Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,528 @@
using System;
using Server.Engines.Craft;
using Server.Network;
namespace Server.Items
{
public abstract class LockableContainer : TrapableContainer, ILockable, ILockpickable, IShipwreckedItem, IResource, IQuality
{
private bool m_Locked;
private int m_LockLevel, m_MaxLockLevel, m_RequiredSkill;
private uint m_KeyValue;
private Mobile m_Picker;
private Mobile m_Crafter;
private bool m_TrapOnLockpick;
private ItemQuality m_Quality;
private CraftResource m_Resource;
private bool m_PlayerConstructed;
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Crafter
{
get { return m_Crafter; }
set
{
m_Crafter = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Picker
{
get
{
return m_Picker;
}
set
{
m_Picker = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int MaxLockLevel
{
get
{
return m_MaxLockLevel;
}
set
{
m_MaxLockLevel = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int LockLevel
{
get
{
return m_LockLevel;
}
set
{
m_LockLevel = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int RequiredSkill
{
get
{
return m_RequiredSkill;
}
set
{
m_RequiredSkill = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public virtual bool Locked
{
get
{
return m_Locked;
}
set
{
m_Locked = value;
if (m_Locked)
m_Picker = null;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public uint KeyValue
{
get
{
return m_KeyValue;
}
set
{
m_KeyValue = value;
}
}
public override bool TrapOnOpen
{
get
{
return !m_TrapOnLockpick;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool TrapOnLockpick
{
get
{
return m_TrapOnLockpick;
}
set
{
m_TrapOnLockpick = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public ItemQuality Quality
{
get { return m_Quality; }
set { m_Quality = value; InvalidateProperties(); }
}
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource
{
get { return m_Resource; }
set
{
m_Resource = value;
Hue = CraftResources.GetHue(m_Resource);
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool PlayerConstructed
{
get { return m_PlayerConstructed; }
set
{
m_PlayerConstructed = value;
InvalidateProperties();
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)8); // version
writer.Write(m_PlayerConstructed);
writer.Write((int)m_Resource);
writer.Write((int)m_Quality);
writer.Write(m_Crafter);
writer.Write(m_IsShipwreckedItem);
writer.Write((bool)m_TrapOnLockpick);
writer.Write((int)m_RequiredSkill);
writer.Write((int)m_MaxLockLevel);
writer.Write(m_KeyValue);
writer.Write((int)m_LockLevel);
writer.Write((bool)m_Locked);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 8:
{
m_PlayerConstructed = reader.ReadBool();
m_Resource = (CraftResource)reader.ReadInt();
m_Quality = (ItemQuality)reader.ReadInt();
goto case 7;
}
case 7:
{
m_Crafter = reader.ReadMobile();
goto case 6;
}
case 6:
{
m_IsShipwreckedItem = reader.ReadBool();
goto case 5;
}
case 5:
{
m_TrapOnLockpick = reader.ReadBool();
goto case 4;
}
case 4:
{
m_RequiredSkill = reader.ReadInt();
goto case 3;
}
case 3:
{
m_MaxLockLevel = reader.ReadInt();
goto case 2;
}
case 2:
{
m_KeyValue = reader.ReadUInt();
goto case 1;
}
case 1:
{
m_LockLevel = reader.ReadInt();
goto case 0;
}
case 0:
{
if (version < 3)
m_MaxLockLevel = 100;
if (version < 4)
{
if ((m_MaxLockLevel - m_LockLevel) == 40)
{
m_RequiredSkill = m_LockLevel + 6;
m_LockLevel = m_RequiredSkill - 10;
m_MaxLockLevel = m_RequiredSkill + 39;
}
else
{
m_RequiredSkill = m_LockLevel;
}
}
m_Locked = reader.ReadBool();
break;
}
}
}
public LockableContainer(int itemID)
: base(itemID)
{
m_MaxLockLevel = 100;
}
public LockableContainer(Serial serial)
: base(serial)
{
}
public override bool CheckContentDisplay(Mobile from)
{
return !m_Locked && base.CheckContentDisplay(from);
}
public override bool TryDropItem(Mobile from, Item dropped, bool sendFullMessage)
{
if (from.AccessLevel < AccessLevel.GameMaster && m_Locked)
{
from.SendLocalizedMessage(501747); // It appears to be locked.
return false;
}
return base.TryDropItem(from, dropped, sendFullMessage);
}
public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
{
if (from.AccessLevel < AccessLevel.GameMaster && m_Locked)
{
from.SendLocalizedMessage(501747); // It appears to be locked.
