Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
36
Scripts/Items/Artifacts/Decorative/AcademicBooks.cs
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36
Scripts/Items/Artifacts/Decorative/AcademicBooks.cs
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@@ -0,0 +1,36 @@
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using System;
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using Server;
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namespace Server.Items
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{
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public class AcademicBooksArtifact : BaseDecorationArtifact
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{
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public override int ArtifactRarity { get { return 8; } }
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public override int LabelNumber { get { return 1071202; } } // academic books
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[Constructable]
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public AcademicBooksArtifact()
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: base(0x1E25)
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{
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Hue = 2413;
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}
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public AcademicBooksArtifact(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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33
Scripts/Items/Artifacts/Decorative/ArtifactLargeVase.cs
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33
Scripts/Items/Artifacts/Decorative/ArtifactLargeVase.cs
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@@ -0,0 +1,33 @@
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using System;
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namespace Server.Items
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{
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public class ArtifactLargeVase : Item
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public ArtifactLargeVase()
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: base(0x0B47)
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{
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}
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public ArtifactLargeVase(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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33
Scripts/Items/Artifacts/Decorative/ArtifactVase.cs
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33
Scripts/Items/Artifacts/Decorative/ArtifactVase.cs
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@@ -0,0 +1,33 @@
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using System;
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namespace Server.Items
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{
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public class ArtifactVase : Item
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public ArtifactVase()
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: base(0x0B48)
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{
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}
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public ArtifactVase(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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42
Scripts/Items/Artifacts/Decorative/BakeKitsuneStatue.cs
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42
Scripts/Items/Artifacts/Decorative/BakeKitsuneStatue.cs
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@@ -0,0 +1,42 @@
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using System;
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namespace Server.Items
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{
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public class BakeKitsuneStatue : Item
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public BakeKitsuneStatue()
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: base(0x2763)
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{
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this.LootType = LootType.Blessed;
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this.Weight = 1.0;
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}
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public BakeKitsuneStatue(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1073189;
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}
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}// A Bake Kitsune Contribution Statue from the Britannia Royal Zoo.
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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94
Scripts/Items/Artifacts/Decorative/BaseDecorationArtifact.cs
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94
Scripts/Items/Artifacts/Decorative/BaseDecorationArtifact.cs
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@@ -0,0 +1,94 @@
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using System;
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namespace Server.Items
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{
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public abstract class BaseDecorationArtifact : Item, IArtifact
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{
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public override bool IsArtifact { get { return true; } }
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public virtual bool ShowArtifactRarity { get { return true; } }
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public BaseDecorationArtifact(int itemID)
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: base(itemID)
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{
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this.Weight = 10.0;
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}
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public BaseDecorationArtifact(Serial serial)
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: base(serial)
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{
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}
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public abstract int ArtifactRarity { get; }
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public override bool ForceShowProperties
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{
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get
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{
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return true;
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}
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if(ShowArtifactRarity)
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list.Add(1061078, this.ArtifactRarity.ToString()); // artifact rarity ~1_val~
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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public abstract class BaseDecorationContainerArtifact : BaseContainer
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{
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public BaseDecorationContainerArtifact(int itemID)
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: base(itemID)
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{
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this.Weight = 10.0;
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}
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public BaseDecorationContainerArtifact(Serial serial)
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: base(serial)
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{
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}
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public abstract int ArtifactRarity { get; }
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public override bool ForceShowProperties
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{
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get
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{
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return true;
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}
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}
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public override void AddNameProperties(ObjectPropertyList list)
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{
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base.AddNameProperties(list);
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list.Add(1061078, this.ArtifactRarity.ToString()); // artifact rarity ~1_val~
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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39
Scripts/Items/Artifacts/Decorative/CandelabraOfSouls.cs
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39
Scripts/Items/Artifacts/Decorative/CandelabraOfSouls.cs
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@@ -0,0 +1,39 @@
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using System;
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namespace Server.Items
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{
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public class CandelabraOfSouls : Item
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public CandelabraOfSouls()
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: base(0xB26)
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{
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Light = LightType.Circle225;
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}
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public CandelabraOfSouls(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1063478;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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42
Scripts/Items/Artifacts/Decorative/ChangelingStatue.cs
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42
Scripts/Items/Artifacts/Decorative/ChangelingStatue.cs
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@@ -0,0 +1,42 @@
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using System;
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namespace Server.Items
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{
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public class ChangelingStatue : Item
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public ChangelingStatue()
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: base(0x2D8A)
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{
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this.LootType = LootType.Blessed;
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this.Weight = 1.0;
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}
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public ChangelingStatue(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1073191;
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}
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}// A Changeling Contribution Statue from the Britannia Royal Zoo.
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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34
Scripts/Items/Artifacts/Decorative/CoffinPiece.cs
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34
Scripts/Items/Artifacts/Decorative/CoffinPiece.cs
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@@ -0,0 +1,34 @@
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using Server;
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using System;
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namespace Server.Items
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{
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public class CoffinPiece : Item
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{
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public override bool IsArtifact { get { return true; } }
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public override int LabelNumber { get { return 1116783; } }
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[Constructable]
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public CoffinPiece() : base(Utility.RandomList(7481, 7480, 7479, 7452, 7451, 7450))
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{
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}
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public CoffinPiece(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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371
Scripts/Items/Artifacts/Decorative/CollectionStatuettes.cs
Normal file
371
Scripts/Items/Artifacts/Decorative/CollectionStatuettes.cs
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@@ -0,0 +1,371 @@
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using System;
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using Server.Network;
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namespace Server.Items
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{
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public class CollectionStatuette : BaseStatuette
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{
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public override bool IsArtifact { get { return true; } }
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public CollectionStatuette(int itemID)
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: base(itemID)
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{
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this.LootType = LootType.Blessed;
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this.Weight = 1.0;
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}
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public CollectionStatuette(Serial serial)
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: base(serial)
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{
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}
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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if (this.TurnedOn && this.IsLockedDown && (!m.Hidden || m.IsPlayer()) && Utility.InRange(m.Location, this.Location, 2) && !Utility.InRange(oldLocation, this.Location, 2))
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{
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this.PublicOverheadMessage(MessageType.Regular, 0x3B2, Utility.RandomMinMax(1073207, 1073216));
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Effects.PlaySound(this.Location, this.Map, Utility.RandomMinMax(0x5A, 0xE9));
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}
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base.OnMovement(m, oldLocation);
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}
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public override void Serialize(GenericWriter writer)
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||||
{
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||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
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||||
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public override void Deserialize(GenericReader reader)
|
||||
{
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||||
base.Deserialize(reader);
|
||||
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int version = reader.ReadInt();
|
||||
}
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}
|
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public class SilverSteedZooStatuette : CollectionStatuette
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{
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public override bool IsArtifact { get { return true; } }
|
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[Constructable]
|
||||
public SilverSteedZooStatuette()
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: base(0x259D)
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||||
{
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||||
}
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||||
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public SilverSteedZooStatuette(Serial serial)
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||||
: base(serial)
|
||||
{
|
||||
}
|
||||
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||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073219;
|
||||
}
|
||||
}// Interactive Silver Steed Contribution Statue
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
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||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class QuagmireZooStatuette : CollectionStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public QuagmireZooStatuette()
|
||||
: base(0x2614)
|
||||
{
|
||||
}
|
||||
|
||||
public QuagmireZooStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1074848;
|
||||
}
|
||||
}// Interactive Quagmire Contribution Statue from the Britannia Royal Zoo.
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BakeKitsuneZooStatuette : CollectionStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public BakeKitsuneZooStatuette()
|
||||
: base(0x2763)
|
||||
{
|
||||
}
|
||||
|
||||
public BakeKitsuneZooStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1074849;
|
||||
}
|
||||
}// Interactive Bake Kitsune Contribution Statue from the Britannia Royal Zoo.
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class DireWolfZooStatuette : CollectionStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public DireWolfZooStatuette()
|
||||
: base(0x25D0)
|
||||
{
|
||||
}
|
||||
|
||||
public DireWolfZooStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073196;
|
||||
}
|
||||
}// Interactive Dire Wolf Contribution Statue from the Britannia Royal Zoo.
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class CraneZooStatuette : CollectionStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public CraneZooStatuette()
|
||||
: base(0x2764)
|
||||
{
|
||||
}
|
||||
|
||||
public CraneZooStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073197;
|
||||
}
|
||||
}// An Interactive Crane Contribution Statue from the Britannia Royal Zoo.
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class PolarBearZooStatuette : CollectionStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public PolarBearZooStatuette()
|
||||
: base(0x20E1)
|
||||
{
|
||||
}
|
||||
|
||||
public PolarBearZooStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1074851;
|
||||
}
|
||||
}// Interactive Polar Bear Contribution Statue from the Britannia Royal Zoo.
