Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
80
Scripts/Items/Addons/Shadow Furniture Set/FireDemonStatue.cs
Normal file
80
Scripts/Items/Addons/Shadow Furniture Set/FireDemonStatue.cs
Normal file
@@ -0,0 +1,80 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAddon(Direction.South, Direction.East)]
|
||||
public class FireDemonStatueAddon : BaseAddon
|
||||
{
|
||||
[Constructable]
|
||||
public FireDemonStatueAddon()
|
||||
{
|
||||
AddComponent(new LocalizedAddonComponent(0x364B, 1076674), 0, 0, 0);
|
||||
}
|
||||
|
||||
public FireDemonStatueAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddonDeed Deed { get { return new FireDemonStatueDeed(); } }
|
||||
|
||||
public virtual void Flip(Mobile from, Direction direction)
|
||||
{
|
||||
switch (direction)
|
||||
{
|
||||
case Direction.East:
|
||||
AddComponent(new LocalizedAddonComponent(0x369B, 1076674), 0, 0, 0);
|
||||
break;
|
||||
case Direction.South:
|
||||
AddComponent(new LocalizedAddonComponent(0x364B, 1076674), 0, 0, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class FireDemonStatueDeed : BaseAddonDeed
|
||||
{
|
||||
public override int LabelNumber { get { return 1076674; } } // Fire Demon Statue
|
||||
|
||||
public override bool ExcludeDeedHue { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
public FireDemonStatueDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 1908;
|
||||
}
|
||||
|
||||
public FireDemonStatueDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddon Addon { get { return new FireDemonStatueAddon(); } }
|
||||
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
68
Scripts/Items/Addons/Shadow Furniture Set/GlobeOfSosaria.cs
Normal file
68
Scripts/Items/Addons/Shadow Furniture Set/GlobeOfSosaria.cs
Normal file
@@ -0,0 +1,68 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class GlobeOfSosariaAddon : BaseAddon
|
||||
{
|
||||
[Constructable]
|
||||
public GlobeOfSosariaAddon()
|
||||
{
|
||||
AddComponent(new LocalizedAddonComponent(0x3657, 1076681), 1, 1, 0);
|
||||
AddComponent(new LocalizedAddonComponent(0x3658, 1076681), 0, 1, 0);
|
||||
AddComponent(new LocalizedAddonComponent(0x3659, 1076681), 1, 0, 0);
|
||||
AddComponent(new LocalizedAddonComponent(0x3661, 1076681), 1, 1, 0);
|
||||
}
|
||||
|
||||
public GlobeOfSosariaAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddonDeed Deed { get { return new GlobeOfSosariaDeed(); } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class GlobeOfSosariaDeed : BaseAddonDeed
|
||||
{
|
||||
public override int LabelNumber { get { return 1076681; } } // Globe of Sosaria
|
||||
|
||||
public override bool ExcludeDeedHue { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
public GlobeOfSosariaDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 1908;
|
||||
}
|
||||
|
||||
public GlobeOfSosariaDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddon Addon { get { return new GlobeOfSosariaAddon(); } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
66
Scripts/Items/Addons/Shadow Furniture Set/ObsidianPillar.cs
Normal file
66
Scripts/Items/Addons/Shadow Furniture Set/ObsidianPillar.cs
Normal file
@@ -0,0 +1,66 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ObsidianPillarAddon : BaseAddon
|
||||
{
|
||||
[Constructable]
|
||||
public ObsidianPillarAddon()
|
||||
{
|
||||
AddComponent(new LocalizedAddonComponent(0x364F, 1076678), 0, 0, 0);
|
||||
}
|
||||
|
||||
public ObsidianPillarAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddonDeed Deed { get { return new ObsidianPillarDeed(); } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class ObsidianPillarDeed : BaseAddonDeed
|
||||
{
|
||||
public override int LabelNumber { get { return 1076678; } } // Obsidian Pillar
|
||||
|
||||
public override bool ExcludeDeedHue { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
public ObsidianPillarDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 1908;
|
||||
}
|
||||
|
||||
public ObsidianPillarDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddon Addon { get { return new ObsidianPillarAddon(); } }
|
||||
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
66
Scripts/Items/Addons/Shadow Furniture Set/ObsidianRock.cs
Normal file
66
Scripts/Items/Addons/Shadow Furniture Set/ObsidianRock.cs
Normal file
@@ -0,0 +1,66 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ObsidianRockAddon : BaseAddon
|
||||
{
|
||||
[Constructable]
|
||||
public ObsidianRockAddon()
|
||||
{
|
||||
AddComponent(new LocalizedAddonComponent(0x364E, 1076677), 0, 0, 0);
|
||||
}
|
||||
|
||||
public ObsidianRockAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddonDeed Deed { get { return new ObsidianRockDeed(); } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class ObsidianRockDeed : BaseAddonDeed
|
||||
{
|
||||
public override int LabelNumber { get { return 1076677; } } // Obsidian Rock
|
||||
|
||||
public override bool ExcludeDeedHue { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
public ObsidianRockDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 1908;
|
