Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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345
Scripts/Items/Addons/BaseAddon.cs
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345
Scripts/Items/Addons/BaseAddon.cs
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#region References
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using System.Collections.Generic;
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using Server.Multis;
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#endregion
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namespace Server.Items
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{
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public enum AddonFitResult
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{
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Valid,
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Blocked,
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NotInHouse,
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DoorTooClose,
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NoWall,
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DoorsNotClosed
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}
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public interface IAddon : IEntity, IChopable
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{
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Item Deed { get; }
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bool CouldFit(IPoint3D p, Map map);
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}
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public abstract class BaseAddon : Item, IChopable, IAddon
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{
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#region Mondain's Legacy
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private CraftResource m_Resource;
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[CommandProperty(AccessLevel.Decorator)]
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public CraftResource Resource
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{
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get { return m_Resource; }
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set
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{
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if (m_Resource != value)
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{
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m_Resource = value;
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Hue = CraftResources.GetHue(m_Resource);
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InvalidateProperties();
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}
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}
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}
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#endregion
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private List<AddonComponent> m_Components;
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public void AddComponent(AddonComponent c, int x, int y, int z)
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{
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if (Deleted)
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return;
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m_Components.Add(c);
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c.Addon = this;
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c.Offset = new Point3D(x, y, z);
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c.MoveToWorld(new Point3D(X + x, Y + y, Z + z), Map);
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}
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public BaseAddon()
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: base(1)
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{
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Movable = false;
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Visible = false;
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m_Components = new List<AddonComponent>();
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}
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public void ApplyLight(LightType light)
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{
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Light = light;
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foreach (var c in Components)
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{
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c.Light = light;
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}
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}
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public virtual bool RetainDeedHue { get { return Hue != 0 && CraftResources.GetHue(Resource) != Hue; } }
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public virtual void OnChop(Mobile from)
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{
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var house = BaseHouse.FindHouseAt(this);
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#region High Seas
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var boat = BaseBoat.FindBoatAt(from, from.Map);
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if (boat != null && boat is BaseGalleon)
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{
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((BaseGalleon)boat).OnChop(this, from);
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return;
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}
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#endregion
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if (house != null && (house.IsOwner(from) || (house.Addons.ContainsKey(this) && house.Addons[this] == from)))
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{
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Effects.PlaySound(GetWorldLocation(), Map, 0x3B3);
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from.SendLocalizedMessage(500461); // You destroy the item.
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var hue = 0;
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if (RetainDeedHue)
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{
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for (var i = 0; hue == 0 && i < m_Components.Count; ++i)
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{
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var c = m_Components[i];
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if (c.Hue != 0)
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hue = c.Hue;
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}
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}
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Delete();
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house.Addons.Remove(this);
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var deed = GetDeed();
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if (deed != null)
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{
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if (RetainDeedHue)
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deed.Hue = hue;
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else
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deed.Hue = 0;
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deed.IsReDeed = true;
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from.AddToBackpack(deed);
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}
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}
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else
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{
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from.SendLocalizedMessage(1113134); // You can only redeed items in your own house!