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class ChangelingZooStatuette : CollectionStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public ChangelingZooStatuette()
|
||||
: base(0x2D8A)
|
||||
{
|
||||
}
|
||||
|
||||
public ChangelingZooStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1074850;
|
||||
}
|
||||
}// Interactive Changeling Contribution Statue from the Britannia Royal Zoo.
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class ReptalonZooStatuette : CollectionStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public ReptalonZooStatuette()
|
||||
: base(0x2D95)
|
||||
{
|
||||
}
|
||||
|
||||
public ReptalonZooStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1074852;
|
||||
}
|
||||
}// Interactive Reptalon Contribution Statue from the Britannia Royal Zoo.
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SpecialAchievementZooStatuette : CollectionStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public SpecialAchievementZooStatuette()
|
||||
: base(0x2FF6)
|
||||
{
|
||||
this.Weight = 10.0;
|
||||
}
|
||||
|
||||
public SpecialAchievementZooStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073226;
|
||||
}
|
||||
}// Britannia Royal Zoo Special Achievement Award
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class LibraryFriendLantern : Lantern
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public LibraryFriendLantern()
|
||||
: base()
|
||||
{
|
||||
}
|
||||
|
||||
public LibraryFriendLantern(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073339;
|
||||
}
|
||||
}// Friends of the Library Reading Lantern
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class LibraryFriendReadingChair : BigElvenChair
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public LibraryFriendReadingChair()
|
||||
: base()
|
||||
{
|
||||
}
|
||||
|
||||
public LibraryFriendReadingChair(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073340;
|
||||
}
|
||||
}// Friends of the Library Reading Chair
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,275 @@
|
||||
using System;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable(0xFBD, 0xFBE)]
|
||||
public class SherryTheMouseQuotes : BaseStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public SherryTheMouseQuotes()
|
||||
: base(0xFBD)
|
||||
{
|
||||
this.LootType = LootType.Blessed;
|
||||
this.Weight = 5.0;
|
||||
}
|
||||
|
||||
public SherryTheMouseQuotes(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073300;
|
||||
}
|
||||
}// Library Friends - Quotes from the pen of Sherry the Mouse
|
||||
public override void OnMovement(Mobile m, Point3D oldLocation)
|
||||
{
|
||||
if (this.TurnedOn && this.IsLockedDown && (!m.Hidden || m.IsPlayer()) && Utility.InRange(m.Location, this.Location, 2) && !Utility.InRange(oldLocation, this.Location, 2))
|
||||
{
|
||||
this.PublicOverheadMessage(MessageType.Regular, 0x3B2, Utility.RandomMinMax(1073301, 1073309));
|
||||
|
||||
if (Utility.RandomBool())
|
||||
Effects.PlaySound(this.Location, this.Map, Utility.RandomMinMax(0x30A, 0x313));
|
||||
else
|
||||
Effects.PlaySound(this.Location, this.Map, Utility.RandomMinMax(0x419, 0x422));
|
||||
}
|
||||
|
||||
base.OnMovement(m, oldLocation);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flipable(0xFBD, 0xFBE)]
|
||||
public class WyrdBeastmasterQuotes : BaseStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public WyrdBeastmasterQuotes()
|
||||
: base(0xFBD)
|
||||
{
|
||||
this.LootType = LootType.Blessed;
|
||||
this.Weight = 5.0;
|
||||
}
|
||||
|
||||
public WyrdBeastmasterQuotes(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073310;
|
||||
}
|
||||
}// Library Friends - Quotes from the pen of Wyrd Beastmaster
|
||||
public override void OnMovement(Mobile m, Point3D oldLocation)
|
||||
{
|
||||
if (this.TurnedOn && this.IsLockedDown && (!m.Hidden || m.IsPlayer()) && Utility.InRange(m.Location, this.Location, 2) && !Utility.InRange(oldLocation, this.Location, 2))
|
||||
{
|
||||
this.PublicOverheadMessage(MessageType.Regular, 0x3B2, Utility.RandomMinMax(1073311, 1073316));
|
||||
|
||||
if (Utility.RandomBool())
|
||||
Effects.PlaySound(this.Location, this.Map, Utility.RandomMinMax(0x30A, 0x313));
|
||||
else
|
||||
Effects.PlaySound(this.Location, this.Map, Utility.RandomMinMax(0x419, 0x422));
|
||||
}
|
||||
|
||||
base.OnMovement(m, oldLocation);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flipable(0xFBD, 0xFBE)]
|
||||
public class MercenaryJustinQuotes : BaseStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public MercenaryJustinQuotes()
|
||||
: base(0xFBD)
|
||||
{
|
||||
this.LootType = LootType.Blessed;
|
||||
this.Weight = 5.0;
|
||||
}
|
||||
|
||||
public MercenaryJustinQuotes(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073317;
|
||||
}
|
||||
}// Library Friends - Quotes from the pen of Mercenary Justin
|
||||
public override void OnMovement(Mobile m, Point3D oldLocation)
|
||||
{
|
||||
if (this.TurnedOn && this.IsLockedDown && (!m.Hidden || m.IsPlayer()) && Utility.InRange(m.Location, this.Location, 2) && !Utility.InRange(oldLocation, this.Location, 2))
|
||||
{
|
||||
this.PublicOverheadMessage(MessageType.Regular, 0x3B2, Utility.RandomMinMax(1073318, 1073325));
|
||||
|
||||
if (Utility.RandomBool())
|
||||
Effects.PlaySound(this.Location, this.Map, Utility.RandomMinMax(0x30A, 0x313));
|
||||
else
|
||||
Effects.PlaySound(this.Location, this.Map, Utility.RandomMinMax(0x419, 0x422));
|
||||
}
|
||||
|
||||
base.OnMovement(m, oldLocation);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flipable(0xFBD, 0xFBE)]
|
||||
public class HeigelOfMoonglowQuotes : BaseStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public HeigelOfMoonglowQuotes()
|
||||
: base(0xFBD)
|
||||
{
|
||||
this.LootType = LootType.Blessed;
|
||||
this.Weight = 5.0;
|
||||
}
|
||||
|
||||
public HeigelOfMoonglowQuotes(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073327;
|
||||
}
|
||||
}// Library Friends - Quotes from the pen of Heigel of Moonglow
|
||||
public override void OnMovement(Mobile m, Point3D oldLocation)
|
||||
{
|
||||
if (this.TurnedOn && this.IsLockedDown && (!m.Hidden || m.IsPlayer()) && Utility.InRange(m.Location, this.Location, 2) && !Utility.InRange(oldLocation, this.Location, 2))
|
||||
{
|
||||
this.PublicOverheadMessage(MessageType.Regular, 0x3B2, Utility.RandomList(1073326, 1073328, 1073329, 1073330, 1073331));
|
||||
|
||||
if (Utility.RandomBool())
|
||||
Effects.PlaySound(this.Location, this.Map, Utility.RandomMinMax(0x30A, 0x313));
|
||||
else
|
||||
Effects.PlaySound(this.Location, this.Map, Utility.RandomMinMax(0x419, 0x422));
|
||||
}
|
||||
|
||||
base.OnMovement(m, oldLocation);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flipable(0xFBD, 0xFBE)]
|
||||
public class TraderHoraceQuotes : BaseStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public TraderHoraceQuotes()
|
||||
: base(0xFBD)
|
||||
{
|
||||
this.LootType = LootType.Blessed;
|
||||
this.Weight = 5.0;
|
||||
}
|
||||
|
||||
public TraderHoraceQuotes(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073338;
|
||||
}
|
||||
}// Library Friends - Quotes from the pen of Horace, Trader
|
||||
public override void OnMovement(Mobile m, Point3D oldLocation)
|
||||
{
|
||||
if (this.TurnedOn && this.IsLockedDown && (!m.Hidden || m.IsPlayer()) && Utility.InRange(m.Location, this.Location, 2) && !Utility.InRange(oldLocation, this.Location, 2))
|
||||
{
|
||||
this.PublicOverheadMessage(MessageType.Regular, 0x3B2, Utility.RandomMinMax(1073332, 1073337));
|
||||
|
||||
if (Utility.RandomBool())
|
||||
Effects.PlaySound(this.Location, this.Map, Utility.RandomMinMax(0x30A, 0x313));
|
||||
else
|
||||
Effects.PlaySound(this.Location, this.Map, Utility.RandomMinMax(0x419, 0x422));
|
||||
}
|
||||
|
||||
base.OnMovement(m, oldLocation);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
34
Scripts/Items/Artifacts/Decorative/CreepingVine.cs
Normal file
34
Scripts/Items/Artifacts/Decorative/CreepingVine.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
using Server;
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class CreepingVine : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
