Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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327
Scripts/Items/Consumables/Firebomb.cs
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327
Scripts/Items/Consumables/Firebomb.cs
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@@ -0,0 +1,327 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server.Network;
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using Server.Spells;
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using Server.Targeting;
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namespace Server.Items
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{
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public class Firebomb : Item
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{
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private Timer m_Timer;
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private int m_Ticks = 0;
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private Mobile m_LitBy;
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private List<Mobile> m_Users;
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[Constructable]
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public Firebomb()
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: this(0x99B)
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{
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}
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[Constructable]
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public Firebomb(int itemID)
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: base(itemID)
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{
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//Name = "a firebomb";
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Weight = 2.0;
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Hue = 1260;
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}
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public Firebomb(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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return;
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}
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if (Core.AOS && (from.Paralyzed || from.Frozen || (from.Spell != null && from.Spell.IsCasting)))
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{
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// to prevent exploiting for pvp
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from.SendLocalizedMessage(1075857); // You cannot use that while paralyzed.
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return;
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}
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if (m_Timer == null)
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{
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m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), new TimerCallback(OnFirebombTimerTick));
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m_LitBy = from;
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from.SendLocalizedMessage(1060582); // You light the firebomb. Throw it now!
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}
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else
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from.SendLocalizedMessage(1060581); // You've already lit it! Better throw it now!
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if (m_Users == null)
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m_Users = new List<Mobile>();
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if (!m_Users.Contains(from))
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m_Users.Add(from);
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from.Target = new ThrowTarget(this);
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}
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private void OnFirebombTimerTick()
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{
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if (Deleted)
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{
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m_Timer.Stop();
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return;
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}
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if (Map == Map.Internal && HeldBy == null)
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return;
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switch ( m_Ticks )
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{
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case 0:
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case 1:
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case 2:
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{
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++m_Ticks;
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if (HeldBy != null)
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HeldBy.PublicOverheadMessage(MessageType.Regular, 957, false, m_Ticks.ToString());
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else if (RootParent == null)
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PublicOverheadMessage(MessageType.Regular, 957, false, m_Ticks.ToString());
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else if (RootParent is Mobile)
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((Mobile)RootParent).PublicOverheadMessage(MessageType.Regular, 957, false, m_Ticks.ToString());
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break;
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}
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default:
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{
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if (HeldBy != null)
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HeldBy.DropHolding();
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if (m_Users != null)
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{
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foreach (Mobile m in m_Users)
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{
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ThrowTarget targ = m.Target as ThrowTarget;
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if (targ != null && targ.Bomb == this)
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Target.Cancel(m);
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}
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m_Users.Clear();
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m_Users = null;
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}
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if (RootParent is Mobile)
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{
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Mobile parent = (Mobile)RootParent;
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parent.SendLocalizedMessage(1060583); // The firebomb explodes in your hand!
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AOS.Damage(parent, Utility.Random(3) + 4, 0, 100, 0, 0, 0);
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}
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else if (RootParent == null)
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{
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var targets = GetTargets();
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foreach (var victim in targets)
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{
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if (m_LitBy != null)
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m_LitBy.DoHarmful(victim);
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AOS.Damage(victim, m_LitBy, Utility.Random(3) + 4, 0, 100, 0, 0, 0);
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}
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new FirebombField(m_LitBy, targets.ToList()).MoveToWorld(Location, Map);
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}
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m_Timer.Stop();
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Delete();
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break;
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}
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}
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}
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private IEnumerable<Mobile> GetTargets()
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{
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if (Map == null)
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yield break;
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IPooledEnumerable eable = Map.GetMobilesInRange(Location, 1);
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foreach (Mobile m in eable)
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{
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if (m_LitBy == null || (SpellHelper.ValidIndirectTarget(m_LitBy, m) && m_LitBy.CanBeHarmful(m, false)))
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{
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yield return m;
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}
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}
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eable.Free();
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}
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private void OnFirebombTarget(Mobile from, object obj)
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{
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if (Deleted || Map == Map.Internal || !IsChildOf(from.Backpack))
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return;
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IPoint3D p = obj as IPoint3D;
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if (p == null)
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return;
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SpellHelper.GetSurfaceTop(ref p);
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from.RevealingAction();
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IEntity to;
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if (p is Mobile)
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to = (Mobile)p;
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else
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to = new Entity(Serial.Zero, new Point3D(p), Map);
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Effects.SendMovingEffect(from, to, ItemID, 7, 0, false, false, Hue, 0);
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Timer.DelayCall(TimeSpan.FromSeconds(1.0), new TimerStateCallback(FirebombReposition_OnTick), new object[] { p, Map });
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Internalize();
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}
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private void FirebombReposition_OnTick(object state)
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{
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if (Deleted)
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return;
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object[] states = (object[])state;
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IPoint3D p = (IPoint3D)states[0];
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Map map = (Map)states[1];
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MoveToWorld(new Point3D(p), map);
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}
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private class ThrowTarget : Target
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{
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private readonly Firebomb m_Bomb;
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public ThrowTarget(Firebomb bomb)
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: base(12, true, TargetFlags.None)
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{
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m_Bomb = bomb;
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}
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public Firebomb Bomb
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{
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get
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{
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return m_Bomb;
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}
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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m_Bomb.OnFirebombTarget(from, targeted);
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}
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}
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}
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public class FirebombField : Item
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{
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private readonly List<Mobile> m_Burning;
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private readonly Timer m_Timer;
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private readonly Mobile m_LitBy;
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private readonly DateTime m_Expire;
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public FirebombField(Mobile litBy, List<Mobile> toDamage)
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: base(0x376A)
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{
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Movable = false;
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m_LitBy = litBy;
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m_Expire = DateTime.UtcNow + TimeSpan.FromSeconds(10);
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m_Burning = toDamage;
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m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0), new TimerCallback(OnFirebombFieldTimerTick));
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}
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public FirebombField(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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// Don't serialize these...
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}
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public override void Deserialize(GenericReader reader)
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{
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}
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public override bool OnMoveOver(Mobile m)
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{
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if (ItemID == 0x398C && m_LitBy == null || (SpellHelper.ValidIndirectTarget(m_LitBy, m) && m_LitBy.CanBeHarmful(m, false)))
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{
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if (m_LitBy != null)
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m_LitBy.DoHarmful(m);
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AOS.Damage(m, m_LitBy, 2, 0, 100, 0, 0, 0);
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m.PlaySound(0x208);
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if (!m_Burning.Contains(m))
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m_Burning.Add(m);
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}
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return true;
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}
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private void OnFirebombFieldTimerTick()
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{
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if (Deleted)
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{
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m_Timer.Stop();
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return;
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}
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if (ItemID == 0x376A)
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{
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ItemID = 0x398C;
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return;
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}
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Mobile victim;
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for (int i = 0; i < m_Burning.Count;)
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{
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victim = m_Burning[i];
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if (victim.Location == Location && victim.Map == Map && (m_LitBy == null || (SpellHelper.ValidIndirectTarget(m_LitBy, victim) && m_LitBy.CanBeHarmful(victim, false))))
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{
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if (m_LitBy != null)
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m_LitBy.DoHarmful(victim);
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AOS.Damage(victim, m_LitBy, Utility.Random(3) + 4, 0, 100, 0, 0, 0);
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++i;
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}
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else
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m_Burning.RemoveAt(i);
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}
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if (DateTime.UtcNow >= m_Expire)
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{
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m_Timer.Stop();
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Delete();
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ColUtility.Free(m_Burning);
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}
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}
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}
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}
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