Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
131
Scripts/Items/Consumables/Shuriken.cs
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131
Scripts/Items/Consumables/Shuriken.cs
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using System;
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using Server.Engines.Craft;
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namespace Server.Items
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{
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[Flipable(0x27AC, 0x27F7)]
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public class Shuriken : Item, ICraftable, INinjaAmmo
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{
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private int m_UsesRemaining;
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private Poison m_Poison;
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private int m_PoisonCharges;
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[Constructable]
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public Shuriken()
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: this(1)
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{
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}
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[Constructable]
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public Shuriken(int amount)
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: base(0x27AC)
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{
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this.Weight = 1.0;
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this.m_UsesRemaining = amount;
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}
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public Shuriken(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int UsesRemaining
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{
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get
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{
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return this.m_UsesRemaining;
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}
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set
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{
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this.m_UsesRemaining = value;
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this.InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Poison Poison
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{
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get
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{
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return this.m_Poison;
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}
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set
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{
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this.m_Poison = value;
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this.InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int PoisonCharges
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{
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get
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{
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return this.m_PoisonCharges;
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}
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set
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{
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this.m_PoisonCharges = value;
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this.InvalidateProperties();
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}
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}
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public bool ShowUsesRemaining
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{
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get
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{
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return true;
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}
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set
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{
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}
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1060584, this.m_UsesRemaining.ToString()); // uses remaining: ~1_val~
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if (this.m_Poison != null && this.m_PoisonCharges > 0)
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list.Add(1062412 + this.m_Poison.Level, this.m_PoisonCharges.ToString());
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write((int)this.m_UsesRemaining);
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Poison.Serialize(this.m_Poison, writer);
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writer.Write((int)this.m_PoisonCharges);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch ( version )
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{
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case 0:
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{
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this.m_UsesRemaining = reader.ReadInt();
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this.m_Poison = Poison.Deserialize(reader);
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this.m_PoisonCharges = reader.ReadInt();
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break;
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}
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}
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}
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public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, ITool tool, CraftItem craftItem, int resHue)
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{
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if (quality == 2)
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this.UsesRemaining *= 2;
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return quality;
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}
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}
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}
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