Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,169 @@
using System;
using Server;
namespace Server.Items
{
public class UnknownBardSkeleton : BaseContainer
{
public override int DefaultGumpID { get { return 0x9; } }
[Constructable]
public UnknownBardSkeleton()
: base(0xECA + Utility.Random(9))
{
Name = "An Unknown Bard's Skeleton";
Weight = 35.0;
DropItem(new Gold(Utility.RandomMinMax(200, 400)));
DropItem(new Doublet(Utility.RandomNondyedHue()));
DropItem(new JesterHat(Utility.RandomNondyedHue()));
DropItem(new Bandage(Utility.RandomMinMax(10, 20)));
switch (Utility.Random(2))
{
case 0: DropItem(new Kilt(Utility.RandomNondyedHue())); break;
case 1: DropItem(new ShortPants(Utility.RandomNondyedHue())); break;
}
switch (Utility.Random(3))
{
case 0: DropItem(new BeverageBottle(BeverageType.Ale)); break;
case 1: DropItem(new BeverageBottle(BeverageType.Wine)); break;
case 2: DropItem(new BeverageBottle(BeverageType.Liquor)); break;
}
DropItem(Loot.RandomInstrument());
}
public UnknownBardSkeleton(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class UnknownRogueSkeleton : BaseContainer
{
public override int DefaultGumpID { get { return 0x9; } }
[Constructable]
public UnknownRogueSkeleton()
: base(0xECA + Utility.Random(9))
{
Name = "An Unknown Rogue's Skeleton";
Weight = 35.0;
DropItem(new LeatherChest());
DropItem(new LeatherGloves());
DropItem(new LeatherArms());
DropItem(new Dagger());
DropItem(new Shovel(50));
DropItem(new Lockpick(Utility.RandomMinMax(1, 4)));
if (Utility.RandomBool())
DropItem(new Torch());
else
DropItem(new Lantern());
if (0.1 >= Utility.RandomDouble())
DropItem(Loot.RandomRangedWeapon());
else
DropItem(Loot.RandomWeapon());
DropItem(new TreasureMap(Utility.RandomMinMax(3, 5), Map.Felucca));
}
public UnknownRogueSkeleton(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class UnknownMageSkeleton : BaseContainer
{
public override int DefaultGumpID { get { return 0x9; } }
[Constructable]
public UnknownMageSkeleton()
: base(0xECA + Utility.Random(9))
{
Name = "An Unknown Mage's Skeleton";
Weight = 35.0;
DropItem(new Robe(Utility.RandomNondyedHue()));
DropItem(new Sandals());
DropItem(Loot.RandomJewelry());
if (Utility.RandomBool())
DropItem(new QuarterStaff());
else
DropItem(new GnarledStaff());
Item item;
for (int i = 0; i < 3; i++)
{
item = Loot.RandomReagent();
item.Amount = Utility.RandomMinMax(15, 20);
DropItem(item);
}
for (int i = 0; i < 3; i++)
{
if (0.25 >= Utility.RandomDouble())
item = Loot.RandomScroll(0, Loot.NecromancyScrollTypes.Length, SpellbookType.Necromancer);
else
item = Loot.RandomScroll(0, Loot.RegularScrollTypes.Length, SpellbookType.Regular);
item.Amount = Utility.RandomMinMax(1, 2);
DropItem(item);
}
}
public UnknownMageSkeleton(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}