Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
157
Scripts/Items/Addons/TheKingsCollection/TallLamp.cs
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157
Scripts/Items/Addons/TheKingsCollection/TallLamp.cs
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using Server.Multis;
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using Server.Targeting;
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using System;
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namespace Server.Items
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{
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public class TallLamp : BaseLight, IFlipable, IAddon
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{
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public override int LabelNumber { get { return 1098410; } } // tall lamp
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public override int LitItemID { get { return ItemID == 0x4C52 ? 0x4C53 : 0x4C55; } }
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public override int UnlitItemID { get { return ItemID == 0x4C53 ? 0x4C52 : 0x4C54; } }
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public int NorthID { get { return Burning ? 0x4C53 : 0x4C52; } }
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public int WestID { get { return Burning ? 0x4C55 : 0x4C54; } }
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[Constructable]
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public TallLamp()
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: base(0x4C52)
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{
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Movable = false;
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Duration = TimeSpan.Zero;
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Burning = false;
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Light = LightType.Circle300;
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Weight = 0.0;
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}
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public Item Deed { get { return new TallLampDeed(); } }
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public bool CouldFit(IPoint3D p, Map map)
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{
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return map.CanFit((Point3D)p, 20);
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}
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void IChopable.OnChop(Mobile from)
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{
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var house = BaseHouse.FindHouseAt(this);
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if (house != null && (house.IsOwner(from) || (house.Addons.ContainsKey(this) && house.Addons[this] == from)))
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{
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Effects.PlaySound(GetWorldLocation(), Map, 0x3B3);
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from.SendLocalizedMessage(500461); // You destroy the item.
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Delete();
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house.Addons.Remove(this);
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from.AddToBackpack(Deed);
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}
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else
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{
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from.SendLocalizedMessage(1113134); // You can only redeed items in your own house!
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}
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}
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public void OnFlip(Mobile from)
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{
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if (ItemID == NorthID)
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ItemID = WestID;
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else if (ItemID == WestID)
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ItemID = NorthID;
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}
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public TallLamp(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class TallLampDeed : Item
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{
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public override int LabelNumber { get { return 1098410; } } // tall lamp
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[Constructable]
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public TallLampDeed()
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: base(0x14F0)
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{
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LootType = LootType.Blessed;
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}
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public TallLampDeed(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override void OnDoubleClick(Mobile from)
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{
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BaseHouse house = BaseHouse.FindHouseAt(from);
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if (house != null && house.IsCoOwner(from))
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{
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from.BeginTarget(-1, true, TargetFlags.None, new TargetStateCallback(Placement_OnTarget), null);
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}
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else
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{
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from.SendLocalizedMessage(502092); // You must be in your house to do this.
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}
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}
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public void Placement_OnTarget(Mobile from, object targeted, object state)
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{
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IPoint3D p = targeted as IPoint3D;
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Map map = from.Map;
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if (p == null || map == null || Deleted)
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return;
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if (IsChildOf(from.Backpack))
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{
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Point3D loc = new Point3D(p);
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BaseHouse house = BaseHouse.FindHouseAt(loc, from.Map, 16);
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if (house != null && house.IsCoOwner(from))
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{
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Item addon = new TallLamp();
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addon.MoveToWorld(loc, from.Map);
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house.Addons[addon] = from;
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Delete();
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}
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else
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{
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from.SendLocalizedMessage(1042036); // That location is not in your house.
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}
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}
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else
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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}
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}
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}
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