Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,327 @@
using System;
using Server.Commands;
namespace Server.Items
{
public class MarkContainer : LockableContainer
{
private bool m_AutoLock;
private InternalTimer m_RelockTimer;
private Map m_TargetMap;
private Point3D m_Target;
private string m_Description;
[Constructable]
public MarkContainer()
: this(false)
{
}
[Constructable]
public MarkContainer(bool bone)
: this(bone, false)
{
}
[Constructable]
public MarkContainer(bool bone, bool locked)
: base(bone ? 0xECA : 0xE79)
{
this.Movable = false;
if (bone)
this.Hue = 1102;
this.m_AutoLock = locked;
this.Locked = locked;
if (locked)
this.LockLevel = -255;
}
public MarkContainer(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public bool AutoLock
{
get
{
return this.m_AutoLock;
}
set
{
this.m_AutoLock = value;
if (!this.m_AutoLock)
this.StopTimer();
else if (!this.Locked && this.m_RelockTimer == null)
this.m_RelockTimer = new InternalTimer(this);
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Map TargetMap
{
get
{
return this.m_TargetMap;
}
set
{
this.m_TargetMap = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Point3D Target
{
get
{
return this.m_Target;
}
set
{
this.m_Target = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool Bone
{
get
{
return this.ItemID == 0xECA;
}
set
{
this.ItemID = value ? 0xECA : 0xE79;
this.Hue = value ? 1102 : 0;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public string Description
{
get
{
return this.m_Description;
}
set
{
this.m_Description = value;
}
}
public override bool IsDecoContainer
{
get
{
return false;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public override bool Locked
{
get
{
return base.Locked;
}
set
{
base.Locked = value;
if (this.m_AutoLock)
{
this.StopTimer();
if (!this.Locked)
this.m_RelockTimer = new InternalTimer(this);
}
}
}
public static void Initialize()
{
CommandSystem.Register("SecretLocGen", AccessLevel.Administrator, new CommandEventHandler(SecretLocGen_OnCommand));
CommandSystem.Register("SecretLocDelete", AccessLevel.Administrator, new CommandEventHandler(SecretLocDelete_OnCommand));
}
[Usage("SecretLocDelete")]
[Description("Deletes mark containers to Malas secret locations.")]
public static void SecretLocDelete_OnCommand(CommandEventArgs e)
{
WeakEntityCollection.Delete("malas");
}
[Usage("SecretLocGen")]
[Description("Generates mark containers to Malas secret locations.")]
public static void SecretLocGen_OnCommand(CommandEventArgs e)
{
CreateMalasPassage(951, 546, -70, 1006, 994, -70, false, false);
CreateMalasPassage(914, 192, -79, 1019, 1062, -70, false, false);
CreateMalasPassage(1614, 143, -90, 1214, 1313, -90, false, false);
CreateMalasPassage(2176, 324, -90, 1554, 172, -90, false, false);
CreateMalasPassage(864, 812, -90, 1061, 1161, -70, false, false);
CreateMalasPassage(1051, 1434, -85, 1076, 1244, -70, false, true);
CreateMalasPassage(1326, 523, -87, 1201, 1554, -70, false, false);
CreateMalasPassage(424, 189, -1, 2333, 1501, -90, true, false);
CreateMalasPassage(1313, 1115, -85, 1183, 462, -45, false, false);
e.Mobile.SendMessage("Secret mark containers have been created.");
Server.Engines.GenerateForgottenPyramid.Generate(e.Mobile);
}
public void StopTimer()
{
if (this.m_RelockTimer != null)
this.m_RelockTimer.Stop();
this.m_RelockTimer = null;
}
public void Mark(RecallRune rune)
{
if (this.TargetMap != null)
{
rune.Marked = true;
rune.TargetMap = this.m_TargetMap;
rune.Target = this.m_Target;
rune.Description = this.m_Description;
rune.House = null;
}
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
RecallRune rune = dropped as RecallRune;
if (rune != null && base.OnDragDrop(from, dropped))
{
this.Mark(rune);
return true;
}
else
{
return false;
}
}
public override bool OnDragDropInto(Mobile from, Item dropped, Point3D p)
{
RecallRune rune = dropped as RecallRune;
if (rune != null && base.OnDragDropInto(from, dropped, p))
{
this.Mark(rune);
return true;
}
else
{
return false;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write(this.m_AutoLock);
if (!this.Locked && this.m_AutoLock)
writer.WriteDeltaTime(this.m_RelockTimer.RelockTime);
writer.Write(this.m_TargetMap);
writer.Write(this.m_Target);
writer.Write(this.m_Description);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
this.m_AutoLock = reader.ReadBool();
if (!this.Locked && this.m_AutoLock)
this.m_RelockTimer = new InternalTimer(this, reader.ReadDeltaTime() - DateTime.UtcNow);
this.m_TargetMap = reader.ReadMap();
this.m_Target = reader.ReadPoint3D();
this.m_Description = reader.ReadString();
}
private static bool FindMarkContainer(Point3D p, Map map)
{
IPooledEnumerable eable = map.GetItemsInRange(p, 0);
foreach (Item item in eable)
{
if (item.Z == p.Z && item is MarkContainer)
{
eable.Free();
return true;
}
}
eable.Free();
return false;
}
private static void CreateMalasPassage(int x, int y, int z, int xTarget, int yTarget, int zTarget, bool bone, bool locked)
{
Point3D location = new Point3D(x, y, z);
if (FindMarkContainer(location, Map.Malas))
return;
MarkContainer cont = new MarkContainer(bone, locked);
WeakEntityCollection.Add("malas", cont);
cont.TargetMap = Map.Malas;
cont.Target = new Point3D(xTarget, yTarget, zTarget);
cont.Description = "strange location";
cont.MoveToWorld(location, Map.Malas);
}
private class InternalTimer : Timer
{
private readonly MarkContainer m_Container;
private readonly DateTime m_RelockTime;
public InternalTimer(MarkContainer container)
: this(container, TimeSpan.FromMinutes(5.0))
{
}
public InternalTimer(MarkContainer container, TimeSpan delay)
: base(delay)
{
this.m_Container = container;
this.m_RelockTime = DateTime.UtcNow + delay;
this.Start();
}
public MarkContainer Container
{
get
{
return this.m_Container;
}
}
public DateTime RelockTime
{
get
{
return this.m_RelockTime;
}
}
protected override void OnTick()
{
this.m_Container.Locked = true;
this.m_Container.LockLevel = -255;
}
}
}
}