Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
346
Scripts/Items/Damageable/Beacon.cs
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346
Scripts/Items/Damageable/Beacon.cs
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@@ -0,0 +1,346 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server;
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using Server.Mobiles;
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namespace Server.Items
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{
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public class Beacon : DamageableItem
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{
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[CommandProperty(AccessLevel.GameMaster)]
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public BeaconItem Component { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public bool DoBlast
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{
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get
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{
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return false;
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}
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set
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{
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if (value)
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DoEffects();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool DoArea
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{
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get
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{
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return false;
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}
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set
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{
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if (value)
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DoAreaAttack();
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}
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}
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public List<Item> Rubble { get; set; }
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public override bool DeleteOnDestroy { get { return false; } }
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public override double IDChange { get { return 0.50; } }
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public Beacon()
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: base(18212, 39299, 1)
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{
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Component = new BeaconItem(this);
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ResistBasePhys = 50;
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ResistBaseFire = 85;
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ResistBaseCold = 99;
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ResistBasePoison = 99;
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ResistBaseEnergy = 70;
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Level = ItemLevel.Easy; // Hard
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}
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public override void OnLocationChange(Point3D oldlocation)
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{
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base.OnLocationChange(oldlocation);
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if (Component != null)
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Component.Location = new Point3D(this.X - 1, this.Y, this.Z);
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}
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public override void OnMapChange()
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{
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base.OnMapChange();
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if (Component != null)
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Component.Map = this.Map;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (Component != null && !Component.Deleted)
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Component.Delete();
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}
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public override bool OnBeforeDestroyed()
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{
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List<Item> delete = new List<Item>();
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if (Rubble != null)
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{
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foreach (Item i in Rubble.Where(item => item.Z > this.Z))
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{
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i.Delete();
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delete.Add(i);
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}
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delete.ForEach(i => Rubble.Remove(i));
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}
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DoEffects();
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if (Component != null)
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{
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Component.ItemID = 1;
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Component.Visible = false;
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}
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Visible = false;
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delete.Clear();
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delete.TrimExcess();
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AddRubble(new Static(634), new Point3D(this.X - 2, this.Y, this.Z));
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AddRubble(new Static(633), new Point3D(this.X - 2, this.Y + 1, this.Z));
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AddRubble(new Static(635), new Point3D(this.X + 2, this.Y - 2, this.Z));
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AddRubble(new Static(632), new Point3D(this.X + 3, this.Y - 2, this.Z));
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AddRubble(new Static(634), new Point3D(this.X + 2, this.Y, this.X));
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AddRubble(new Static(633), new Point3D(this.X + 2, this.Y + 1, this.Z));
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return true;
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}
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private void DoEffects()
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{
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int range = 8;
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//Flamestrikes
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for (int i = 0; i < range; i++)
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{
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Timer.DelayCall(TimeSpan.FromMilliseconds(i * 50), o =>
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{
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Server.Misc.Geometry.Circle2D(this.Location, this.Map, (int)o, (pnt, map) =>
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{
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Effects.SendLocationEffect(pnt, map, 0x3709, 30, 20, 0, 2);
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});
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}, i);
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}
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//Explosions
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Timer.DelayCall(TimeSpan.FromMilliseconds(1000), () =>
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{
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for (int i = 0; i < range + 3; i++)
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{
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Server.Misc.Geometry.Circle2D(this.Location, this.Map, i, (pnt, map) =>
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{
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Effects.SendLocationEffect(pnt, map, 0x36CB, 14, 10, 2498, 2);
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});
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}
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});
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// Black explosions
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Timer.DelayCall(TimeSpan.FromMilliseconds(1400), () =>
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{
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for (int i = 0; i < range - 3; i++)
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{
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Timer.DelayCall(TimeSpan.FromMilliseconds(i * 50), o =>
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{
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Server.Misc.Geometry.Circle2D(this.Location, this.Map, (int)o, (pnt, map) =>
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{