public override int LabelNumber { get { return 1112401; } }
|
||||
|
||||
[Constructable]
|
||||
public CreepingVine()
|
||||
: base(Utility.Random(18322, 4))
|
||||
{
|
||||
}
|
||||
|
||||
public CreepingVine(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Artifacts/Decorative/DemonSkull.cs
Normal file
33
Scripts/Items/Artifacts/Decorative/DemonSkull.cs
Normal file
@@ -0,0 +1,33 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DemonSkull : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public DemonSkull()
|
||||
: base(0x224e + Utility.Random(4))
|
||||
{
|
||||
}
|
||||
|
||||
public DemonSkull(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Scripts/Items/Artifacts/Decorative/DirtPatch.cs
Normal file
32
Scripts/Items/Artifacts/Decorative/DirtPatch.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DirtPatch : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DirtPatch()
|
||||
: base(0x0913)
|
||||
{
|
||||
}
|
||||
|
||||
public DirtPatch(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
1164
Scripts/Items/Artifacts/Decorative/DoomDecorationArtifacts.cs
Normal file
1164
Scripts/Items/Artifacts/Decorative/DoomDecorationArtifacts.cs
Normal file
File diff suppressed because it is too large
Load Diff
40
Scripts/Items/Artifacts/Decorative/EvilIdolSkull.cs
Normal file
40
Scripts/Items/Artifacts/Decorative/EvilIdolSkull.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class EvilIdolSkull : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public EvilIdolSkull()
|
||||
: base(0x1F18)
|
||||
{
|
||||
}
|
||||
|
||||
public EvilIdolSkull(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1095237;
|
||||
}
|
||||
}// Evil Idol
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
using System;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class FerretImprisonedInCrystal : BaseImprisonedMobile
|
||||
{
|
||||
[Constructable]
|
||||
public FerretImprisonedInCrystal()
|
||||
: base(0x1F19)
|
||||
{
|
||||
this.Name = "a ferret imprisoned in a crystal";
|
||||
this.Weight = 1.0;
|
||||
}
|
||||
|
||||
public FerretImprisonedInCrystal(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseCreature Summon
|
||||
{
|
||||
get
|
||||
{
|
||||
return new ShimmeringFerret();
|
||||
}
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class ShimmeringFerret : Ferret
|
||||
{
|
||||
[Constructable]
|
||||
public ShimmeringFerret()
|
||||
: base()
|
||||
{
|
||||
this.SetSkill(SkillName.MagicResist, 100.0);
|
||||
this.SetSkill(SkillName.Tactics, 100.0);
|
||||
this.SetSkill(SkillName.Wrestling, 100.0);
|
||||
}
|
||||
|
||||
public ShimmeringFerret(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool DeleteOnRelease
|
||||
{
|
||||
get
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
list.Add(1049646); // (summoned)
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
37
Scripts/Items/Artifacts/Decorative/FigureheadOfBmvArarat.cs
Normal file
37
Scripts/Items/Artifacts/Decorative/FigureheadOfBmvArarat.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class FigureheadOfBmvArarat : BaseDecorationArtifact
|
||||
{
|
||||
public override int ArtifactRarity { get { return 8; } }
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
public FigureheadOfBmvArarat()
|
||||
: base(0x2D0E)
|
||||
{
|
||||
this.Name = "Figurehead Of The Bmv Ararat";
|
||||
this.Weight = 10.0;
|
||||
this.Hue = 2968; // checked
|
||||
}
|
||||
|
||||
public FigureheadOfBmvArarat(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
51
Scripts/Items/Artifacts/Decorative/Futon.cs
Normal file
51
Scripts/Items/Artifacts/Decorative/Futon.cs
Normal file
@@ -0,0 +1,51 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable]
|
||||
public class Futon : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public Futon()
|
||||
: base(Utility.RandomDouble() > 0.5 ? 0x295C : 0x295E)
|
||||
{
|
||||
}
|
||||
|
||||
public Futon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public void Flip()
|
||||
{
|
||||
switch ( this.ItemID )
|
||||
{
|
||||
case 0x295C:
|
||||
this.ItemID = 0x295D;
|
||||
break;
|
||||
case 0x295E:
|
||||
this.ItemID = 0x295F;
|
||||
break;
|
||||
case 0x295D:
|
||||
this.ItemID = 0x295C;
|
||||
break;
|
||||
case 0x295F:
|
||||
this.ItemID = 0x295E;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
52
Scripts/Items/Artifacts/Decorative/GhostShipAnchor.cs
Normal file
52
Scripts/Items/Artifacts/Decorative/GhostShipAnchor.cs
Normal file
@@ -0,0 +1,52 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class GhostShipAnchor : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public GhostShipAnchor()
|
||||
: base(0x14F7)
|
||||
{
|
||||
this.Hue = 0x47E;
|
||||
this.Weight = 2;
|
||||
}
|
||||
|
||||
public GhostShipAnchor(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1070816;
|
||||
}
|
||||
}// Ghost Ship Anchor
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
this.Weight = 2;
|
||||
break;
|
||||
}
|
||||
|
||||
if (this.ItemID == 0x1F47)
|
||||
this.ItemID = 0x14F7;
|
||||
}
|
||||
}
|
||||
}
|
||||
40
Scripts/Items/Artifacts/Decorative/GildedStatue.cs
Normal file
40
Scripts/Items/Artifacts/Decorative/GildedStatue.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class KingsGildedStatue : BaseDecorationArtifact
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
public override bool ShowArtifactRarity { get { return false; } }
|
||||
public override int ArtifactRarity { get { return 8; } }
|
||||
|
||||
public override double DefaultWeight { get { return 10.0; } }
|
||||
public override string DefaultName { get { return "A Gilded Statue from the Personal Collection of the King"; } }
|
||||
|
||||
[Constructable]
|
||||
public KingsGildedStatue()
|
||||
: base(0x139D)
|
||||
{
|
||||
Hue = 2721;
|
||||
}
|
||||
|
||||
public KingsGildedStatue(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
40
Scripts/Items/Artifacts/Decorative/GoldBricks.cs
Normal file
40
Scripts/Items/Artifacts/Decorative/GoldBricks.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class GoldBricks : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public GoldBricks()
|
||||
: base(0x1BEB)
|
||||
{
|
||||
}
|
||||
|
||||
public GoldBricks(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1063489;
|
||||
}
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
48
Scripts/Items/Artifacts/Decorative/GrapeVine.cs
Normal file
48
Scripts/Items/Artifacts/Decorative/GrapeVine.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using Server;
|
||||
using System;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class GrapeVine : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
private DateTime m_NextHarvest;
|
||||
private readonly double HarvestWait = 4;
|
||||
|
||||
public override int LabelNumber { get { return 1149954; } }
|
||||
|
||||
[Constructable]
|
||||
public GrapeVine() : base(Utility.Random(3355, 10))
|
||||
{
|
||||
m_NextHarvest = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if((ItemID == 3358 || ItemID == 3363) && Movable == false && m_NextHarvest < DateTime.UtcNow)
|
||||
{
|
||||
from.AddToBackpack(new GrapeBunch());
|
||||
m_NextHarvest = DateTime.UtcNow + TimeSpan.FromHours(HarvestWait);
|
||||
}
|
||||
}
|
||||
|
||||
public GrapeVine(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
writer.Write(m_NextHarvest);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
m_NextHarvest = reader.ReadDateTime();
|
||||
}
|
||||
}
|
||||
}
|
||||
232
Scripts/Items/Artifacts/Decorative/ImprisonedDog.cs
Normal file
232
Scripts/Items/Artifacts/Decorative/ImprisonedDog.cs
Normal file
@@ -0,0 +1,232 @@
|
||||
using System;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ImprisonedDog : BaseImprisonedMobile
|
||||
{
|
||||
[Constructable]
|
||||
public ImprisonedDog()
|
||||
: base(0x1F1C)
|
||||
{
|
||||
this.Weight = 1.0;
|
||||
this.Hue = 0x485;
|
||||
}
|
||||
|
||||
public ImprisonedDog(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1075091;
|
||||
}
|
||||
}// An Imprisoned Dog
|
||||
public override BaseCreature Summon
|
||||
{
|
||||
get
|
||||
{
|
||||
return new TravestyDog();
|
||||
}
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class TravestyDog : Dog
|
||||
{
|
||||
private string m_Name;
|
||||
