Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,435 @@
using System;
using Server.Engines.VeteranRewards;
using Server.Gumps;
using Server.Multis;
using Server.Network;
using Server.Targeting;
namespace Server.Items
{
public class DecorativeShield : Item, IAddon, IRewardItem
{
private bool m_IsRewardItem;
[Constructable]
public DecorativeShield()
: this(0x156C)
{
}
[Constructable]
public DecorativeShield(int itemID)
: base(itemID)
{
this.Movable = false;
}
public DecorativeShield(Serial serial)
: base(serial)
{
}
public override bool ForceShowProperties
{
get
{
return ObjectPropertyList.Enabled;
}
}
public Item Deed
{
get
{
DecorativeShieldDeed deed = new DecorativeShieldDeed();
deed.IsRewardItem = this.m_IsRewardItem;
return deed;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem
{
get
{
return this.m_IsRewardItem;
}
set
{
this.m_IsRewardItem = value;
this.InvalidateProperties();
}
}
public bool FacingSouth
{
get
{
if (this.ItemID < 0x1582)
return (this.ItemID & 0x1) == 0;
return this.ItemID <= 0x1585;
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (Core.ML && this.m_IsRewardItem)
list.Add(1076220); // 4th Year Veteran Reward
}
void IChopable.OnChop(Mobile user)
{
OnDoubleClick(user);
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(this.Location, 2))
{
BaseHouse house = BaseHouse.FindHouseAt(this);
if (house != null && house.IsOwner(from))
{
from.CloseGump(typeof(RewardDemolitionGump));
from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration?
}
else
from.SendLocalizedMessage(1049784); // You can only re-deed this decoration if you are the house owner or originally placed the decoration.
}
else
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.Write((bool)this.m_IsRewardItem);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
this.m_IsRewardItem = reader.ReadBool();
}
public bool CouldFit(IPoint3D p, Map map)
{
if (map == null || !map.CanFit(p.X, p.Y, p.Z, this.ItemData.Height))
return false;
if (this.FacingSouth)
return BaseAddon.IsWall(p.X, p.Y - 1, p.Z, map); // north wall
else
return BaseAddon.IsWall(p.X - 1, p.Y, p.Z, map); // west wall
}
}
public class DecorativeShieldDeed : Item, IRewardItem
{
private bool m_IsRewardItem;
[Constructable]
public DecorativeShieldDeed()
: base(0x14F0)
{
this.LootType = LootType.Blessed;
this.Weight = 1.0;
}
public DecorativeShieldDeed(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1049771;
}
}// deed for a decorative shield wall hanging
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem
{
get
{
return this.m_IsRewardItem;
}
set
{
this.m_IsRewardItem = value;
this.InvalidateProperties();
}
}
public static int GetWestItemID(int east)
{
switch ( east )
{
case 0x1582:
return 0x1635;
case 0x1583:
return 0x1634;
case 0x1584:
return 0x1637;
case 0x1585:
return 0x1636;
default:
return east + 1;
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (this.m_IsRewardItem)
list.Add(1076220); // 4th Year Veteran Reward
}
public override void OnDoubleClick(Mobile from)
{
if (this.m_IsRewardItem && !RewardSystem.CheckIsUsableBy(from, this, null))
return;
if (this.IsChildOf(from.Backpack))
{
from.CloseGump(typeof(InternalGump));
from.SendGump(new InternalGump(this));
}
else
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.Write((bool)this.m_IsRewardItem);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
this.m_IsRewardItem = reader.ReadBool();
}
private class InternalGump : Gump
{
public const int Start = 0x156C;
public const int End = 0x1585;
private readonly DecorativeShieldDeed m_Shield;
private readonly int m_Page;
public InternalGump(DecorativeShieldDeed shield)
: this(shield, 1)
{
}
public InternalGump(DecorativeShieldDeed shield, int page)
: base(150, 50)
{
this.m_Shield = shield;
this.m_Page = page;
this.Closable = true;
this.Disposable = true;
this.Dragable = true;
this.Resizable = false;
this.AddPage(0);
this.AddBackground(25, 0, 500, 230, 0xA28);
int itemID = Start;
for (int i = 1; i <= 2; i++)
{
this.AddPage(i);
for (int j = 0; j < 9 - i; j++)
{
this.AddItem(40 + j * 60, 70, itemID);
this.AddButton(60 + j * 60, 50, 0x845, 0x846, itemID, GumpButtonType.Reply, 0);
if (itemID < 0x1582)
itemID += 2;
else
itemID += 1;
}
switch ( i )
{
case 1:
this.AddButton(455, 198, 0x8B0, 0x8B0, 0, GumpButtonType.Page, 2);
break;
case 2:
this.AddButton(70, 198, 0x8AF, 0x8AF, 0, GumpButtonType.Page, 1);
break;
}
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (this.m_Shield == null || this.m_Shield.Deleted)
return;
Mobile m = sender.Mobile;
if (info.ButtonID >= Start && info.ButtonID <= End)
{
if ((info.ButtonID & 0x1) == 0 && info.ButtonID < 0x1582 || info.ButtonID >= 0x1582 && info.ButtonID <= 0x1585)
{
m.SendLocalizedMessage(1049780); // Where would you like to place this decoration?
