Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
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using System;
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using Server.Items;
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namespace Server.Items
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{
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public class VirtuososArmbands : GargishPlateArms
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{
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public override bool IsArtifact { get { return true; } }
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public override int LabelNumber{ get{ return 1151558; } } // Virtuoso's Armbands
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public override SetItem SetID{ get{ return SetItem.Virtuoso; } }
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public override int Pieces{ get{ return 4; } }
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public override bool BardMasteryBonus { get { return true; } }
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public override int BasePhysicalResistance{ get{ return 24; } }
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public override int BaseFireResistance{ get{ return 10; } }
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public override int BaseColdResistance{ get{ return 9; } }
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public override int BasePoisonResistance{ get{ return 10; } }
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public override int BaseEnergyResistance{ get{ return 9; } }
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public override int InitMinHits{ get{ return 125; } }
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public override int InitMaxHits{ get{ return 125; } }
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[Constructable]
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public VirtuososArmbands() : base()
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{
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this.Hue = 1374;
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this.Weight = 5;
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this.StrRequirement = 80;
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this.SetHue = 1374;
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}
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public VirtuososArmbands( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,48 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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public class VirtuososCap : JesterHat
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{
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public override bool IsArtifact { get { return true; } }
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public override int LabelNumber{ get{ return 1151320; } } // Virtuoso's Cap
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public override SetItem SetID{ get{ return SetItem.Virtuoso; } }
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public override int Pieces{ get{ return 4; } }
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public override bool BardMasteryBonus { get { return true; } }
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public override int BasePhysicalResistance{ get{ return 3; } }
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public override int BaseFireResistance{ get{ return 8; } }
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public override int BaseColdResistance{ get{ return 23; } }
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public override int BasePoisonResistance{ get{ return 8; } }
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public override int BaseEnergyResistance{ get{ return 8; } }
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public override int InitMinHits{ get{ return 125; } }
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public override int InitMaxHits{ get{ return 125; } }
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[Constructable]
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public VirtuososCap() : base()
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{
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this.Hue = 1374;
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this.Weight = 5;
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this.StrRequirement = 10;
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this.SetHue = 1374;
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}
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public VirtuososCap( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,48 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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public class VirtuososCollar : LeatherGorget
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{
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public override bool IsArtifact { get { return true; } }
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public override int LabelNumber{ get{ return 1151555; } } // Virtuoso's Collar
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public override SetItem SetID{ get{ return SetItem.Virtuoso; } }
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public override int Pieces{ get{ return 4; } }
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public override bool BardMasteryBonus { get { return true; } }
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public override int BasePhysicalResistance{ get{ return 4; } }
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public override int BaseFireResistance{ get{ return 19; } }
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public override int BaseColdResistance{ get{ return 5; } }
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public override int BasePoisonResistance{ get{ return 5; } }
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public override int BaseEnergyResistance{ get{ return 5; } }
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public override int InitMinHits{ get{ return 125; } }
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public override int InitMaxHits{ get{ return 125; } }
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[Constructable]
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public VirtuososCollar() : base()
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{
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this.Hue = 1374;
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this.Weight = 1;
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this.StrRequirement = 20;
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this.SetHue = 1374;
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}
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public VirtuososCollar( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,49 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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public class VirtuososEarpieces : GargishEarrings, ISetItem
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{
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public override int LabelNumber { get { return 1151557; } } // Virtuoso's Earpieces
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#region ISetItem Members
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public override SetItem SetID { get { return SetItem.Virtuoso; } }
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public override int Pieces { get { return 4; } }
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public override bool BardMasteryBonus { get { return true; } }
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#endregion
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public override int BasePhysicalResistance { get { return 3; } }
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public override int BaseFireResistance { get { return 4; } }
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public override int BaseColdResistance { get { return 4; } }
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public override int BasePoisonResistance { get { return 4; } }
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public override int BaseEnergyResistance { get { return 17; } }
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public override int InitMinHits { get { return 125; } }
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public override int InitMaxHits { get { return 125; } }
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[Constructable]
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public VirtuososEarpieces()
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{
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this.Hue = 1374;
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this.Weight = 1;
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this.SetHue = 1374;
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}