private DateTime m_NextAttempt;
|
||||
[Constructable]
|
||||
public TravestyDog()
|
||||
: base()
|
||||
{
|
||||
this.Hue = 2301;
|
||||
|
||||
this.m_Name = null;
|
||||
this.m_NextAttempt = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
public TravestyDog(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool DeleteOnRelease
|
||||
{
|
||||
get
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public bool Morphed
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.m_Name != null;
|
||||
}
|
||||
}
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
list.Add(1049646); // (summoned)
|
||||
}
|
||||
|
||||
public void DeleteItems()
|
||||
{
|
||||
for (int i = this.Items.Count - 1; i >= 0; i --)
|
||||
if (this.Items[i] is ClonedItem)
|
||||
this.Items[i].Delete();
|
||||
}
|
||||
|
||||
public void BeginMorph(Mobile to)
|
||||
{
|
||||
if (to == null || !this.Alive || this.Morphed)
|
||||
return;
|
||||
|
||||
this.m_Name = this.Name;
|
||||
|
||||
this.Body = to.Body;
|
||||
this.Hue = to.Hue;
|
||||
this.Name = to.Name;
|
||||
this.Female = to.Female;
|
||||
this.Title = to.Title;
|
||||
this.HairItemID = to.HairItemID;
|
||||
this.HairHue = to.HairHue;
|
||||
this.FacialHairItemID = to.FacialHairItemID;
|
||||
this.FacialHairHue = to.FacialHairHue;
|
||||
|
||||
for (int i = to.Items.Count - 1; i >= 0; i --)
|
||||
{
|
||||
Item item = to.Items[i];
|
||||
|
||||
if (item.Layer != Layer.Backpack && item.Layer != Layer.Mount)
|
||||
this.AddItem(new ClonedItem(item));
|
||||
}
|
||||
|
||||
this.PlaySound(0x511);
|
||||
this.FixedParticles(0x376A, 1, 14, 5045, EffectLayer.Waist);
|
||||
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(60), new TimerCallback(EndMorph));
|
||||
}
|
||||
|
||||
public void EndMorph()
|
||||
{
|
||||
this.DeleteItems();
|
||||
|
||||
this.Body = 0xD9;
|
||||
this.Hue = 2301;
|
||||
this.Name = this.m_Name;
|
||||
this.Female = false;
|
||||
this.Title = null;
|
||||
this.HairItemID = 0;
|
||||
this.HairHue = 0;
|
||||
this.FacialHairItemID = 0;
|
||||
this.FacialHairHue = 0;
|
||||
|
||||
this.m_Name = null;
|
||||
|
||||
this.PlaySound(0x511);
|
||||
this.FixedParticles(0x376A, 1, 14, 5045, EffectLayer.Waist);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
|
||||
writer.Write((string)this.m_Name);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
this.m_Name = reader.ReadString();
|
||||
this.m_NextAttempt = DateTime.UtcNow;
|
||||
|
||||
if (this.Morphed)
|
||||
this.EndMorph();
|
||||
}
|
||||
|
||||
protected override bool OnMove(Direction d)
|
||||
{
|
||||
if (!this.Morphed && this.m_NextAttempt <= DateTime.UtcNow)
|
||||
{
|
||||
IPooledEnumerable eable = GetMobilesInRange(6);
|
||||
foreach (Mobile m in eable)
|
||||
{
|
||||
if (!m.Hidden && m.Alive && Utility.RandomDouble() < 0.25)
|
||||
{
|
||||
this.BeginMorph(m);
|
||||
break;
|
||||
}
|
||||
}
|
||||
eable.Free();
|
||||
|
||||
this.m_NextAttempt = DateTime.UtcNow + TimeSpan.FromSeconds(90);
|
||||
}
|
||||
|
||||
return base.OnMove(d);
|
||||
}
|
||||
|
||||
private class ClonedItem : Item
|
||||
{
|
||||
public ClonedItem(Item item)
|
||||
: base(item.ItemID)
|
||||
{
|
||||
this.Name = item.Name;
|
||||
this.Weight = item.Weight;
|
||||
this.Hue = item.Hue;
|
||||
this.Layer = item.Layer;
|
||||
}
|
||||
|
||||
public ClonedItem(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override DeathMoveResult OnParentDeath(Mobile parent)
|
||||
{
|
||||
this.Delete();
|
||||
|
||||
return DeathMoveResult.RemainEquiped;
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
74
Scripts/Items/Artifacts/Decorative/KingsPainting.cs
Normal file
74
Scripts/Items/Artifacts/Decorative/KingsPainting.cs
Normal file
@@ -0,0 +1,74 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class KingsPainting1 : BaseDecorationArtifact
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
public override bool ShowArtifactRarity { get { return false; } }
|
||||
public override int ArtifactRarity { get { return 8; } }
|
||||
|
||||
public override double DefaultWeight { get { return 10.0; } }
|
||||
public override string DefaultName { get { return "A Painting From The Personal Collection Of The King"; } }
|
||||
|
||||
[Constructable]
|
||||
public KingsPainting1()
|
||||
: base(19552)
|
||||
{
|
||||
}
|
||||
|
||||
public KingsPainting1(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class KingsPainting2 : BaseDecorationArtifact
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
public override bool ShowArtifactRarity { get { return false; } }
|
||||
public override int ArtifactRarity { get { return 8; } }
|
||||
|
||||
public override double DefaultWeight { get { return 10.0; } }
|
||||
public override string DefaultName { get { return "A Painting From The Personal Collection Of The King"; } }
|
||||
|
||||
[Constructable]
|
||||
public KingsPainting2()
|
||||
: base(19558)
|
||||
{
|
||||
}
|
||||
|
||||
public KingsPainting2(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
79
Scripts/Items/Artifacts/Decorative/LargeFishingNet.cs
Normal file
79
Scripts/Items/Artifacts/Decorative/LargeFishingNet.cs
Normal file
@@ -0,0 +1,79 @@
|
||||
using Server;
|
||||
using System;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable(7845, 7846)]
|
||||
public class LargeFishingNet : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
public override int LabelNumber { get { return 1149955; } }
|
||||
|
||||
[Constructable]
|
||||
public LargeFishingNet()
|
||||
: base(7845)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.SendMessage("Target a corpse you'd like to net.");
|
||||
from.BeginTarget(10, false, TargetFlags.None, new TargetCallback(Net_OnTarget));
|
||||
}
|
||||
}
|
||||
|
||||
public void Net_OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
if (targeted is Corpse && (((Corpse)targeted).Owner == null || !((Corpse)targeted).Owner.Player))
|
||||
{
|
||||
if (SOS.ValidateDeepWater(((Corpse)targeted).Map, ((Corpse)targeted).X, ((Corpse)targeted).Y))
|
||||
{
|
||||
from.Animate(12, 5, 1, true, false, 0);
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(0.5), new TimerStateCallback(MoveCorpse), new object[] { (Corpse)targeted, from });
|
||||
}
|
||||
else
|
||||
from.SendLocalizedMessage(1010485); // You can only use this in deep water!
|
||||
}
|
||||
else
|
||||
from.SendMessage("You can only net corpses!");
|
||||
}
|
||||
|
||||
public void MoveCorpse(object o)
|
||||
{
|
||||
object[] ojs = (object[])o;
|
||||
|
||||
Corpse c = ojs[0] as Corpse;
|
||||
Mobile from = ojs[1] as Mobile;
|
||||
|
||||
if (c != null && from != null)
|
||||
c.MoveToWorld(from.Location, from.Map);
|
||||
}
|
||||
|
||||
public override void AddNameProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.AddNameProperties(list);
|
||||
list.Add(1041645); // recovered from a shipwrecklist
|
||||
}
|
||||
|
||||
public LargeFishingNet(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
32
Scripts/Items/Artifacts/Decorative/LavaTile.cs
Normal file
32
Scripts/Items/Artifacts/Decorative/LavaTile.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class LavaTile : Item
|
||||
{
|
||||
[Constructable]
|
||||
public LavaTile()
|
||||
: base(0x12EE)
|
||||
{
|
||||
}
|
||||
|
||||
public LavaTile(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
83
Scripts/Items/Artifacts/Decorative/LordBritishThroneAddon.cs
Normal file
83
Scripts/Items/Artifacts/Decorative/LordBritishThroneAddon.cs
Normal file
@@ -0,0 +1,83 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class LordBritishThroneAddon : BaseAddon
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public LordBritishThroneAddon()
|
||||
{
|
||||
this.AddComponent(new AddonComponent(0x1526), 0, 0, 0);
|
||||
this.AddComponent(new AddonComponent(0x1527), 0, -1, 0);
|
||||
}
|
||||
|
||||
public LordBritishThroneAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddonDeed Deed
|
||||
{
|
||||
get
|
||||
{
|
||||
return new LordBritishThroneDeed();
|
||||
}
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)1); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class LordBritishThroneDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructable]
|
||||
public LordBritishThroneDeed()
|
||||
{
|
||||