m.Target = new InternalTarget(this.m_Shield, info.ButtonID);
}
}
}
}
private class InternalTarget : Target
{
private readonly DecorativeShieldDeed m_Shield;
private readonly int m_ItemID;
public InternalTarget(DecorativeShieldDeed shield, int itemID)
: base(-1, true, TargetFlags.None)
{
this.m_Shield = shield;
this.m_ItemID = itemID;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (this.m_Shield == null || this.m_Shield.Deleted)
return;
if (this.m_Shield.IsChildOf(from.Backpack))
{
BaseHouse house = BaseHouse.FindHouseAt(from);
if (house != null && house.IsOwner(from))
{
IPoint3D p = targeted as IPoint3D;
Map map = from.Map;
if (p == null || map == null)
return;
Point3D p3d = new Point3D(p);
ItemData id = TileData.ItemTable[this.m_ItemID & TileData.MaxItemValue];
if (map.CanFit(p3d, id.Height))
{
house = BaseHouse.FindHouseAt(p3d, map, id.Height);
if (house != null && house.IsOwner(from))
{
bool north = BaseAddon.IsWall(p3d.X, p3d.Y - 1, p3d.Z, map);
bool west = BaseAddon.IsWall(p3d.X - 1, p3d.Y, p3d.Z, map);
if (north && west)
{
from.CloseGump(typeof(FacingGump));
from.SendGump(new FacingGump(this.m_Shield, this.m_ItemID, p3d, house));
}
else if (north || west)
{
DecorativeShield shield = null;
if (north)
shield = new DecorativeShield(this.m_ItemID);
else if (west)
shield = new DecorativeShield(GetWestItemID(this.m_ItemID));
house.Addons[shield] = from;
shield.IsRewardItem = this.m_Shield.IsRewardItem;
shield.MoveToWorld(p3d, map);
this.m_Shield.Delete();
}
else
from.SendLocalizedMessage(1049781); // This decoration must be placed next to a wall.
}
else
from.SendLocalizedMessage(1042036); // That location is not in your house.
}
else
from.SendLocalizedMessage(500269); // You cannot build that there.
}
else
from.SendLocalizedMessage(502092); // You must be in your house to do this.
}
else
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
}
private class FacingGump : Gump
{
private readonly DecorativeShieldDeed m_Shield;
private readonly int m_ItemID;
private readonly Point3D m_Location;
private readonly BaseHouse m_House;
public FacingGump(DecorativeShieldDeed shield, int itemID, Point3D location, BaseHouse house)
: base(150, 50)
{
this.m_Shield = shield;
this.m_ItemID = itemID;
this.m_Location = location;
this.m_House = house;
this.Closable = true;
this.Disposable = true;
this.Dragable = true;
this.Resizable = false;
this.AddPage(0);
this.AddBackground(0, 0, 300, 150, 0xA28);
this.AddItem(90, 30, GetWestItemID(itemID));
this.AddItem(180, 30, itemID);
this.AddButton(50, 35, 0x867, 0x869, (int)Buttons.East, GumpButtonType.Reply, 0);
this.AddButton(145, 35, 0x867, 0x869, (int)Buttons.South, GumpButtonType.Reply, 0);
}
private enum Buttons
{
Cancel,
South,
East
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (this.m_Shield == null || this.m_Shield.Deleted || this.m_House == null)
return;
DecorativeShield shield = null;
if (info.ButtonID == (int)Buttons.East)
shield = new DecorativeShield(GetWestItemID(this.m_ItemID));
if (info.ButtonID == (int)Buttons.South)
shield = new DecorativeShield(this.m_ItemID);
if (shield != null)
{
this.m_House.Addons[shield] = sender.Mobile;
shield.IsRewardItem = this.m_Shield.IsRewardItem;
shield.MoveToWorld(this.m_Location, sender.Mobile.Map);
this.m_Shield.Delete();
}
}
}
}
}
}