Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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50
Scripts/Items/Artifacts/Equipment/Weapons/PhantomStaff.cs
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50
Scripts/Items/Artifacts/Equipment/Weapons/PhantomStaff.cs
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using System;
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namespace Server.Items
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{
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public class PhantomStaff : WildStaff
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public PhantomStaff()
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{
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Hue = 0x1;
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Attributes.RegenHits = 2;
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Attributes.NightSight = 1;
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Attributes.WeaponSpeed = 20;
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Attributes.WeaponDamage = 60;
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}
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public PhantomStaff(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1072919;
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}
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}// Phantom Staff
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public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy, out int chaos, out int direct)
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{
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phys = fire = nrgy = chaos = direct = 0;
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cold = pois = 50;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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