this.LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public LordBritishThroneDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddon Addon
|
||||
{
|
||||
get
|
||||
{
|
||||
return new LordBritishThroneAddon();
|
||||
}
|
||||
}
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073243;
|
||||
}
|
||||
}// Replica of Lord British's Throne - Museum of Vesper
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
38
Scripts/Items/Artifacts/Decorative/MLDecorationArtifacts.cs
Normal file
38
Scripts/Items/Artifacts/Decorative/MLDecorationArtifacts.cs
Normal file
@@ -0,0 +1,38 @@
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class AncientShipModelOfTheHMSCape : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
public override int LabelNumber { get { return 1063476; } }
|
||||
|
||||
[Constructable]
|
||||
public AncientShipModelOfTheHMSCape()
|
||||
: base(0x14F3)
|
||||
{
|
||||
Name = "an Ancient Ship Model Of The HMS Cape";
|
||||
Hue = 0x37B;
|
||||
}
|
||||
|
||||
public AncientShipModelOfTheHMSCape(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
84
Scripts/Items/Artifacts/Decorative/MapOfTheKnownWorld.cs
Normal file
84
Scripts/Items/Artifacts/Decorative/MapOfTheKnownWorld.cs
Normal file
@@ -0,0 +1,84 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using Server.Multis;
|
||||
using Server.ContextMenus;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x3BB6, 0x3BB7 )]
|
||||
public class MapOfTheKnownWorld : Item, ISecurable
|
||||
{
|
||||
private SecureLevel m_Level;
|
||||
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public SecureLevel Level
|
||||
{
|
||||
get{ return m_Level; }
|
||||
set{ m_Level = value; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MapOfTheKnownWorld() : base( 0x3BB6 )
|
||||
{
|
||||
Name = "a map of the known world";
|
||||
Weight = 1.0;
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
|
||||
{
|
||||
base.GetContextMenuEntries( from, list );
|
||||
|
||||
SetSecureLevelEntry.AddTo( from, this, list );
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( from.InRange( GetWorldLocation(), 2 ) )
|
||||
{
|
||||
from.CloseGump( typeof( InternalGump ) );
|
||||
from.SendGump( new InternalGump() );
|
||||
}
|
||||
else
|
||||
{
|
||||
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
|
||||
}
|
||||
}
|
||||
|
||||
private class InternalGump : Gump
|
||||
{
|
||||
public InternalGump() : base( 50, 50 )
|
||||
{
|
||||
AddImage( 0, 0, 0x12B ); //299
|
||||
}
|
||||
}
|
||||
|
||||
public MapOfTheKnownWorld( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( (int) 0 ); // version
|
||||
|
||||
writer.WriteEncodedInt( (int) m_Level );
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
m_Level = (SecureLevel) reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
42
Scripts/Items/Artifacts/Decorative/MedusaStatue.cs
Normal file
42
Scripts/Items/Artifacts/Decorative/MedusaStatue.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MedusaStatue : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public MedusaStatue()
|
||||
: base(0x40BC)
|
||||
{
|
||||
this.Name = "Medusa";
|
||||
this.Weight = 10;
|
||||
}
|
||||
|
||||
public MedusaStatue(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1113626;
|
||||
}
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
106
Scripts/Items/Artifacts/Decorative/MedusasFloorTileAddon.cs
Normal file
106
Scripts/Items/Artifacts/Decorative/MedusasFloorTileAddon.cs
Normal file
@@ -0,0 +1,106 @@
|
||||
//Created By Milva
|
||||
////////////////////////////////////////
|
||||
// //
|
||||
// Generated by CEO's YAAAG - V1.2 //
|
||||
// (Yet Another Arya Addon Generator) //
|
||||
// //
|
||||
////////////////////////////////////////
|
||||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[TypeAlias("Server.Items.MedusasFloortileAddon")]
|
||||
public class MedusaFloorTileAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed
|
||||
{
|
||||
get
|
||||
{
|
||||
return new MedusaFloorTileAddonDeed();
|
||||
}
|
||||
}
|
||||
|
||||
[ Constructable ]
|
||||
public MedusaFloorTileAddon()
|
||||
{
|
||||
AddComponent(new LocalizedAddonComponent(16589, 1113922), 0, 0, 0);// 1
|
||||
AddComponent(new LocalizedAddonComponent(16591, 1113922), 2, 1, 0);// 2
|
||||
AddComponent(new LocalizedAddonComponent(16577, 1113922), -2, 2, 0);// 3
|
||||
AddComponent(new LocalizedAddonComponent(16578, 1113922), -1, -2, 0);// 4
|
||||
AddComponent(new LocalizedAddonComponent(16581, 1113922), 2, -2, 0);// 5
|
||||
AddComponent(new LocalizedAddonComponent(16598, 1113922), -1, 2, 0);// 6
|
||||
AddComponent(new LocalizedAddonComponent(16579, 1113922), 0, -2, 0);// 7
|
||||
AddComponent(new LocalizedAddonComponent(16601, 1113922), -2, -2, 0);// 8
|
||||
AddComponent(new LocalizedAddonComponent(16580, 1113922), 1, -2, 0);// 9
|
||||
AddComponent(new LocalizedAddonComponent(16582, 1113922), -2, 0, 0);// 10
|
||||
AddComponent(new LocalizedAddonComponent(16586, 1113922), 2, -1, 0);// 11
|
||||
AddComponent(new LocalizedAddonComponent(16595, 1113922), 1, -1, 0);// 12
|
||||
AddComponent(new LocalizedAddonComponent(16590, 1113922), 1, 1, 0);// 13
|
||||
AddComponent(new LocalizedAddonComponent(16585, 1113922), 1, 0, 0);// 14
|
||||
AddComponent(new LocalizedAddonComponent(16587, 1113922), -2, -1, 0);// 15
|
||||
AddComponent(new LocalizedAddonComponent(16593, 1113922), -1, 1, 0);// 16
|
||||
AddComponent(new LocalizedAddonComponent(16594, 1113922), 0, 1, 0);// 17
|
||||
AddComponent(new LocalizedAddonComponent(16596, 1113922), 2, 0, 0);// 18
|
||||
AddComponent(new LocalizedAddonComponent(16588, 1113922), -1, -1, 0);// 19
|
||||
AddComponent(new LocalizedAddonComponent(16597, 1113922), 2, 2, 0);// 20
|
||||
AddComponent(new LocalizedAddonComponent(16592, 1113922), -2, 1, 0);// 21
|
||||
AddComponent(new LocalizedAddonComponent(16584, 1113922), 0, -1, 0);// 22
|
||||
AddComponent(new LocalizedAddonComponent(16583, 1113922), -1, 0, 0);// 23
|
||||
AddComponent(new LocalizedAddonComponent(16599, 1113922), 0, 2, 0);// 24
|
||||
AddComponent(new LocalizedAddonComponent(16600, 1113922), 1, 2, 0);// 25
|
||||
}
|
||||
|
||||
public MedusaFloorTileAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( 0 ); // Version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[TypeAlias("Server.Items.MedusasFloortileAddonDeed")]
|
||||
public class MedusaFloorTileAddonDeed : BaseAddonDeed
|
||||
{
|
||||
public override int LabelNumber { get { return 1113918; } } // a Medusa Floor deed
|
||||
|
||||
public override BaseAddon Addon
|
||||
{
|
||||
get
|
||||
{
|
||||
return new MedusaFloorTileAddon();
|
||||
}
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MedusaFloorTileAddonDeed()
|
||||
{
|
||||
}
|
||||
|
||||
public MedusaFloorTileAddonDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( 0 ); // Version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
34
Scripts/Items/Artifacts/Decorative/MummifiedCorpse.cs
Normal file
34
Scripts/Items/Artifacts/Decorative/MummifiedCorpse.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
using System;
|
||||
using Server.Network;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MummifiedCorpse : Item
|
||||
{
|
||||
public override int LabelNumber { get { return 1112400; } } //a mummified corpse
|
||||
|
||||
[Constructable]
|
||||
public MummifiedCorpse() : base( 0x1C20 )
|
||||
{
|
||||
}
|
||||
|
||||
public MummifiedCorpse( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
436
Scripts/Items/Artifacts/Decorative/MuseumStatues.cs
Normal file
436
Scripts/Items/Artifacts/Decorative/MuseumStatues.cs
Normal file
@@ -0,0 +1,436 @@
|
||||
using System;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class VesperCollectionStatuette : BaseStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
public VesperCollectionStatuette(int itemID)
|
||||
: base(itemID)
|
||||
{
|
||||
this.LootType = LootType.Blessed;
|
||||
this.Weight = 1.0;
|
||||
}
|
||||
|
||||
public VesperCollectionStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnMovement(Mobile m, Point3D oldLocation)
|
||||
{
|
||||
if (this.TurnedOn && this.IsLockedDown && (!m.Hidden || m.IsPlayer()) && Utility.InRange(m.Location, this.Location, 2) && !Utility.InRange(oldLocation, this.Location, 2))
