Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,114 @@
using System;
using Server.Mobiles;
namespace Server.Items
{
public class GrizzledMareStatuette : BaseImprisonedMobile
{
public override int LabelNumber { get { return 1074475; } } // Grizzled Mare Statuette
[Constructable]
public GrizzledMareStatuette()
: base(0x2617)
{
Weight = 1.0;
}
public GrizzledMareStatuette(Serial serial)
: base(serial)
{
}
public override BaseCreature Summon
{
get
{
return new GrizzledMare();
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
namespace Server.Mobiles
{
public class GrizzledMare : BaseMount
{
[Constructable]
public GrizzledMare()
: this("Grizzled Mare")
{
}
[Constructable]
public GrizzledMare(string name)
: base(name, 793, 0x3EBB, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
SetStr(100);
SetDex(80);
SetInt(100);
SetHits(100);
SetMana(0);
SetDamage(5, 7);
SetDamageType(ResistanceType.Physical, 20);
SetDamageType(ResistanceType.Fire, 20);
SetDamageType(ResistanceType.Cold, 20);
SetDamageType(ResistanceType.Poison, 20);
SetDamageType(ResistanceType.Energy, 20);
SetResistance(ResistanceType.Physical, 40, 50);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Cold, 30, 40);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.Anatomy, 0, 5);
SetSkill(SkillName.MagicResist, 0, 95);
SetSkill(SkillName.Tactics, 0, 85);
SetSkill(SkillName.Wrestling, 0, 85);
SetSkill(SkillName.Necromancy, 18);
SetSkill(SkillName.SpiritSpeak, 18);
Tamable = true;
ControlSlots = 1;
MinTameSkill = 30.0;
}
public GrizzledMare(Serial serial)
: base(serial)
{
}
public override FoodType FavoriteFood { get { return FoodType.Meat; } }
public override bool DeleteOnRelease { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)2); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version < 2)
reader.ReadInt();
}
}
}