Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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67
Scripts/Items/Artifacts/Equipment/Weapons/PixieSwatter.cs
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67
Scripts/Items/Artifacts/Equipment/Weapons/PixieSwatter.cs
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using System;
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namespace Server.Items
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{
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public class PixieSwatter : Scepter
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public PixieSwatter()
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{
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Hue = 0x8A;
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WeaponAttributes.HitPoisonArea = 75;
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Attributes.WeaponSpeed = 30;
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WeaponAttributes.UseBestSkill = 1;
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WeaponAttributes.ResistFireBonus = 12;
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WeaponAttributes.ResistEnergyBonus = 12;
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Slayer = SlayerName.Fey;
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}
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public PixieSwatter(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1070854;
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}
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}// Pixie Swatter
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public override int InitMinHits
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{
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get
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{
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return 255;
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}
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}
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public override int InitMaxHits
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{
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get
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{
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return 255;
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}
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}
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public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy, out int chaos, out int direct)
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{
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fire = 100;
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cold = pois = phys = nrgy = chaos = direct = 0;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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