Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
332
Scripts/Items/Addons/TrainingDummies.cs
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332
Scripts/Items/Addons/TrainingDummies.cs
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@@ -0,0 +1,332 @@
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using System;
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namespace Server.Items
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{
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[Flipable(0x1070, 0x1074)]
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public class TrainingDummy : AddonComponent
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{
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private double m_MinSkill;
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private double m_MaxSkill;
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private Timer m_Timer;
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[Constructable]
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public TrainingDummy()
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: this(0x1074)
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{
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}
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[Constructable]
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public TrainingDummy(int itemID)
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: base(itemID)
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{
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this.m_MinSkill = -25.0;
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this.m_MaxSkill = +25.0;
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}
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public TrainingDummy(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public double MinSkill
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{
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get
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{
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return this.m_MinSkill;
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}
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set
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{
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this.m_MinSkill = value;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public double MaxSkill
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{
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get
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{
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return this.m_MaxSkill;
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}
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set
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{
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this.m_MaxSkill = value;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Swinging
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{
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get
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{
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return (this.m_Timer != null);
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}
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}
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public virtual void UpdateItemID()
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{
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int baseItemID = (this.ItemID / 2) * 2;
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this.ItemID = baseItemID + (this.Swinging ? 1 : 0);
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}
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public virtual void BeginSwing()
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{
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if (this.m_Timer != null)
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this.m_Timer.Stop();
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this.m_Timer = new InternalTimer(this);
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this.m_Timer.Start();
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}
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public virtual void EndSwing()
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{
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if (this.m_Timer != null)
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this.m_Timer.Stop();
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this.m_Timer = null;
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this.UpdateItemID();
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}
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public void OnHit()
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{
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this.UpdateItemID();
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Effects.PlaySound(this.GetWorldLocation(), this.Map, Utility.RandomList(0x3A4, 0x3A6, 0x3A9, 0x3AE, 0x3B4, 0x3B6));
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}
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public void Use(Mobile from, BaseWeapon weapon)
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{
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this.BeginSwing();
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from.Direction = from.GetDirectionTo(this.GetWorldLocation());
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weapon.PlaySwingAnimation(from);
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from.CheckSkill(weapon.Skill, this.m_MinSkill, this.m_MaxSkill);
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}
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public override void OnDoubleClick(Mobile from)
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{
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BaseWeapon weapon = from.Weapon as BaseWeapon;
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if (weapon is BaseRanged)
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this.SendLocalizedMessageTo(from, 501822); // You can't practice ranged weapons on this.
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else if (weapon == null || !from.InRange(this.GetWorldLocation(), weapon.MaxRange))
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this.SendLocalizedMessageTo(from, 501816); // You are too far away to do that.
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else if (this.Swinging)
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this.SendLocalizedMessageTo(from, 501815); // You have to wait until it stops swinging.
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else if (from.Skills[weapon.Skill].Base >= this.m_MaxSkill)
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this.SendLocalizedMessageTo(from, 501828); // Your skill cannot improve any further by simply practicing with a dummy.
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else if (from.Mounted)
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this.SendLocalizedMessageTo(from, 501829); // You can't practice on this while on a mount.
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else
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this.Use(from, weapon);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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writer.Write(this.m_MinSkill);
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writer.Write(this.m_MaxSkill);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch ( version )
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{
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case 0:
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{
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this.m_MinSkill = reader.ReadDouble();
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this.m_MaxSkill = reader.ReadDouble();
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if (this.m_MinSkill == 0.0 && this.m_MaxSkill == 30.0)
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{
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this.m_MinSkill = -25.0;
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this.m_MaxSkill = +25.0;
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}
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break;
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}
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}
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this.UpdateItemID();
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}
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private class InternalTimer : Timer
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{
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private readonly TrainingDummy m_Dummy;
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private bool m_Delay = true;
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public InternalTimer(TrainingDummy dummy)
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: base(TimeSpan.FromSeconds(0.25), TimeSpan.FromSeconds(2.75))
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{
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this.m_Dummy = dummy;
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this.Priority = TimerPriority.FiftyMS;
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}
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protected override void OnTick()
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{
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if (this.m_Delay)
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this.m_Dummy.OnHit();
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else
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this.m_Dummy.EndSwing();
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this.m_Delay = !this.m_Delay;
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}
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}
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}
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public class TrainingDummyEastAddon : BaseAddon
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{
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[Constructable]
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public TrainingDummyEastAddon()
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{
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this.AddComponent(new TrainingDummy(0x1074), 0, 0, 0);
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}
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public TrainingDummyEastAddon(Serial serial)
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: base(serial)
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{
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}
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public override BaseAddonDeed Deed
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{
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get
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{
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return new TrainingDummyEastDeed();
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class TrainingDummyEastDeed : BaseAddonDeed
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{
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[Constructable]
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public TrainingDummyEastDeed()
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{
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}
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public TrainingDummyEastDeed(Serial serial)
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: base(serial)
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{
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}
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public override BaseAddon Addon
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{
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get
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{
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return new TrainingDummyEastAddon();
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}
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}
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public override int LabelNumber
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{
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get
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{
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return 1044335;
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}
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}// training dummy (east)
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class TrainingDummySouthAddon : BaseAddon
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{
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[Constructable]
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public TrainingDummySouthAddon()
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{
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this.AddComponent(new TrainingDummy(0x1070), 0, 0, 0);
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}
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public TrainingDummySouthAddon(Serial serial)
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: base(serial)
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{
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}
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public override BaseAddonDeed Deed
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{
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get
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{
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return new TrainingDummySouthDeed();
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class TrainingDummySouthDeed : BaseAddonDeed
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{
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[Constructable]
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public TrainingDummySouthDeed()
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{
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}
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public TrainingDummySouthDeed(Serial serial)
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: base(serial)
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{
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}
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public override BaseAddon Addon
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{
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get
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{
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return new TrainingDummySouthAddon();
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}
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}
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public override int LabelNumber
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{
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get
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{
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return 1044336;
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}
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}// training dummy (south)
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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