)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShield2(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x1570, 0x1571)]
|
||||
public class DecorativeShield3 : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShield3()
|
||||
: base(0x1570)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShield3(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x1572, 0x1573)]
|
||||
public class DecorativeShield4 : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShield4()
|
||||
: base(0x1572)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShield4(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x1574, 0x1575)]
|
||||
public class DecorativeShield5 : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShield5()
|
||||
: base(0x1574)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShield5(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x1576, 0x1577)]
|
||||
public class DecorativeShield6 : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShield6()
|
||||
: base(0x1576)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShield6(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x1578, 0x1579)]
|
||||
public class DecorativeShield7 : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShield7()
|
||||
: base(0x1578)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShield7(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x157A, 0x157B)]
|
||||
public class DecorativeShield8 : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShield8()
|
||||
: base(0x157A)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShield8(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x157C, 0x157D)]
|
||||
public class DecorativeShield9 : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShield9()
|
||||
: base(0x157C)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShield9(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x157E, 0x157F)]
|
||||
public class DecorativeShield10 : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShield10()
|
||||
: base(0x157E)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShield10(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x1580, 0x1581)]
|
||||
public class DecorativeShield11 : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShield11()
|
||||
: base(0x1580)
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShield11(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x1582, 0x1583, 0x1634, 0x1635)]
|
||||
public class DecorativeShieldSword1North : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShieldSword1North()
|
||||
: base(Utility.Random(0x1582, 2))
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShieldSword1North(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x1634, 0x1635, 0x1582, 0x1583)]
|
||||
public class DecorativeShieldSword1West : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShieldSword1West()
|
||||
: base(Utility.Random(0x1634, 2))
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShieldSword1West(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x1584, 0x1585, 0x1636, 0x1637)]
|
||||
public class DecorativeShieldSword2North : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShieldSword2North()
|
||||
: base(Utility.Random(0x1584, 2))
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShieldSword2North(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x1636, 0x1637, 0x1584, 0x1585)]
|
||||
public class DecorativeShieldSword2West : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DecorativeShieldSword2West()
|
||||
: base(Utility.Random(0x1636, 2))
|
||||
{
|
||||
this.Movable = false;
|
||||
}
|
||||
|
||||
public DecorativeShieldSword2West(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user