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}
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}
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public virtual BaseAddonDeed Deed { get { return null; } }
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public virtual BaseAddonDeed GetDeed()
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{
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var deed = Deed;
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if (deed != null)
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{
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deed.Resource = Resource;
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}
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return deed;
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}
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Item IAddon.Deed { get { return GetDeed(); } }
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public List<AddonComponent> Components { get { return m_Components; } }
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public BaseAddon(Serial serial)
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: base(serial)
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{ }
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public bool CouldFit(IPoint3D p, Map map)
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{
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BaseHouse h = null;
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return (CouldFit(p, map, null, ref h) == AddonFitResult.Valid);
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}
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public virtual AddonFitResult CouldFit(IPoint3D p, Map map, Mobile from, ref BaseHouse house)
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{
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if (Deleted)
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return AddonFitResult.Blocked;
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foreach (var c in m_Components)
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{
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var p3D = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z);
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if (!map.CanFit(p3D.X, p3D.Y, p3D.Z, c.ItemData.Height, false, true, (c.Z == 0)))
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return AddonFitResult.Blocked;
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if (!CheckHouse(from, p3D, map, c.ItemData.Height, ref house))
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return AddonFitResult.NotInHouse;
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if (c.NeedsWall)
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{
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var wall = c.WallPosition;
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if (!IsWall(p3D.X + wall.X, p3D.Y + wall.Y, p3D.Z + wall.Z, map))
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return AddonFitResult.NoWall;
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}
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}
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if (house != null)
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{
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var doors = house.Doors;
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for (var i = 0; i < doors.Count; ++i)
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{
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var door = doors[i] as BaseDoor;
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var doorLoc = door.GetWorldLocation();
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var doorHeight = door.ItemData.CalcHeight;
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foreach (var c in m_Components)
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{
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var addonLoc = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z);
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var addonHeight = c.ItemData.CalcHeight;
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if (Utility.InRange(doorLoc, addonLoc, 1) && (addonLoc.Z == doorLoc.Z ||
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((addonLoc.Z + addonHeight) > doorLoc.Z && (doorLoc.Z + doorHeight) > addonLoc.Z)))
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return AddonFitResult.DoorTooClose;
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}
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}
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}
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return AddonFitResult.Valid;
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}
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public static bool CheckHouse(Mobile from, Point3D p, Map map, int height, ref BaseHouse house)
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{
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house = BaseHouse.FindHouseAt(p, map, height);
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if (house == null || (from != null && !house.IsCoOwner(from)))
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return false;
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return true;
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}
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public static bool IsWall(int x, int y, int z, Map map)
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{
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if (map == null)
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return false;
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var tiles = map.Tiles.GetStaticTiles(x, y, true);
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for (var i = 0; i < tiles.Length; ++i)
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{
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var t = tiles[i];
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var id = TileData.ItemTable[t.ID & TileData.MaxItemValue];
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if ((id.Flags & TileFlag.Wall) != 0 && (z + 16) > t.Z && (t.Z + t.Height) > z)
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return true;
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}
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return false;
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}
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public virtual void OnComponentLoaded(AddonComponent c)
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{ }
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public virtual void OnComponentUsed(AddonComponent c, Mobile from)
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{ }
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public override void OnLocationChange(Point3D oldLoc)
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{
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if (Deleted)
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return;
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foreach (var c in m_Components)
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c.Location = new Point3D(X + c.Offset.X, Y + c.Offset.Y, Z + c.Offset.Z);
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}
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public override void OnMapChange()
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{
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if (Deleted)
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return;
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foreach (var c in m_Components)
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c.Map = Map;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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foreach (var c in m_Components)
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c.Delete();
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}
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public virtual bool ShareHue { get { return true; } }
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[Hue, CommandProperty(AccessLevel.Decorator)]
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public override int Hue
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{
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get { return base.Hue; }
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set
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{
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if (base.Hue != value)
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{
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base.Hue = value;
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if (!Deleted && ShareHue && m_Components != null)
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{
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foreach (var c in m_Components)
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c.Hue = value;
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}
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}
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}
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}
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public virtual void UpdateProperties()
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{
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InvalidateProperties();
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foreach (var o in Components)
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{
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o.InvalidateProperties();
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}
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}
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public virtual void GetProperties(ObjectPropertyList list, AddonComponent c)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(2); // version
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writer.Write((int)m_Resource);
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writer.WriteItemList(m_Components);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 2:
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m_Resource = (CraftResource)reader.ReadInt();
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goto case 1;
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case 1:
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case 0:
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{
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m_Components = reader.ReadStrongItemList<AddonComponent>();
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break;
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}
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}
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if (version < 1 && Weight == 0)
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Weight = -1;
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}
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}
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}
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