||||
}
|
||||
|
||||
public ObsidianRockDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddon Addon { get { return new ObsidianRockAddon(); } }
|
||||
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
106
Scripts/Items/Addons/Shadow Furniture Set/ShadowAltar.cs
Normal file
106
Scripts/Items/Addons/Shadow Furniture Set/ShadowAltar.cs
Normal file
@@ -0,0 +1,106 @@
|
||||
using System;
|
||||
using Server.Gumps;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ShadowAltarAddon : BaseAddon
|
||||
{
|
||||
[Constructable]
|
||||
public ShadowAltarAddon(DirectionType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case DirectionType.South:
|
||||
AddComponent(new LocalizedAddonComponent(0x365A, 1076682), 1, 0, 0);
|
||||
AddComponent(new LocalizedAddonComponent(0x365B, 1076682), 0, 0, 0);
|
||||
break;
|
||||
case DirectionType.East:
|
||||
AddComponent(new LocalizedAddonComponent(0x369E, 1076682), 0, 1, 0);
|
||||
AddComponent(new LocalizedAddonComponent(0x369D, 1076682), 0, 0, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public ShadowAltarAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddonDeed Deed { get { return new ShadowAltarDeed(); } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class ShadowAltarDeed : BaseAddonDeed, IRewardOption
|
||||
{
|
||||
public override int LabelNumber { get { return 1076682; } } // Shadow Altar
|
||||
|
||||
public override bool ExcludeDeedHue { get { return true; } }
|
||||
|
||||
public override BaseAddon Addon { get { return new ShadowAltarAddon(_Direction); } }
|
||||
|
||||
private DirectionType _Direction;
|
||||
|
||||
[Constructable]
|
||||
public ShadowAltarDeed()
|
||||
: base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 1908;
|
||||
}
|
||||
|
||||
public ShadowAltarDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public void GetOptions(RewardOptionList list)
|
||||
{
|
||||
list.Add((int)DirectionType.South, 1075386); // South
|
||||
list.Add((int)DirectionType.East, 1075387); // East
|
||||
}
|
||||
|
||||
public void OnOptionSelected(Mobile from, int choice)
|
||||
{
|
||||
_Direction = (DirectionType)choice;
|
||||
|
||||
if (!Deleted)
|
||||
base.OnDoubleClick(from);
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(RewardOptionGump));
|
||||
from.SendGump(new RewardOptionGump(this, 1076783)); // Please select your shadow altar position
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
106
Scripts/Items/Addons/Shadow Furniture Set/ShadowBanner.cs
Normal file
106
Scripts/Items/Addons/Shadow Furniture Set/ShadowBanner.cs
Normal file
@@ -0,0 +1,106 @@
|
||||
using System;
|
||||
using Server.Gumps;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ShadowBannerAddon : BaseAddon
|
||||
{
|
||||
[Constructable]
|
||||
public ShadowBannerAddon(DirectionType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case DirectionType.South:
|
||||
AddComponent(new LocalizedAddonComponent(0x365C, 1076683), 1, 0, 0);
|
||||
AddComponent(new LocalizedAddonComponent(0x365D, 1076683), 0, 0, 0);
|
||||
break;
|
||||
case DirectionType.East:
|
||||
AddComponent(new LocalizedAddonComponent(0x365E, 1076683), 0, 0, 0);
|
||||
AddComponent(new LocalizedAddonComponent(0x365F, 1076683), 0, 1, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public ShadowBannerAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddonDeed Deed { get { return new ShadowBannerDeed(); } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class ShadowBannerDeed : BaseAddonDeed, IRewardOption
|
||||
{
|
||||
public override int LabelNumber { get { return 1076683; } } // Shadow Banner
|
||||
|
||||
public override bool ExcludeDeedHue { get { return true; } }
|
||||
|
||||
public override BaseAddon Addon { get { return new ShadowBannerAddon(_Direction); } }
|
||||
|
||||
private DirectionType _Direction;
|
||||
|
||||
[Constructable]
|
||||
public ShadowBannerDeed()
|
||||
: base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 1908;
|
||||
}
|
||||
|
||||
public ShadowBannerDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public void GetOptions(RewardOptionList list)
|
||||
{
|
||||
list.Add((int)DirectionType.South, 1075386); // South
|
||||
list.Add((int)DirectionType.East, 1075387); // East
|
||||
}
|
||||
|
||||
public void OnOptionSelected(Mobile from, int choice)
|
||||
{
|
||||
_Direction = (DirectionType)choice;
|
||||
|
||||
if (!Deleted)
|
||||
base.OnDoubleClick(from);
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(RewardOptionGump));
|
||||
from.SendGump(new RewardOptionGump(this, 1076728)); // Please select your shadow banner position:
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
88
Scripts/Items/Addons/Shadow Furniture Set/ShadowFirePit.cs
Normal file
88
Scripts/Items/Addons/Shadow Furniture Set/ShadowFirePit.cs
Normal file
@@ -0,0 +1,88 @@
|
||||
using Server.Network;
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ShadowFirePitAddon : BaseAddon
|
||||
{
|
||||
[Constructable]
|
||||
public ShadowFirePitAddon()
|
||||
{
|
||||