|
||||
{
|
||||
int cliloc = Utility.RandomMinMax(1073266, 1073286);
|
||||
|
||||
if (cliloc == 1073282)
|
||||
cliloc -= 1;
|
||||
|
||||
this.PublicOverheadMessage(MessageType.Regular, 0x3B2, cliloc);
|
||||
Effects.PlaySound(this.Location, this.Map, Utility.Random(0x17));
|
||||
}
|
||||
|
||||
base.OnMovement(m, oldLocation);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class TrollStatuette : VesperCollectionStatuette
|
||||
{
|
||||
[Constructable]
|
||||
public TrollStatuette()
|
||||
: base(0x20E9)
|
||||
{
|
||||
}
|
||||
|
||||
public TrollStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073242;
|
||||
}
|
||||
}// G'Thunk the Troll - Museum of Vesper Replica
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class CrystalBallStatuette : VesperCollectionStatuette
|
||||
{
|
||||
[Constructable]
|
||||
public CrystalBallStatuette()
|
||||
: base(0xE2E)
|
||||
{
|
||||
}
|
||||
|
||||
public CrystalBallStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073244;
|
||||
}
|
||||
}// Nystul's Crystal Ball - Museum of Vesper Replica
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class DevourerStatuette : VesperCollectionStatuette
|
||||
{
|
||||
[Constructable]
|
||||
public DevourerStatuette()
|
||||
: base(0x2623)
|
||||
{
|
||||
}
|
||||
|
||||
public DevourerStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073245;
|
||||
}
|
||||
}// Dangerous Creatures Replica: Devourer of Souls - Museum of Vesper
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SnowLadyStatuette : VesperCollectionStatuette
|
||||
{
|
||||
[Constructable]
|
||||
public SnowLadyStatuette()
|
||||
: base(0x276C)
|
||||
{
|
||||
}
|
||||
|
||||
public SnowLadyStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1075016;
|
||||
}
|
||||
}// Dangerous Creatures Replica: Lady of the Snow - Museum of Vesper
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class GolemStatuette : VesperCollectionStatuette
|
||||
{
|
||||
[Constructable]
|
||||
public GolemStatuette()
|
||||
: base(0x2610)
|
||||
{
|
||||
}
|
||||
|
||||
public GolemStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1075017;
|
||||
}
|
||||
}// Dangerous Creatures Replica: Golem - Museum of Vesper
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class ExodusOverseerStatuette : VesperCollectionStatuette
|
||||
{
|
||||
[Constructable]
|
||||
public ExodusOverseerStatuette()
|
||||
: base(0x260C)
|
||||
{
|
||||
}
|
||||
|
||||
public ExodusOverseerStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1075018;
|
||||
}
|
||||
}// Dangerous Creatures Replica: Exodus Overseer - Museum of Vesper
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class JukaLordStatuette : VesperCollectionStatuette
|
||||
{
|
||||
[Constructable]
|
||||
public JukaLordStatuette()
|
||||
: base(0x25FC)
|
||||
{
|
||||
}
|
||||
|
||||
public JukaLordStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1075019;
|
||||
}
|
||||
}// Dangerous Creatures Replica: Juka Lord- Museum of Vesper
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MeerCaptainStatuette : VesperCollectionStatuette
|
||||
{
|
||||
[Constructable]
|
||||
public MeerCaptainStatuette()
|
||||
: base(0x25FA)
|
||||
{
|
||||
}
|
||||
|
||||
public MeerCaptainStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1075020;
|
||||
}
|
||||
}// Dangerous Creatures Replica: Meer Captain - Museum of Vesper
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MeerEternalStatuette : VesperCollectionStatuette
|
||||
{
|
||||
[Constructable]
|
||||
public MeerEternalStatuette()
|
||||
: base(0x25F8)
|
||||
{
|
||||
}
|
||||
|
||||
public MeerEternalStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1075021;
|
||||
}
|
||||
}// Dangerous Creatures Replica: Meer Eternal - Museum of Vesper
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SolenQueenStatuette : VesperCollectionStatuette
|
||||
{
|
||||
[Constructable]
|
||||
public SolenQueenStatuette()
|
||||
: base(0x2602)
|
||||
{
|
||||
}
|
||||
|
||||
public SolenQueenStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1075022;
|
||||
}
|
||||
}// Dangerous Creatures Replica: Solen Queen - Museum of Vesper
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class VesperSpecialAchievementReplica : VesperCollectionStatuette
|
||||
{
|
||||
[Constructable]
|
||||
public VesperSpecialAchievementReplica()
|
||||
: base(0x2D4E)
|
||||
{
|
||||
}
|
||||
|
||||
public VesperSpecialAchievementReplica(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073265;
|
||||
}
|
||||
}// Museum of Vesper Special Achievement Replica
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
41
Scripts/Items/Artifacts/Decorative/PhillipsWoodenSteed.cs
Normal file
41
Scripts/Items/Artifacts/Decorative/PhillipsWoodenSteed.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class PhillipsWoodenSteed : MonsterStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public PhillipsWoodenSteed()
|
||||
: base(MonsterStatuetteType.PhillipsWoodenSteed)
|
||||
{
|
||||
this.LootType = LootType.Regular;
|
||||
}
|
||||
|
||||
public PhillipsWoodenSteed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties
|
||||
{
|
||||
get
|
||||
{
|
||||
return ObjectPropertyList.Enabled;
|
||||
}
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
55
Scripts/Items/Artifacts/Decorative/Pier.cs
Normal file
55
Scripts/Items/Artifacts/Decorative/Pier.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class Pier : Item
|
||||
{
|
||||
/*
|
||||
* This does not make a lot of sense, being a "Pier"
|
||||
* and having possible itemids that have nothing
|
||||
* to do with piers. The three items here are basically
|
||||
* permutations of the same "drop", or item that
|
||||
* will be randomly selected when the item drops.
|
||||
*
|
||||
* It was either this, or make 2
|
||||
* new classes named to reflect that they are rocks
|
||||
* in water, or put them all in one class. Either
|
||||
* is kind of senseless, so it is what it is.
|
||||
*
|
||||
*/
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
private static readonly int[] m_itemids = new int[]
|
||||
{
|
||||
0x3486, 0x348b, 0x3ae
|
||||
};
|
||||
[Constructable]
|
||||
public Pier()
|
||||
: base(m_itemids[Utility.Random(3)])
|
||||
{
|
||||
}
|
||||
|
||||
public Pier(int itemid)
|
||||
: base(itemid)
|
||||
{
|
||||
}
|
||||
|
||||
public Pier(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
42
Scripts/Items/Artifacts/Decorative/PolarBearStatue.cs
Normal file
42
Scripts/Items/Artifacts/Decorative/PolarBearStatue.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class PolarBearStatue : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public PolarBearStatue()
|
||||
: base(0x20E1)
|
||||
{
|
||||
this.LootType = LootType.Blessed;
|
||||
this.Weight = 1.0;
|
||||
}
|
||||
|
||||
public PolarBearStatue(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073193;
|
||||
}
|
||||
}// A Polar Bear Contribution Statue from the Britannia Royal Zoo.
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
42
Scripts/Items/Artifacts/Decorative/QuagmireStatue.cs
Normal file
42
Scripts/Items/Artifacts/Decorative/QuagmireStatue.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class QuagmireStatue : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public QuagmireStatue()
|
||||
: base(0x2614)
|
||||
{
|
||||
this.LootType = LootType.Blessed;
|
||||
this.Weight = 1.0;
|
||||
}
|
||||
|
||||
public QuagmireStatue(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073195;
|
||||
}
|
||||
}// A Quagmire Contribution Statue from the Britannia Royal Zoo.
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
42
Scripts/Items/Artifacts/Decorative/ReptalonStatue.cs
Normal file
42
Scripts/Items/Artifacts/Decorative/ReptalonStatue.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ReptalonStatue : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public ReptalonStatue()
|
||||
: base(0x2D95)
|
||||
{
|
||||
this.LootType = LootType.Blessed;
|
||||
this.Weight = 1.0;
|
||||
}
|
||||
|
||||
public ReptalonStatue(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073192;
|
||||
}
|
||||
}// A Reptalon Contribution Statue from the Britannia Royal Zoo.