return false;
}
return base.OnDragDropInto(from, item, p);
}
public override bool CheckLift(Mobile from, Item item, ref LRReason reject)
{
if (!base.CheckLift(from, item, ref reject))
return false;
if (item != this && from.AccessLevel < AccessLevel.GameMaster && m_Locked)
return false;
return true;
}
public override bool CheckItemUse(Mobile from, Item item)
{
if (!base.CheckItemUse(from, item))
return false;
if (item != this && from.AccessLevel < AccessLevel.GameMaster && m_Locked)
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
return false;
}
return true;
}
public override bool DisplaysContent
{
get
{
return !m_Locked;
}
}
public virtual bool CheckLocked(Mobile from)
{
bool inaccessible = false;
if (m_Locked)
{
int number;
if (from.AccessLevel >= AccessLevel.GameMaster)
{
number = 502502; // That is locked, but you open it with your godly powers.
}
else
{
number = 501747; // It appears to be locked.
inaccessible = true;
}
from.Send(new MessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", ""));
}
return inaccessible;
}
public override void OnTelekinesis(Mobile from)
{
if (CheckLocked(from))
{
Effects.SendLocationParticles(EffectItem.Create(Location, Map, EffectItem.DefaultDuration), 0x376A, 9, 32, 5022);
Effects.PlaySound(Location, Map, 0x1F5);
return;
}
base.OnTelekinesis(from);
}
public override void OnDoubleClickSecureTrade(Mobile from)
{
if (CheckLocked(from))
return;
base.OnDoubleClickSecureTrade(from);
}
public override void Open(Mobile from)
{
if (CheckLocked(from))
return;
base.Open(from);
}
public override void OnSnoop(Mobile from)
{
if (CheckLocked(from))
return;
base.OnSnoop(from);
}
public virtual void LockPick(Mobile from)
{
Locked = false;
Picker = from;
if (TrapOnLockpick && ExecuteTrap(from))
{
TrapOnLockpick = false;
}
}
public override void AddCraftedProperties(ObjectPropertyList list)
{
if (m_PlayerConstructed && m_Crafter != null)
{
list.Add(1050043, m_Crafter.Name); // crafted by ~1_NAME~
}
if (m_Quality == ItemQuality.Exceptional)
{
list.Add(1060636); // Exceptional
}
if (m_Resource > CraftResource.Iron && !CraftResources.IsStandard(m_Resource))
{
list.Add(1114057, "#{0}", CraftResources.GetLocalizationNumber(m_Resource)); // ~1_val~
}
if (m_IsShipwreckedItem)
{
list.Add(1041645); // recovered from a shipwreck
}
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
if (m_Crafter != null)
{
LabelTo(from, 1050043, m_Crafter.Name); // crafted by ~1_NAME~
}
if (m_IsShipwreckedItem)
LabelTo(from, 1041645); //recovered from a shipwreck
}
#region ICraftable Members
public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, ITool tool, CraftItem craftItem, int resHue)
{
Quality = (ItemQuality)quality;
if(makersMark)
{
Crafter = from;
}
if (!craftItem.ForceNonExceptional)
{
if (typeRes == null)
{
typeRes = craftItem.Resources.GetAt(0).ItemType;
}
Resource = CraftResources.GetFromType(typeRes);
}
if (from.CheckSkill(SkillName.Tinkering, -5.0, 15.0))
{
from.SendLocalizedMessage(500636); // Your tinker skill was sufficient to make the item lockable.
Key key = new Key(KeyType.Copper, Key.RandomValue());
KeyValue = key.KeyValue;
DropItem(key);
double tinkering = from.Skills[SkillName.Tinkering].Value;
int level = (int)(tinkering * 0.8);
RequiredSkill = level - 4;
LockLevel = level - 14;
MaxLockLevel = level + 35;
if (LockLevel == 0)
LockLevel = -1;
else if (LockLevel > 95)
LockLevel = 95;
if (RequiredSkill > 95)
RequiredSkill = 95;
if (MaxLockLevel > 95)
MaxLockLevel = 95;
}
else
{
from.SendLocalizedMessage(500637); // Your tinker skill was insufficient to make the item lockable.
}
return quality;
}
#endregion
#region IShipwreckedItem Members
private bool m_IsShipwreckedItem;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsShipwreckedItem
{
get
{
return m_IsShipwreckedItem;
}
set
{
m_IsShipwreckedItem = value;
}
}
#endregion
}
}