AddComponent(new LocalizedAddonComponent(0x3653, 1076680), 1, 0, 0);
|
||||
AddComponent(new LocalizedAddonComponent(0x3652, 1076680), 0, 1, 0);
|
||||
AddComponent(new LocalizedAddonComponent(0x3651, 1076680), 1, 1, 0);
|
||||
}
|
||||
|
||||
public ShadowFirePitAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnComponentUsed(AddonComponent c, Mobile from)
|
||||
{
|
||||
if (from.InRange(c.Location, 3))
|
||||
{
|
||||
if (c.ItemID >= 0x3651 && c.ItemID <= 0x3653)
|
||||
{
|
||||
Components.ForEach(x => x.ItemID += 3);
|
||||
}
|
||||
else
|
||||
{
|
||||
Components.ForEach(x => x.ItemID -= 3);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
||||
}
|
||||
}
|
||||
|
||||
public override BaseAddonDeed Deed { get { return new ShadowFirePitDeed(); } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class ShadowFirePitDeed : BaseAddonDeed
|
||||
{
|
||||
public override int LabelNumber { get { return 1076680; } } // Shadow Fire Pit
|
||||
|
||||
public override bool ExcludeDeedHue { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
public ShadowFirePitDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 1908;
|
||||
}
|
||||
|
||||
public ShadowFirePitDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddon Addon { get { return new ShadowFirePitAddon(); } }
|
||||
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
66
Scripts/Items/Addons/Shadow Furniture Set/ShadowPillar.cs
Normal file
66
Scripts/Items/Addons/Shadow Furniture Set/ShadowPillar.cs
Normal file
@@ -0,0 +1,66 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ShadowPillarAddon : BaseAddon
|
||||
{
|
||||
[Constructable]
|
||||
public ShadowPillarAddon()
|
||||
{
|
||||
AddComponent(new LocalizedAddonComponent(0x3650, 1076679), 0, 0, 0);
|
||||
}
|
||||
|
||||
public ShadowPillarAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddonDeed Deed { get { return new ShadowPillarDeed(); } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class ShadowPillarDeed : BaseAddonDeed
|
||||
{
|
||||
public override int LabelNumber { get { return 1076679; } } // Shadow Pillar
|
||||
|
||||
public override bool ExcludeDeedHue { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
public ShadowPillarDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 1908;
|
||||
}
|
||||
|
||||
public ShadowPillarDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddon Addon { get { return new ShadowPillarAddon(); } }
|
||||
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
66
Scripts/Items/Addons/Shadow Furniture Set/SpikeColumn.cs
Normal file
66
Scripts/Items/Addons/Shadow Furniture Set/SpikeColumn.cs
Normal file
@@ -0,0 +1,66 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SpikeColumnAddon : BaseAddon
|
||||
{
|
||||
[Constructable]
|
||||
public SpikeColumnAddon()
|
||||
{
|
||||
AddComponent(new LocalizedAddonComponent(0x364C, 1076675), 0, 0, 0);
|
||||
}
|
||||
|
||||
public SpikeColumnAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddonDeed Deed { get { return new SpikeColumnDeed(); } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SpikeColumnDeed : BaseAddonDeed
|
||||
{
|
||||
public override int LabelNumber { get { return 1076675; } } // Spike Column
|
||||
|
||||
public override bool ExcludeDeedHue { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
public SpikeColumnDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 1908;
|
||||
}
|
||||
|
||||
public SpikeColumnDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddon Addon { get { return new SpikeColumnAddon(); } }
|
||||
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
80
Scripts/Items/Addons/Shadow Furniture Set/SpikePost.cs
Normal file
80
Scripts/Items/Addons/Shadow Furniture Set/SpikePost.cs
Normal file
@@ -0,0 +1,80 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAddon(Direction.South, Direction.East)]
|
||||
public class SpikePostAddon : BaseAddon
|
||||
{
|
||||
[Constructable]
|
||||
public SpikePostAddon()
|
||||
{
|
||||
AddComponent(new LocalizedAddonComponent(0x364D, 1076676), 0, 0, 0);
|
||||
}
|
||||
|
||||
public SpikePostAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddonDeed Deed { get { return new SpikePostDeed(); } }
|
||||
|
||||
public virtual void Flip(Mobile from, Direction direction)
|
||||
{
|
||||
switch (direction)
|
||||
{
|
||||
case Direction.East:
|
||||
AddComponent(new LocalizedAddonComponent(0x369C, 1076676), 0, 0, 0);
|
||||
break;
|
||||
case Direction.South:
|
||||
AddComponent(new LocalizedAddonComponent(0x364D, 1076676), 0, 0, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SpikePostDeed : BaseAddonDeed
|
||||
{
|
||||
public override int LabelNumber { get { return 1076676; } } // Spike Post
|
||||
|
||||
public override bool ExcludeDeedHue { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
public SpikePostDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 1908;
|
||||
}
|
||||
|
||||
public SpikePostDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddon Addon { get { return new SpikePostAddon(); } }
|
||||
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user