Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
114
Scripts/Items/Consumables/GrizzledMareStatuette.cs
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114
Scripts/Items/Consumables/GrizzledMareStatuette.cs
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using System;
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using Server.Mobiles;
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namespace Server.Items
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{
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public class GrizzledMareStatuette : BaseImprisonedMobile
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{
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public override int LabelNumber { get { return 1074475; } } // Grizzled Mare Statuette
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[Constructable]
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public GrizzledMareStatuette()
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: base(0x2617)
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{
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Weight = 1.0;
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}
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public GrizzledMareStatuette(Serial serial)
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: base(serial)
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{
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}
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public override BaseCreature Summon
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{
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get
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{
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return new GrizzledMare();
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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namespace Server.Mobiles
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{
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public class GrizzledMare : BaseMount
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{
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[Constructable]
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public GrizzledMare()
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: this("Grizzled Mare")
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{
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}
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[Constructable]
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public GrizzledMare(string name)
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: base(name, 793, 0x3EBB, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
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{
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SetStr(100);
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SetDex(80);
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SetInt(100);
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SetHits(100);
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SetMana(0);
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SetDamage(5, 7);
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SetDamageType(ResistanceType.Physical, 20);
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SetDamageType(ResistanceType.Fire, 20);
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SetDamageType(ResistanceType.Cold, 20);
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SetDamageType(ResistanceType.Poison, 20);
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SetDamageType(ResistanceType.Energy, 20);
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SetResistance(ResistanceType.Physical, 40, 50);
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SetResistance(ResistanceType.Fire, 30, 40);
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SetResistance(ResistanceType.Cold, 30, 40);
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SetResistance(ResistanceType.Poison, 30, 40);
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SetResistance(ResistanceType.Energy, 30, 40);
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SetSkill(SkillName.Anatomy, 0, 5);
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SetSkill(SkillName.MagicResist, 0, 95);
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SetSkill(SkillName.Tactics, 0, 85);
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SetSkill(SkillName.Wrestling, 0, 85);
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SetSkill(SkillName.Necromancy, 18);
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SetSkill(SkillName.SpiritSpeak, 18);
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Tamable = true;
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ControlSlots = 1;
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MinTameSkill = 30.0;
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}
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public GrizzledMare(Serial serial)
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: base(serial)
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{
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}
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public override FoodType FavoriteFood { get { return FoodType.Meat; } }
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public override bool DeleteOnRelease { get { return true; } }
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)2); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (version < 2)
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reader.ReadInt();
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}
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}
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}
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