Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
146
Scripts/Items/Addons/BoneCouch.cs
Normal file
146
Scripts/Items/Addons/BoneCouch.cs
Normal file
@@ -0,0 +1,146 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class BoneCouchComponent : AddonComponent
|
||||
{
|
||||
public BoneCouchComponent(int itemID)
|
||||
: base(itemID)
|
||||
{
|
||||
}
|
||||
|
||||
public BoneCouchComponent(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1074477;
|
||||
}
|
||||
}// Bone couch
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
bool allow = base.OnMoveOver(m);
|
||||
|
||||
if (allow && m.Alive && m.Player && (m.IsPlayer() || !m.Hidden))
|
||||
Effects.PlaySound(this.Location, this.Map, Utility.RandomMinMax(0x547, 0x54A));
|
||||
|
||||
return allow;
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlipableAddon(Direction.South, Direction.East)]
|
||||
public class BoneCouchAddon : BaseAddon
|
||||
{
|
||||
[Constructable]
|
||||
public BoneCouchAddon()
|
||||
: base()
|
||||
{
|
||||
this.Direction = Direction.South;
|
||||
|
||||
this.AddComponent(new BoneCouchComponent(0x2A5A), 0, 0, 0);
|
||||
this.AddComponent(new BoneCouchComponent(0x2A5B), -1, 0, 0);
|
||||
}
|
||||
|
||||
public BoneCouchAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddonDeed Deed
|
||||
{
|
||||
get
|
||||
{
|
||||
return new BoneCouchDeed();
|
||||
}
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
|
||||
public virtual void Flip(Mobile from, Direction direction)
|
||||
{
|
||||
switch ( direction )
|
||||
{
|
||||
case Direction.East:
|
||||
this.AddComponent(new BoneCouchComponent(0x2A80), 0, 0, 0);
|
||||
this.AddComponent(new BoneCouchComponent(0x2A7F), 0, 1, 0);
|
||||
break;
|
||||
case Direction.South:
|
||||
this.AddComponent(new BoneCouchComponent(0x2A5A), 0, 0, 0);
|
||||
this.AddComponent(new BoneCouchComponent(0x2A5B), -1, 0, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class BoneCouchDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructable]
|
||||
public BoneCouchDeed()
|
||||
: base()
|
||||
{
|
||||
this.LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public BoneCouchDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override BaseAddon Addon
|
||||
{
|
||||
get
|
||||
{
|
||||
return new BoneCouchAddon();
|
||||
}
|
||||
}
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
return 1074477;
|
||||
}
|
||||
}// Bone couch
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user