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Effects.SendLocationEffect(pnt, map, Utility.RandomBool() ? 14000 : 14013, 14, 20, 2018, 0);
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});
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}, i);
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}
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});
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}
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public override void OnIDChange(int oldID)
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{
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if (ItemID == IDHalfHits && oldID == IDStart)
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{
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AddRubble(new Static(6571), new Point3D(this.X, this.Y + 1, this.Z + 42));
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AddRubble(new Static(3118), new Point3D(this.X - 1, this.Y + 1, this.Z));
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AddRubble(new Static(3118), new Point3D(this.X + 1, this.Y - 1, this.Z));
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}
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}
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public override void OnDamage(int amount, Mobile from, bool willkill)
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{
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base.OnDamage(amount, from, willkill);
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if (this.ItemID == IDHalfHits && this.Hits <= (HitsMax * .25))
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{
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AddRubble(new Static(14732), new Point3D(this.X - 1, this.Y + 1, this.Z));
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AddRubble(new Static(14742), new Point3D(this.X + 1, this.Y - 1, this.Z));
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AddRubble(new Static(14742), new Point3D(this.X, this.Y, this.Z + 63));
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AddRubble(new Static(6571), new Point3D(this.X + 1, this.Y + 1, this.Z + 42));
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AddRubble(new Static(6571), new Point3D(this.X + 1, this.Y, this.Z + 59));
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OnHalfDamage();
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this.ItemID = 39300;
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}
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else if (CheckAreaDamage(from, amount))
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{
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DoAreaAttack();
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}
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}
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public virtual bool CheckAreaDamage(Mobile from, int amount)
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{
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return 0.02 > Utility.RandomDouble();
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}
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public virtual void OnHalfDamage()
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{
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}
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private void AddRubble(Item i, Point3D p)
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{
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i.MoveToWorld(p, this.Map);
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if (Rubble == null)
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Rubble = new List<Item>();
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Rubble.Add(i);
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}
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public override void Delete()
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{
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base.Delete();
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if (Rubble != null)
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{
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List<Item> rubble = new List<Item>(Rubble);
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rubble.ForEach(i => i.Delete());
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rubble.ForEach(i => Rubble.Remove(i));
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rubble.Clear();
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rubble.TrimExcess();
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}
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}
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public virtual void DoAreaAttack()
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{
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List<Mobile> list = new List<Mobile>();
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IPooledEnumerable eable = this.Map.GetMobilesInRange(this.Location, 8);
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foreach (Mobile m in eable)
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{
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if (m.AccessLevel > AccessLevel.Player)
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continue;
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if (m is PlayerMobile || (m is BaseCreature && ((BaseCreature)m).GetMaster() is PlayerMobile))
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list.Add(m);
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}
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eable.Free();
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list.ForEach(m =>
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{
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m.BoltEffect(0);
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AOS.Damage(m, null, Utility.RandomMinMax(80, 90), 0, 0, 0, 0, 100);
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if(m.NetState != null)
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m.PrivateOverheadMessage(Server.Network.MessageType.Regular, 1154, 1154552, m.NetState); // *The beacon blasts a surge of energy at you!"
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});
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ColUtility.Free(list);
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}
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public Beacon(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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writer.Write(Component);
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writer.Write(Rubble == null ? 0 : Rubble.Count);
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if (Rubble != null)
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Rubble.ForEach(i => writer.Write(i));
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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Component = reader.ReadItem() as BeaconItem;
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if (Component != null)
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Component.Beacon = this;
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int count = reader.ReadInt();
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for (int i = 0; i < count; i++)
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{
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Item item = reader.ReadItem();
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if (item != null)
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{
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if (Rubble == null)
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Rubble = new List<Item>();
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Rubble.Add(item);
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}
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}
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}
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}
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public class BeaconItem : Item
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{
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[CommandProperty(AccessLevel.GameMaster)]
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public Beacon Beacon { get; set; }
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public override bool ForceShowProperties { get { return true; } }
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public BeaconItem(Beacon beacon)
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: base(18223)
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{
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Movable = false;
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Beacon = beacon;
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (Beacon != null)
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Beacon.OnDoubleClick(from);
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}
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public BeaconItem(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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