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
1752
Scripts/Items/Artifacts/Decorative/SADecorationArtifacts.cs
Normal file
1752
Scripts/Items/Artifacts/Decorative/SADecorationArtifacts.cs
Normal file
File diff suppressed because it is too large
Load Diff
2109
Scripts/Items/Artifacts/Decorative/SEDecorationArtifacts.cs
Normal file
2109
Scripts/Items/Artifacts/Decorative/SEDecorationArtifacts.cs
Normal file
File diff suppressed because it is too large
Load Diff
41
Scripts/Items/Artifacts/Decorative/SantaStatue.cs
Normal file
41
Scripts/Items/Artifacts/Decorative/SantaStatue.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute(0x4A9A, 0x4A9B)]
|
||||
public class SantaStatue : MonsterStatuette
|
||||
{
|
||||
public override int LabelNumber { get { return 1097968; } } // santa statue
|
||||
|
||||
[Constructable]
|
||||
public SantaStatue()
|
||||
: base(MonsterStatuetteType.Santa)
|
||||
{
|
||||
Weight = 10.0;
|
||||
}
|
||||
|
||||
public SantaStatue(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties
|
||||
{
|
||||
get
|
||||
{
|
||||
return ObjectPropertyList.Enabled;
|
||||
}
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
36
Scripts/Items/Artifacts/Decorative/SeahorseStatuette.cs
Normal file
36
Scripts/Items/Artifacts/Decorative/SeahorseStatuette.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SeahorseStatuette : MonsterStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public SeahorseStatuette()
|
||||
: base(MonsterStatuetteType.Seahorse)
|
||||
{
|
||||
this.LootType = LootType.Regular;
|
||||
|
||||
this.Hue = Utility.RandomList(0, 0x482, 0x489, 0x495, 0x4F2);
|
||||
}
|
||||
|
||||
public SeahorseStatuette(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
41
Scripts/Items/Artifacts/Decorative/ShipModelOfTheHMSCape.cs
Normal file
41
Scripts/Items/Artifacts/Decorative/ShipModelOfTheHMSCape.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ShipModelOfTheHMSCape : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public ShipModelOfTheHMSCape()
|
||||
: base(0x14F3)
|
||||
{
|
||||
this.Hue = 0x37B;
|
||||
}
|
||||
|
||||
public ShipModelOfTheHMSCape(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1063476;
|
||||
}
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
37
Scripts/Items/Artifacts/Decorative/ShipsBellOfBmvArarat.cs
Normal file
37
Scripts/Items/Artifacts/Decorative/ShipsBellOfBmvArarat.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ShipsBellOfBmvArarat : BaseDecorationArtifact
|
||||
{
|
||||
public override int ArtifactRarity { get { return 8; } }
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
public ShipsBellOfBmvArarat()
|
||||
: base(0x4C5E)
|
||||
{
|
||||
this.Name = "Ship's Bell Of The Bmv Ararat";
|
||||
this.Weight = 10.0;
|
||||
this.Hue = 2968; //checked
|
||||
}
|
||||
|
||||
public ShipsBellOfBmvArarat(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
34
Scripts/Items/Artifacts/Decorative/SkullPole.cs
Normal file
34
Scripts/Items/Artifacts/Decorative/SkullPole.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SkullPole : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public SkullPole()
|
||||
: base(0x2204)
|
||||
{
|
||||
this.Weight = 5;
|
||||
}
|
||||
|
||||
public SkullPole(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
42
Scripts/Items/Artifacts/Decorative/SnakeStatue.cs
Normal file
42
Scripts/Items/Artifacts/Decorative/SnakeStatue.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SnakeStatue : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public SnakeStatue()
|
||||
: base(0x25C2)
|
||||
{
|
||||
this.LootType = LootType.Blessed;
|
||||
this.Weight = 1.0;
|
||||
}
|
||||
|
||||
public SnakeStatue(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073194;
|
||||
}
|
||||
}// A Snake Contribution Statue from the Britannia Royal Zoo.
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
37
Scripts/Items/Artifacts/Decorative/SternAnchorOfBmvArarat.cs
Normal file
37
Scripts/Items/Artifacts/Decorative/SternAnchorOfBmvArarat.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SternAnchorOfBmvArarat : BaseDecorationArtifact
|
||||
{
|
||||
public override int ArtifactRarity { get { return 8; } }
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
public SternAnchorOfBmvArarat()
|
||||
: base(0x14F7)
|
||||
{
|
||||
this.Name = "Stern Anchor of the BMV Ararat";
|
||||
this.Weight = 10.0;
|
||||
this.Hue = 2959; // checked
|
||||
}
|
||||
|
||||
public SternAnchorOfBmvArarat(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Scripts/Items/Artifacts/Decorative/SwampTile.cs
Normal file
32
Scripts/Items/Artifacts/Decorative/SwampTile.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SwampTile : Item
|
||||
{
|
||||
[Constructable]
|
||||
public SwampTile()
|
||||
: base(0x320D)
|
||||
{
|
||||
}
|
||||
|
||||
public SwampTile(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
195
Scripts/Items/Artifacts/Decorative/TOLDecorationArtifacts.cs
Normal file
195
Scripts/Items/Artifacts/Decorative/TOLDecorationArtifacts.cs
Normal file
@@ -0,0 +1,195 @@
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class StretchedDinosaurHide : BaseDecorationArtifact
|
||||
{
|
||||
public override int ArtifactRarity { get { return 11; } }
|
||||
public override bool ShowArtifactRarity { get { return false; } }
|
||||
public override bool DisplayWeight { get { return false; } }
|
||||
|
||||
[Constructable]
|
||||
public StretchedDinosaurHide() : base(4202)
|
||||
{
|
||||
Name = "Stretched Dinosaur Hide";
|
||||
Hue = 2523;
|
||||
}
|
||||
|
||||
public StretchedDinosaurHide(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class CarvedMyrmydexGlyph : BaseDecorationArtifact // Barrab
|
||||
{
|
||||
public override int ArtifactRarity { get { return 11; } }
|
||||
public override bool ShowArtifactRarity { get { return false; } }
|
||||
public override bool DisplayWeight { get { return false; } }
|
||||
|
||||
[Constructable]
|
||||
public CarvedMyrmydexGlyph() : base(4676)
|
||||
{
|
||||
Name = "Carved Myrmydex Glyph";
|
||||
Hue = 2952;
|
||||
}
|
||||
|
||||
public CarvedMyrmydexGlyph(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class WakuOnASpit : BaseDecorationArtifact // Barako
|
||||
{
|
||||
public override int ArtifactRarity { get { return 11; } }
|
||||
public override bool ShowArtifactRarity { get { return false; } }
|
||||
public override bool DisplayWeight { get { return false; } }
|
||||
|
||||
[Constructable]
|
||||
public WakuOnASpit() : base(7832)
|
||||
{
|
||||
Name = "Waku on a Spit";
|
||||
}
|
||||
|
||||
public WakuOnASpit(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SacredLavaRock : BaseDecorationArtifact // Jukari
|
||||
{
|
||||
public override int ArtifactRarity { get { return 11; } }
|
||||
public override bool ShowArtifactRarity { get { return false; } }
|
||||
public override bool DisplayWeight { get { return false; } }
|
||||
|
||||
[Constructable]
|
||||
public SacredLavaRock() : base(4962)
|
||||
{
|
||||
Name = "Sacred Lava Rock";
|
||||
Hue = 1964;
|
||||
}
|
||||
|
||||
public SacredLavaRock(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class WhiteTigerFigurine : BaseDecorationArtifact // Kurak
|
||||
{
|
||||
public override int ArtifactRarity { get { return 11; } }
|
||||
public override bool ShowArtifactRarity { get { return false; } }
|
||||
public override bool DisplayWeight { get { return false; } }
|
||||
|
||||
[Constructable]
|
||||
public WhiteTigerFigurine() : base(38980)
|
||||
{
|
||||
Name = "Hand Carved White Tiger Figurine";
|
||||
Hue = 2500;
|
||||
}
|
||||
|
||||
public WhiteTigerFigurine(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class DragonTurtleHatchlingNet : BaseDecorationArtifact // Urali
|
||||
{
|
||||
public override int ArtifactRarity { get { return 11; } }
|
||||
public override bool ShowArtifactRarity { get { return false; } }
|
||||
public override bool DisplayWeight { get { return false; } }
|
||||
|
||||
[Constructable]
|
||||
public DragonTurtleHatchlingNet() : base(3574)
|
||||
{
|
||||
Name = "Dragon Turtle Hatchling Net";
|
||||
}
|
||||
|
||||
public DragonTurtleHatchlingNet(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class TatteredAncientMummyWrapping : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public TatteredAncientMummyWrapping()
|
||||
: base(0xE21)
|
||||
{
|
||||
this.Hue = 0x909;
|
||||
}
|
||||
|
||||
public TatteredAncientMummyWrapping(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1094912;
|
||||
}
|
||||
}// Tattered Ancient Mummy Wrapping [Replica]
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
193
Scripts/Items/Artifacts/Decorative/TenthAnniversarySculpture.cs
Normal file
193
Scripts/Items/Artifacts/Decorative/TenthAnniversarySculpture.cs
Normal file
@@ -0,0 +1,193 @@
|
||||
using System;
|
||||
using Server.Mobiles;
|
||||
using System.Collections.Generic;
|
||||
using Server.Accounting;
|
||||
using Server.Engines.VeteranRewards;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x3BB3, 0x3BB4 )]
|
||||
public class TenthAnniversarySculpture : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
public override int LabelNumber { get { return 1079532; } } // 10th Anniversary Sculpture
|
||||
|
||||
private static Dictionary<Mobile, DateTime> m_LuckTable = new Dictionary<Mobile, DateTime>();
|
||||
private Dictionary<Mobile, DateTime> m_RewardCooldown;
|
||||
public Dictionary<Mobile, DateTime> RewardCooldown { get { return m_RewardCooldown; } }
|
||||
private static List<TenthAnniversarySculpture> m_sculptures = new List<TenthAnniversarySculpture>();
|
||||
|
||||
private static Timer m_Timer;
|
||||
|
||||
private static readonly int MaxLuckBonus = 1000;
|
||||
|
||||
[Constructable]
|
||||
public TenthAnniversarySculpture() : base( 15283 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
m_RewardCooldown = new Dictionary<Mobile, DateTime>();
|
||||
AddSculpture(this);
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (!from.InRange(GetWorldLocation(), 2))
|
||||
{
|
||||
from.SendLocalizedMessage(500446); // That is too far away.
