Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
107
Scripts/Items/Decorative/CustomizableRoundedDoorMat.cs
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107
Scripts/Items/Decorative/CustomizableRoundedDoorMat.cs
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using System;
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Multis;
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using Server.Mobiles;
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using Server.Gumps;
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namespace Server.Items
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{
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public interface ICustomizableMessage
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{
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string[] Lines { get; set; }
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}
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[Furniture]
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[FlipableAttribute(0x4790, 0x4791)]
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public class CustomizableRoundedDoorMat : Item, IDyable, ICustomizableMessageItem
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{
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public string[] Lines { get; set; }
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[Constructable]
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public CustomizableRoundedDoorMat()
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: base(0x4790)
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{
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Lines = new string[3];
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LootType = LootType.Blessed;
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}
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public bool Dye(Mobile from, DyeTub sender)
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{
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if (Deleted)
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return false;
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Hue = sender.DyedHue;
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return true;
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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if(from is PlayerMobile)
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BaseGump.SendGump(new AddCustomizableMessageGump((PlayerMobile)from, this));
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}
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else
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{
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from.SendLocalizedMessage(1116249); // That must be in your backpack for you to use it.
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}
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (Lines != null)
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{
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for (int i = 0; i < Lines.Length; i++)
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{
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if (!string.IsNullOrEmpty(Lines[i]))
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{
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list.Add(1150301 + i, Lines[i]); // [ ~1_LINE0~ ]
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}
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}
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}
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}
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public CustomizableRoundedDoorMat(Serial serial)
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: base(serial)
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{
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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BaseHouse house = BaseHouse.FindHouseAt(from);
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if (house != null && house.IsCoOwner(from) && from is PlayerMobile)
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{
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list.Add(new EditSign(this, (PlayerMobile)from));
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write((int)Lines.Length);
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for (int i = 0; i < Lines.Length; i++)
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writer.Write((string)Lines[i]);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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Lines = new string[reader.ReadInt()];
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for (int i = 0; i < Lines.Length; i++)
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Lines[i] = reader.ReadString();
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}
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}
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}
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