Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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58
Scripts/Items/Containers/GemologistsSatchel.cs
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58
Scripts/Items/Containers/GemologistsSatchel.cs
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using System;
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namespace Server.Items
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{
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public class GemologistsSatchel : Bag
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{
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public override int LabelNumber { get { return 1113378; } } // Gemologist's Satchel
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[Constructable]
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public GemologistsSatchel()
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{
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Hue = 1177;
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DropItem(new Amber(Utility.RandomMinMax(10, 25)));
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DropItem(new Citrine(Utility.RandomMinMax(10, 25)));
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DropItem(new Ruby(Utility.RandomMinMax(10, 25)));
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DropItem(new Tourmaline(Utility.RandomMinMax(10, 25)));
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DropItem(new Amethyst(Utility.RandomMinMax(10, 25)));
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DropItem(new Emerald(Utility.RandomMinMax(10, 25)));
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DropItem(new Sapphire(Utility.RandomMinMax(10, 25)));
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DropItem(new StarSapphire(Utility.RandomMinMax(10, 25)));
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DropItem(new Diamond(Utility.RandomMinMax(10, 25)));
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for (int i = 0; i < 5; i++)
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{
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Type type = Server.SkillHandlers.Imbuing.IngredTypes[Utility.Random(Server.SkillHandlers.Imbuing.IngredTypes.Length)];
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if (type != null)
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{
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Item item = Loot.Construct(type);
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if (item != null)
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{
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item.Amount = Utility.RandomMinMax(5, 12);
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DropItem(item);
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}
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}
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}
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}
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public GemologistsSatchel(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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