Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,571 @@
using System;
using System.Collections.Generic;
using Server.ContextMenus;
using Server.Gumps;
using Server.Mobiles;
using Server.Multis;
using Server.Network;
using Server.Targeting;
namespace Server.Items
{
[FlipableAttribute(0x14E7, 0x14E8)]
public class HitchingPost : Item, ISecurable
{
public override int LabelNumber
{
get
{
return m_Replica ? 1071127 : 1025351;
}
}// hitching post (replica)
private int m_UsesRemaining;
private int m_Charges;
private SecureLevel m_Level;
private bool m_Replica;
[CommandProperty(AccessLevel.GameMaster)]
public SecureLevel Level
{
get
{
return m_Level;
}
set
{
m_Level = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int Charges
{
get
{
return m_Charges;
}
set
{
m_Charges = value;
if (!m_Replica && m_Charges != -1)
m_Charges = -1;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int UsesRemaining
{
get
{
return m_UsesRemaining;
}
set
{
m_UsesRemaining = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool Replica
{
get { return m_Replica; }
set
{
m_Replica = value;
InvalidateProperties();
}
}
[Constructable]
public HitchingPost()
: this(true)
{
}
[Constructable]
public HitchingPost(bool replica)
: base(0x14E7)
{
Weight = 10;
Replica = replica;
Charges = replica ? 2 : -1;
UsesRemaining = replica ? 15 : 30;
m_Level = SecureLevel.CoOwners;
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
SetSecureLevelEntry.AddTo(from, this, list);
}
public HitchingPost(Serial serial)
: base(serial)
{
}
public override bool ForceShowProperties
{
get
{
return ObjectPropertyList.Enabled;
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.AddNameProperties(list);
list.Add(1060584, m_UsesRemaining.ToString());
if (m_Replica)
{
list.Add(1071215, m_Charges.ToString());
}
}
private class StableEntry : ContextMenuEntry
{
private readonly HitchingPost m_Post;
private readonly Mobile m_From;
public StableEntry(HitchingPost post, Mobile from)
: base(6126, 12)
{
m_Post = post;
m_From = from;
}
}
private class ClaimListGump : Gump
{
private readonly HitchingPost m_Post;
private readonly Mobile m_From;
private readonly List<BaseCreature> m_List;
public ClaimListGump(HitchingPost post, Mobile from, List<BaseCreature> list)
: base(50, 50)
{
m_Post = post;
m_From = from;
m_List = list;
from.CloseGump(typeof(ClaimListGump));
AddPage(0);
AddBackground(0, 0, 325, 50 + (list.Count * 20), 9250);
AddAlphaRegion(5, 5, 315, 40 + (list.Count * 20));
AddHtml(15, 15, 275, 20, "<BASEFONT COLOR=#FFFFFF>Select a pet to retrieve from the stables:</BASEFONT>", false, false);
for (int i = 0; i < list.Count; ++i)
{
BaseCreature pet = list[i];
if (pet == null || pet.Deleted)
continue;
AddButton(15, 39 + (i * 20), 10006, 10006, i + 1, GumpButtonType.Reply, 0);
AddHtml(32, 35 + (i * 20), 275, 18, String.Format("<BASEFONT COLOR=#C0C0EE>{0}</BASEFONT>", pet.Name), false, false);
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
int index = info.ButtonID - 1;
if (index >= 0 && index < m_List.Count)
{
m_Post.UsesRemaining -= 1;
m_Post.EndClaimList(m_From, m_List[index]);
}
}
}
private class StableTarget : Target
{
private readonly HitchingPost m_Post;
public StableTarget(HitchingPost post)
: base(12, false, TargetFlags.None)
{
m_Post = post;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (targeted is BaseCreature)
m_Post.EndStable(from, (BaseCreature)targeted);
else if (targeted == from)
from.SendLocalizedMessage(502672); // HA HA HA! Sorry, I am not an inn.
else
from.SendLocalizedMessage(1048053); // You can't stable that!
}
}
public void BeginClaimList(Mobile from)
{
if (Deleted || !from.CheckAlive())
return;
if (UsesRemaining <= 0)
{
if (!m_Replica || Charges > 0)
{
from.SendLocalizedMessage(1071151); //Hitching rope is insufficient. You have to supply it.