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public VirtuososEarpieces(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,48 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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public class VirtuososKidGloves : LeatherGloves
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{
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public override bool IsArtifact { get { return true; } }
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public override int LabelNumber{ get{ return 1151322; } } // Virtuoso's Kid Gloves
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public override SetItem SetID{ get{ return SetItem.Virtuoso; } }
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public override int Pieces{ get{ return 4; } }
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public override bool BardMasteryBonus { get { return true; } }
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public override int BasePhysicalResistance{ get{ return 4; } }
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public override int BaseFireResistance{ get{ return 19; } }
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public override int BaseColdResistance{ get{ return 5; } }
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public override int BasePoisonResistance{ get{ return 5; } }
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public override int BaseEnergyResistance{ get{ return 5; } }
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public override int InitMinHits{ get{ return 125; } }
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public override int InitMaxHits{ get{ return 125; } }
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[Constructable]
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public VirtuososKidGloves() : base()
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{
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this.Hue = 1374;
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this.Weight = 1;
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this.StrRequirement = 20;
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this.SetHue = 1374;
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}
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public VirtuososKidGloves( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,49 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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public class VirtuososKilt : GargishClothKilt, ISetItem
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{
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public override int LabelNumber { get { return 1151559; } } // Virtuoso's Kilt
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#region ISetItem Members
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public override SetItem SetID { get { return SetItem.Virtuoso; } }
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public override int Pieces { get { return 4; } }
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public override bool BardMasteryBonus { get { return true; } }
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#endregion
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public override int BasePhysicalResistance { get { return 7; } }
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public override int BaseFireResistance { get { return 8; } }
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public override int BaseColdResistance { get { return 21; } }
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public override int BasePoisonResistance { get { return 8; } }
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public override int BaseEnergyResistance { get { return 8; } }
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public override int InitMinHits { get { return 125; } }
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public override int InitMaxHits { get { return 125; } }
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[Constructable]
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public VirtuososKilt()
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{
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this.Hue = 1374;
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this.Weight = 5;
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this.SetHue = 1374;
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}
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public VirtuososKilt(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,49 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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public class VirtuososNecklace : GargishNecklace, ISetItem
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{
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public override int LabelNumber { get { return 1151556; } } // Virtuoso's Necklace
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#region ISetItem Members
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public override SetItem SetID { get { return SetItem.Virtuoso; } }
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public override int Pieces { get { return 4; } }
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public override bool BardMasteryBonus { get { return true; } }
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#endregion
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public override int BasePhysicalResistance { get { return 3; } }
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public override int BaseFireResistance { get { return 4; } }
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public override int BaseColdResistance { get { return 4; } }
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public override int BasePoisonResistance { get { return 4; } }
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public override int BaseEnergyResistance { get { return 17; } }
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public override int InitMinHits { get { return 125; } }
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public override int InitMaxHits { get { return 125; } }
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[Constructable]
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public VirtuososNecklace()
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{
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this.Hue = 1374;
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this.Weight = 1;
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this.SetHue = 1374;
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}
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public VirtuososNecklace(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,49 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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public class VirtuososTunic : StuddedChest, ISetItem
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{
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public override int LabelNumber { get { return 1151321; } } // Virtuoso's Tunic
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#region ISetItem Members
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public override SetItem SetID { get { return SetItem.Virtuoso; } }
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public override int Pieces { get { return 4; } }
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public override bool BardMasteryBonus { get { return true; } }
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#endregion
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public override int BasePhysicalResistance { get { return 6; } }
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public override int BaseFireResistance { get { return 20; } }
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public override int BaseColdResistance { get { return 7; } }
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public override int BasePoisonResistance { get { return 7; } }
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public override int BaseEnergyResistance { get { return 8; } }
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public override int InitMinHits { get { return 125; } }
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public override int InitMaxHits { get { return 125; } }
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[Constructable]
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public VirtuososTunic()
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{
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this.Hue = 1374;
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this.StrRequirement = 35;
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this.SetHue = 1374;
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}
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public VirtuososTunic(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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