|
||||
return;
|
||||
}
|
||||
|
||||
DefragTables();
|
||||
|
||||
if (!IsCoolingDown(from))
|
||||
{
|
||||
m_LuckTable[from] = DateTime.UtcNow + TimeSpan.FromMinutes(60);
|
||||
from.SendLocalizedMessage(1079551); // Your luck just improved!
|
||||
m_RewardCooldown[from] = DateTime.UtcNow + TimeSpan.FromHours(24);
|
||||
|
||||
from.Delta(MobileDelta.Armor);
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsCoolingDown(Mobile from)
|
||||
{
|
||||
bool donemessage = false;
|
||||
|
||||
if (m_LuckTable.ContainsKey(from))
|
||||
{
|
||||
from.SendLocalizedMessage(1079534); // You're still feeling lucky from the last time you touched the sculpture.
|
||||
donemessage = true;
|
||||
}
|
||||
|
||||
foreach (TenthAnniversarySculpture sculpture in m_sculptures)
|
||||
{
|
||||
if (sculpture.RewardCooldown != null && sculpture.RewardCooldown.ContainsKey(from))
|
||||
{
|
||||
if (!donemessage)
|
||||
{
|
||||
TimeSpan left = sculpture.RewardCooldown[from] - DateTime.UtcNow;
|
||||
|
||||
if (left.TotalHours > 1)
|
||||
from.SendLocalizedMessage(1079550, ((int)left.TotalHours).ToString()); // You can improve your fortunes again in about ~1_TIME~ hours.
|
||||
else if (left.TotalMinutes > 1)
|
||||
from.SendLocalizedMessage(1079548, ((int)left.TotalMinutes).ToString()); // You can improve your fortunes in about ~1_TIME~ minutes.
|
||||
else
|
||||
from.SendLocalizedMessage(1079547); // Your fortunes are about to improve.
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void DefragTables()
|
||||
{
|
||||
foreach (TenthAnniversarySculpture sculpture in m_sculptures)
|
||||
{
|
||||
List<Mobile> list = new List<Mobile>(sculpture.RewardCooldown.Keys);
|
||||
|
||||
foreach (Mobile m in list)
|
||||
{
|
||||
if (sculpture.RewardCooldown.ContainsKey(m) && sculpture.RewardCooldown[m] < DateTime.UtcNow)
|
||||
sculpture.RewardCooldown.Remove(m);
|
||||
}
|
||||
|
||||
list.Clear();
|
||||
}
|
||||
|
||||
List<Mobile> remove = new List<Mobile>();
|
||||
foreach (KeyValuePair<Mobile, DateTime> kvp in m_LuckTable)
|
||||
{
|
||||
if (kvp.Value < DateTime.UtcNow)
|
||||
remove.Add(kvp.Key);
|
||||
}
|
||||
|
||||
remove.ForEach(m =>
|
||||
{
|
||||
m_LuckTable.Remove(m);
|
||||
|
||||
if (m.NetState != null)
|
||||
m.SendLocalizedMessage(1079552); //Your luck just ran out.
|
||||
});
|
||||
|
||||
remove.Clear();
|
||||
}
|
||||
|
||||
public static int GetLuckBonus(Mobile from)
|
||||
{
|
||||
if (m_LuckTable.ContainsKey(from))
|
||||
{
|
||||
Account account = from.Account as Account;
|
||||
|
||||
if(account != null)
|
||||
{
|
||||
return (int)Math.Min(MaxLuckBonus, 200 + (RewardSystem.GetRewardLevel(account)) * 50);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public override void Delete()
|
||||
{
|
||||
base.Delete();
|
||||
|
||||
RemoveSculpture(this);
|
||||
|
||||
if (m_RewardCooldown != null)
|
||||
m_RewardCooldown.Clear();
|
||||
}
|
||||
|
||||
public static void AddSculpture(TenthAnniversarySculpture sculpture)
|
||||
{
|
||||
if (!m_sculptures.Contains(sculpture))
|
||||
{
|
||||
m_sculptures.Add(sculpture);
|
||||
StartTimer();
|
||||
}
|
||||
}
|
||||
|
||||
public static void RemoveSculpture(TenthAnniversarySculpture sculpture)
|
||||
{
|
||||
if (m_sculptures.Contains(sculpture))
|
||||
m_sculptures.Remove(sculpture);
|
||||
|
||||
if (m_sculptures.Count == 0 && m_Timer != null)
|
||||
{
|
||||
m_Timer.Stop();
|
||||
m_Timer = null;
|
||||
}
|
||||
}
|
||||
|
||||
public static void StartTimer()
|
||||
{
|
||||
if (m_Timer != null && m_Timer.Running)
|
||||
return;
|
||||
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(1), new TimerCallback(DefragTables));
|
||||
m_Timer.Start();
|
||||
}
|
||||
|
||||
public TenthAnniversarySculpture(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
m_RewardCooldown = new Dictionary<Mobile, DateTime>();
|
||||
|
||||
AddSculpture(this);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class TragicRemainsOfTravesty : BaseStatuette
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
private static readonly int[] m_Sounds = new int[]
|
||||
{
|
||||
0x314, 0x315, 0x316, 0x317 // TODO check
|
||||
};
|
||||
[Constructable]
|
||||
public TragicRemainsOfTravesty()
|
||||
: base(Utility.Random(0x122A, 6))
|
||||
{
|
||||
this.Weight = 1.0;
|
||||
this.Hue = Utility.RandomList(0x11E, 0x846);
|
||||
}
|
||||
|
||||
public TragicRemainsOfTravesty(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1074500;
|
||||
}
|
||||
}// Tragic Remains of the Travesty
|
||||
public override void OnMovement(Mobile m, Point3D oldLocation)
|
||||
{
|
||||
if (this.TurnedOn && this.IsLockedDown && (!m.Hidden || m.IsPlayer()) && Utility.InRange(m.Location, this.Location, 2) && !Utility.InRange(oldLocation, this.Location, 2))
|
||||
Effects.PlaySound(this.Location, this.Map, m_Sounds[Utility.Random(m_Sounds.Length)]);
|
||||
|
||||
base.OnMovement(m, oldLocation);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Scripts/Items/Artifacts/Decorative/WallBlood.cs
Normal file
33
Scripts/Items/Artifacts/Decorative/WallBlood.cs
Normal file
@@ -0,0 +1,33 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class WallBlood : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public WallBlood()
|
||||
: base(Utility.RandomBool() ? 0x1D95 : 0x1D94)
|
||||
{
|
||||
}
|
||||
|
||||
public WallBlood(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Scripts/Items/Artifacts/Decorative/WaterTile.cs
Normal file
32
Scripts/Items/Artifacts/Decorative/WaterTile.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class WaterTile : Item
|
||||
{
|
||||
[Constructable]
|
||||
public WaterTile()
|
||||
: base(0x346E)
|
||||
{
|
||||
}
|
||||
|
||||
public WaterTile(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
41
Scripts/Items/Artifacts/Decorative/Web.cs
Normal file
41
Scripts/Items/Artifacts/Decorative/Web.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class Web : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
private static readonly int[] m_itemids = new int[]
|
||||
{
|
||||
0x10d7, 0x10d8, 0x10dd
|
||||
};
|
||||
[Constructable]
|
||||
public Web()
|
||||
: base(m_itemids[Utility.Random(3)])
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public Web(int itemid)
|
||||
: base(itemid)
|
||||
{
|
||||
}
|
||||
|
||||
public Web(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
40
Scripts/Items/Artifacts/Decorative/WindSpirit.cs
Normal file
40
Scripts/Items/Artifacts/Decorative/WindSpirit.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class WindSpirit : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public WindSpirit()
|
||||
: base(0x1F1F)
|
||||
{
|
||||
}
|
||||
|
||||
public WindSpirit(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1094925;
|
||||
}
|
||||
}// Wind Spirit [Replica]
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
42
Scripts/Items/Artifacts/Decorative/WolfStatue.cs
Normal file
42
Scripts/Items/Artifacts/Decorative/WolfStatue.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class WolfStatue : Item
|
||||
{
|
||||
public override bool IsArtifact { get { return true; } }
|
||||
[Constructable]
|
||||
public WolfStatue()
|
||||
: base(0x25D3)
|
||||
{
|
||||
this.LootType = LootType.Blessed;
|
||||
this.Weight = 1.0;
|
||||
}
|
||||
|
||||
public WolfStatue(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1073190;
|
||||
}
|
||||
}// A Wolf Contribution Statue from the Britannia Royal Zoo.
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user