}
else
{
from.SendLocalizedMessage(1071157); //This hitching post is damaged. You can't use it any longer.
}
}
else
{
List<BaseCreature> list = new List<BaseCreature>();
for (int i = 0; i < from.Stabled.Count; ++i)
{
BaseCreature pet = from.Stabled[i] as BaseCreature;
if (pet == null || pet.Deleted)
{
pet.IsStabled = false;
from.Stabled.RemoveAt(i);
--i;
continue;
}
list.Add(pet);
}
if (list.Count > 0)
from.SendGump(new ClaimListGump(this, from, list));
else
from.SendLocalizedMessage(502671); // But I have no animals stabled with me at the moment!
}
}
public void EndClaimList(Mobile from, BaseCreature pet)
{
if (pet == null || pet.Deleted || from.Map != Map || !from.InRange(this, 14) || !from.Stabled.Contains(pet) || !from.CheckAlive())
return;
if ((from.Followers + pet.ControlSlots) <= from.FollowersMax)
{
pet.SetControlMaster(from);
if (pet.Summoned)
pet.SummonMaster = from;
pet.ControlTarget = from;
pet.ControlOrder = OrderType.Follow;
pet.MoveToWorld(from.Location, from.Map);
pet.IsStabled = false;
from.Stabled.Remove(pet);
from.SendLocalizedMessage(1042559); // Here you go... and good day to you!
}
else
{
from.SendLocalizedMessage(1049612, pet.Name); // ~1_NAME~ remained in the stables because you have too many followers.
}
}
public void BeginStable(Mobile from)
{
if (Deleted || !from.CheckAlive())
return;
if (UsesRemaining <= 0)
{
if (!m_Replica || Charges > 0)
{
from.SendLocalizedMessage(1071151); //Hitching rope is insufficient. You have to supply it.
}
else
{
from.SendLocalizedMessage(1071157); //This hitching post is damaged. You can't use it any longer.
}
}
else if (from.Stabled.Count >= AnimalTrainer.GetMaxStabled(from))
{
from.SendLocalizedMessage(1042565); // You have too many pets in the stables!
}
else
{
from.SendLocalizedMessage(1042558); /* I charge 30 gold per pet for a real week's stable time.
* I will withdraw it from thy bank account.
* Which animal wouldst thou like to stable here?
*/
from.Target = new StableTarget(this);
}
}
public void EndStable(Mobile from, BaseCreature pet)
{
if (Deleted || !from.CheckAlive())
return;
if (!pet.Controlled || pet.ControlMaster != from)
{
from.SendLocalizedMessage(1042562); // You do not own that pet!
}
else if (pet.IsDeadPet)
{
from.SendLocalizedMessage(1049668); // Living pets only, please.
}
else if (pet.Summoned)
{
from.SendLocalizedMessage(502673); // I can not stable summoned creatures.
}
#region Mondain's Legacy
else if (pet.Allured)
{
from.SendLocalizedMessage(1048053); // You can't stable that!
}
#endregion
else if (pet.Body.IsHuman)
{
from.SendLocalizedMessage(502672); // HA HA HA! Sorry, I am not an inn.
}
else if ((pet is PackLlama || pet is PackHorse || pet is Beetle) && (pet.Backpack != null && pet.Backpack.Items.Count > 0))
{
from.SendLocalizedMessage(1042563); // You need to unload your pet.
}
else if (pet.Combatant != null && pet.InRange(pet.Combatant, 12) && pet.Map == pet.Combatant.Map)
{
from.SendLocalizedMessage(1042564); // I'm sorry. Your pet seems to be busy.
}
else if (from.Stabled.Count >= AnimalTrainer.GetMaxStabled(from))
{
from.SendLocalizedMessage(1042565); // You have too many pets in the stables!
