Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
92
Scripts/Items/Consumables/BarkeepContract.cs
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92
Scripts/Items/Consumables/BarkeepContract.cs
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using System;
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using Server.Mobiles;
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using Server.Multis;
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using Server.Network;
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namespace Server.Items
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{
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public class BarkeepContract : Item
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{
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public override int LabelNumber {get {return 1153779;} } // a barkeep contract
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[Constructable]
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public BarkeepContract()
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: base(0x14F0)
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{
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public BarkeepContract(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); //version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!this.IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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else if (from.AccessLevel >= AccessLevel.GameMaster)
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{
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from.SendLocalizedMessage(503248); // Your godly powers allow you to place this vendor whereever you wish.
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Mobile v = new PlayerBarkeeper(from, BaseHouse.FindHouseAt(from));
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v.Direction = from.Direction & Direction.Mask;
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v.MoveToWorld(from.Location, from.Map);
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this.Delete();
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}
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else
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{
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BaseHouse house = BaseHouse.FindHouseAt(from);
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if (house == null || !house.IsOwner(from))
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, false, "You are not the full owner of this house.");
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}
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else if (!house.CanPlaceNewBarkeep())
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{
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from.SendLocalizedMessage(1062490); // That action would exceed the maximum number of barkeeps for this house.
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}
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else
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{
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bool vendor, contract;
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BaseHouse.IsThereVendor(from.Location, from.Map, out vendor, out contract);
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if (vendor)
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{
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from.SendLocalizedMessage(1062677); // You cannot place a vendor or barkeep at this location.
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}
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else if (contract)
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{
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from.SendLocalizedMessage(1062678); // You cannot place a vendor or barkeep on top of a rental contract!
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}
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else
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{
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Mobile v = new PlayerBarkeeper(from, house);
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v.Direction = from.Direction & Direction.Mask;
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v.MoveToWorld(from.Location, from.Map);
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this.Delete();
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}
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}
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}
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}
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}
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}
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