Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,213 @@
#region References
using System.IO;
using Server.Items;
#endregion
namespace Server.Network
{
public sealed class CorpseEquip : Packet
{
public CorpseEquip(Mobile beholder, Corpse beheld)
: base(0x89)
{
var list = beheld.EquipItems;
int count = list.Count;
if (beheld.Hair != null && beheld.Hair.ItemID > 0)
{
count++;
}
if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
{
count++;
}
EnsureCapacity(8 + (count * 5));
m_Stream.Write(beheld.Serial);
for (int i = 0; i < list.Count; ++i)
{
Item item = list[i];
if (!item.Deleted && beholder.CanSee(item) && item.Parent == beheld)
{
m_Stream.Write((byte)(item.Layer + 1));
m_Stream.Write(item.Serial);
}
}
if (beheld.Hair != null && beheld.Hair.ItemID > 0)
{
m_Stream.Write((byte)(Layer.Hair + 1));
m_Stream.Write(HairInfo.FakeSerial(beheld.Owner) - 2);
}
if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
{
m_Stream.Write((byte)(Layer.FacialHair + 1));
m_Stream.Write(FacialHairInfo.FakeSerial(beheld.Owner) - 2);
}
m_Stream.Write((byte)Layer.Invalid);
}
}
public sealed class CorpseContent : Packet
{
public CorpseContent(Mobile beholder, Corpse beheld)
: base(0x3C)
{
var items = beheld.EquipItems;
int count = items.Count;
if (beheld.Hair != null && beheld.Hair.ItemID > 0)
{
count++;
}
if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
{
count++;
}
EnsureCapacity(5 + (count * 19));
long pos = m_Stream.Position;
int written = 0;
m_Stream.Write((ushort)0);
for (int i = 0; i < items.Count; ++i)
{
Item child = items[i];
if (!child.Deleted && child.Parent == beheld && beholder.CanSee(child))
{
m_Stream.Write(child.Serial);
m_Stream.Write((ushort)child.ItemID);
m_Stream.Write((byte)0); // signed, itemID offset
m_Stream.Write((ushort)child.Amount);
m_Stream.Write((short)child.X);
m_Stream.Write((short)child.Y);
m_Stream.Write(beheld.Serial);
m_Stream.Write((ushort)child.Hue);
++written;
}
}
if (beheld.Hair != null && beheld.Hair.ItemID > 0)
{
m_Stream.Write(HairInfo.FakeSerial(beheld.Owner) - 2);
m_Stream.Write((ushort)beheld.Hair.ItemID);
m_Stream.Write((byte)0); // signed, itemID offset
m_Stream.Write((ushort)1);
m_Stream.Write((short)0);
m_Stream.Write((short)0);
m_Stream.Write(beheld.Serial);
m_Stream.Write((ushort)beheld.Hair.Hue);
++written;
}
if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
{
m_Stream.Write(FacialHairInfo.FakeSerial(beheld.Owner) - 2);
m_Stream.Write((ushort)beheld.FacialHair.ItemID);
m_Stream.Write((byte)0); // signed, itemID offset
m_Stream.Write((ushort)1);
m_Stream.Write((short)0);
m_Stream.Write((short)0);
m_Stream.Write(beheld.Serial);
m_Stream.Write((ushort)beheld.FacialHair.Hue);
++written;
}
m_Stream.Seek(pos, SeekOrigin.Begin);
m_Stream.Write((ushort)written);
}
}
public sealed class CorpseContent6017 : Packet
{
public CorpseContent6017(Mobile beholder, Corpse beheld)
: base(0x3C)
{
var items = beheld.EquipItems;
int count = items.Count;
if (beheld.Hair != null && beheld.Hair.ItemID > 0)
{
count++;
}
if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
{
count++;
}
EnsureCapacity(5 + (count * 20));
long pos = m_Stream.Position;
int written = 0;
m_Stream.Write((ushort)0);
for (int i = 0; i < items.Count; ++i)
{
Item child = items[i];
if (!child.Deleted && child.Parent == beheld && beholder.CanSee(child))
{
m_Stream.Write(child.Serial);
m_Stream.Write((ushort)child.ItemID);
m_Stream.Write((byte)0); // signed, itemID offset
m_Stream.Write((ushort)child.Amount);
m_Stream.Write((short)child.X);
m_Stream.Write((short)child.Y);
m_Stream.Write((byte)0); // Grid Location?
m_Stream.Write(beheld.Serial);
m_Stream.Write((ushort)child.Hue);
++written;
}
}
if (beheld.Hair != null && beheld.Hair.ItemID > 0)
{
m_Stream.Write(HairInfo.FakeSerial(beheld.Owner) - 2);
m_Stream.Write((ushort)beheld.Hair.ItemID);
m_Stream.Write((byte)0); // signed, itemID offset
m_Stream.Write((ushort)1);
m_Stream.Write((short)0);
m_Stream.Write((short)0);
m_Stream.Write((byte)0); // Grid Location?
m_Stream.Write(beheld.Serial);
m_Stream.Write((ushort)beheld.Hair.Hue);
++written;
}
if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
{
m_Stream.Write(FacialHairInfo.FakeSerial(beheld.Owner) - 2);
m_Stream.Write((ushort)beheld.FacialHair.ItemID);
m_Stream.Write((byte)0); // signed, itemID offset
m_Stream.Write((ushort)1);
m_Stream.Write((short)0);
m_Stream.Write((short)0);
m_Stream.Write((byte)0); // Grid Location?
m_Stream.Write(beheld.Serial);
m_Stream.Write((ushort)beheld.FacialHair.Hue);
++written;
}
m_Stream.Seek(pos, SeekOrigin.Begin);
m_Stream.Write((ushort)written);
}
}
}