}
else
{
Container bank = from.FindBankNoCreate();
if ((bank != null && bank.ConsumeTotal(typeof(Gold), 30)) || Banker.Withdraw(from, 30, true))
{
pet.ControlTarget = null;
pet.ControlOrder = OrderType.Stay;
pet.Internalize();
pet.SetControlMaster(null);
pet.SummonMaster = null;
pet.IsStabled = true;
if (Core.SE)
pet.Loyalty = BaseCreature.MaxLoyalty; // Wonderfully happy
from.Stabled.Add(pet);
if (m_Replica)
{
UsesRemaining -= 1;
}
from.SendLocalizedMessage(502679); // Very well, thy pet is stabled. Thou mayst recover it by saying 'claim' to me. In one real world week, I shall sell it off if it is not claimed!
}
else
{
from.SendLocalizedMessage(502677); // But thou hast not the funds in thy bank account!
}
}
}
public void Claim(Mobile from)
{
if (UsesRemaining <= 0)
{
if (!Replica || Charges > 0)
{
from.SendLocalizedMessage(1071151); //Hitching rope is insufficient. You have to supply it.
}
else
{
from.SendLocalizedMessage(1071157); //This hitching post is damaged. You can't use it any longer.
}
}
else
{
if (Deleted || !from.CheckAlive())
return;
bool claimed = false;
int stabled = 0;
for (int i = 0; i < from.Stabled.Count; ++i)
{
BaseCreature pet = from.Stabled[i] as BaseCreature;
if (pet == null || pet.Deleted)
{
pet.IsStabled = false;
from.Stabled.RemoveAt(i);
--i;
continue;
}
++stabled;
if ((from.Followers + pet.ControlSlots) <= from.FollowersMax)
{
pet.SetControlMaster(from);
if (pet.Summoned)
pet.SummonMaster = from;
pet.ControlTarget = from;
pet.ControlOrder = OrderType.Follow;
pet.MoveToWorld(from.Location, from.Map);
pet.IsStabled = false;
if (Core.SE)
pet.Loyalty = BaseCreature.MaxLoyalty; // Wonderfully Happy
from.Stabled.RemoveAt(i);
--i;
claimed = true;
}
else
{
from.SendLocalizedMessage(1049612, pet.Name); // ~1_NAME~ remained in the stables because you have too many followers.
}
}
if (claimed)
{
from.SendLocalizedMessage(1042559); // Here you go... and good day to you!
UsesRemaining -= 1;
}
else if (stabled == 0)
from.SendLocalizedMessage(502671); // But I have no animals stabled with me at the moment!
}
}
public bool IsOwner(Mobile mob)
{
BaseHouse house = BaseHouse.FindHouseAt(this);
return (house != null && house.IsOwner(mob));
}
public bool CheckAccess(Mobile m)
{
if (!IsLockedDown || m.AccessLevel >= AccessLevel.GameMaster)
return true;
BaseHouse house = BaseHouse.FindHouseAt(this);
if (house != null && house.IsAosRules && (house.Public ? house.IsBanned(m) : !house.HasAccess(m)))
return false;
return (house != null && house.HasSecureAccess(m, m_Level));
}
public override bool HandlesOnSpeech
{
get
{
return true;
}
}
public override void OnSpeech(SpeechEventArgs e)
{
if (CheckAccess(e.Mobile) && IsLockedDown)
{
if (!e.Handled && e.HasKeyword(0x0008))
{
e.Handled = true;
BeginStable(e.Mobile);
}
else if (!e.Handled && e.HasKeyword(0x0009))
{
e.Handled = true;
if (!Insensitive.Equals(e.Speech, "claim"))
BeginClaimList(e.Mobile);
else
Claim(e.Mobile);
}
else
{
base.OnSpeech(e);
}
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)4); // version
writer.Write(m_Replica);
writer.Write((int)m_Level);
writer.Write((int)m_UsesRemaining);
writer.Write((int)m_Charges);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Weight == 1)
Weight = 10;
switch (version)
{
case 4:
{
m_Replica = reader.ReadBool();
goto case 3;
}
case 3:
{
m_Level = (SecureLevel)reader.ReadInt();
goto case 2;
}
case 2:
{
m_UsesRemaining = reader.ReadInt();
goto case 1;
}
case 1:
{
m_Charges = reader.ReadInt();
goto case 0;
}
case 0:
{
break;
}
}
if (version < 4)
m_Replica = true;
}
}
}