Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,187 @@
using System;
using Server.Gumps;
using Server.Network;
namespace Server.Items
{
public class SpecialBeardDye : Item
{
[Constructable]
public SpecialBeardDye()
: base(0xE26)
{
this.Weight = 1.0;
this.LootType = LootType.Newbied;
}
public SpecialBeardDye(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1041087;
}
}// Special Beard Dye
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(this.GetWorldLocation(), 1))
{
from.CloseGump(typeof(SpecialBeardDyeGump));
from.SendGump(new SpecialBeardDyeGump(this));
}
else
{
from.LocalOverheadMessage(MessageType.Regular, 906, 1019045); // I can't reach that.
}
}
}
public class SpecialBeardDyeGump : Gump
{
private static readonly SpecialBeardDyeEntry[] m_Entries = new SpecialBeardDyeEntry[]
{
new SpecialBeardDyeEntry("*****", 12, 10),
new SpecialBeardDyeEntry("*****", 32, 5),
new SpecialBeardDyeEntry("*****", 38, 8),
new SpecialBeardDyeEntry("*****", 54, 3),
new SpecialBeardDyeEntry("*****", 62, 10),
new SpecialBeardDyeEntry("*****", 81, 2),
new SpecialBeardDyeEntry("*****", 89, 2),
new SpecialBeardDyeEntry("*****", 1153, 2)
};
private readonly SpecialBeardDye m_SpecialBeardDye;
public SpecialBeardDyeGump(SpecialBeardDye dye)
: base(0, 0)
{
this.m_SpecialBeardDye = dye;
this.AddPage(0);
this.AddBackground(150, 60, 350, 358, 2600);
this.AddBackground(170, 104, 110, 270, 5100);
this.AddHtmlLocalized(230, 75, 200, 20, 1011013, false, false); // Hair Color Selection Menu
this.AddHtmlLocalized(235, 380, 300, 20, 1013007, false, false); // Dye my beard this color!
this.AddButton(200, 380, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0); // DYE HAIR
for (int i = 0; i < m_Entries.Length; ++i)
{
this.AddLabel(180, 109 + (i * 22), m_Entries[i].HueStart - 1, m_Entries[i].Name);
this.AddButton(257, 110 + (i * 22), 5224, 5224, 0, GumpButtonType.Page, i + 1);
}
for (int i = 0; i < m_Entries.Length; ++i)
{
SpecialBeardDyeEntry e = m_Entries[i];
this.AddPage(i + 1);
for (int j = 0; j < e.HueCount; ++j)
{
this.AddLabel(328 + ((j / 16) * 80), 102 + ((j % 16) * 17), e.HueStart + j - 1, "*****");
this.AddRadio(310 + ((j / 16) * 80), 102 + ((j % 16) * 17), 210, 211, false, (i * 100) + j);
}
}
}
public override void OnResponse(NetState from, RelayInfo info)
{
if (this.m_SpecialBeardDye.Deleted)
return;
Mobile m = from.Mobile;
int[] switches = info.Switches;
if (!this.m_SpecialBeardDye.IsChildOf(m.Backpack))
{
m.SendLocalizedMessage(1042010); //You must have the objectin your backpack to use it.
return;
}
if (info.ButtonID != 0 && switches.Length > 0)
{
if (m.FacialHairItemID == 0)
{
m.SendLocalizedMessage(502623); // You have no hair to dye and cannot use this
}
else
{
// To prevent this from being exploited, the hue is abstracted into an internal list
int entryIndex = switches[0] / 100;
int hueOffset = switches[0] % 100;
if (entryIndex >= 0 && entryIndex < m_Entries.Length)
{
SpecialBeardDyeEntry e = m_Entries[entryIndex];
if (hueOffset >= 0 && hueOffset < e.HueCount)
{
int hue = e.HueStart + hueOffset;
m.FacialHairHue = hue;
m.SendLocalizedMessage(501199); // You dye your hair
this.m_SpecialBeardDye.Delete();
m.PlaySound(0x4E);
}
}
}
}
else
{
m.SendLocalizedMessage(501200); // You decide not to dye your hair
}
}
private class SpecialBeardDyeEntry
{
private readonly string m_Name;
private readonly int m_HueStart;
private readonly int m_HueCount;
public SpecialBeardDyeEntry(string name, int hueStart, int hueCount)
{
this.m_Name = name;
this.m_HueStart = hueStart;
this.m_HueCount = hueCount;
}
public string Name
{
get
{
return this.m_Name;
}
}
public int HueStart
{
get
{
return this.m_HueStart;
}
}
public int HueCount
{
get
{
return this.m_HueCount;
}
}
}
}
}