Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,494 @@
using System;
using System.Collections;
using Server.Network;
using Server.Gumps;
namespace Server.Items
{
[FlipableAttribute(0x100A/*East*/, 0x100B/*South*/)]
public class ArcheryButte : AddonComponent
{
private static readonly TimeSpan UseDelay = TimeSpan.FromSeconds(2.0);
private double m_MinSkill;
private double m_MaxSkill;
private int m_Arrows, m_Bolts;
private DateTime m_LastUse;
private Hashtable m_Entries;
public ArcheryButte()
: this(0x100A)
{
}
public ArcheryButte(int itemID)
: base(itemID)
{
m_MinSkill = -25.0;
m_MaxSkill = +25.0;
}
public ArcheryButte(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public double MinSkill
{
get
{
return m_MinSkill;
}
set
{
m_MinSkill = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public double MaxSkill
{
get
{
return m_MaxSkill;
}
set
{
m_MaxSkill = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public DateTime LastUse
{
get
{
return m_LastUse;
}
set
{
m_LastUse = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool FacingEast
{
get
{
return (ItemID == 0x100A);
}
set
{
ItemID = value ? 0x100A : 0x100B;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int Arrows
{
get
{
return m_Arrows;
}
set
{
m_Arrows = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int Bolts
{
get
{
return m_Bolts;
}
set
{
m_Bolts = value;
}
}
public override void OnDoubleClick(Mobile from)
{
if ((from.Weapon is Boomerang || from.Weapon is Cyclone || from.Weapon is BaseThrown) && from.InRange(GetWorldLocation(), 1))
Fire(from);
if ((m_Arrows > 0 || m_Bolts > 0) && from.InRange(GetWorldLocation(), 1))
Gather(from);
else
Fire(from);
}
public void Gather(Mobile from)
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 500592); // You gather the arrows and bolts.
if (m_Arrows > 0)
from.AddToBackpack(new Arrow(m_Arrows));
if (m_Bolts > 0)
from.AddToBackpack(new Bolt(m_Bolts));
m_Arrows = 0;
m_Bolts = 0;
m_Entries = null;
}
public void Fire(Mobile from)
{
BaseRanged ranged = from.Weapon as BaseRanged;
if (ranged == null)
{
SendLocalizedMessageTo(from, 500593); // You must practice with ranged weapons on
return;
}
if (DateTime.UtcNow < (m_LastUse + UseDelay))
return;
Point3D worldLoc = GetWorldLocation();
if (FacingEast ? from.X <= worldLoc.X : from.Y <= worldLoc.Y)
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 500596); // You would do better to stand in front of the archery butte.
return;
}
if (FacingEast ? from.Y != worldLoc.Y : from.X != worldLoc.X)
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 500597); // You aren't properly lined up with the archery butte to get an accurate shot.
return;
}
if (!from.InRange(worldLoc, 6))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 500598); // You are too far away from the archery butte to get an accurate shot.
return;
}
if (from.InRange(worldLoc, 4))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 500599); // You are too close to the target.
return;
}
Type ammoType = ranged.AmmoType;
bool isArrow = (ammoType == typeof(Arrow));
bool isBolt = (ammoType == typeof(Bolt));
BaseThrown thrown = ranged as BaseThrown;
if (ammoType == null && thrown == null)
{
isArrow = ranged.Animation == WeaponAnimation.ShootBow;
isBolt = ranged.Animation == WeaponAnimation.ShootXBow;
}
bool isKnown = (isArrow || isBolt);
if (thrown == null)
{
Container pack = from.Backpack;
if (pack == null || ammoType == null || !pack.ConsumeTotal(ammoType, 1))
{
if (isArrow)
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 500594); // You do not have any arrows with which to practice.
else if (isBolt)
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 500595); // You do not have any crossbow bolts with which to practice.
else
SendLocalizedMessageTo(from, 500593); // You must practice with ranged weapons on
return;
}
}
m_LastUse = DateTime.UtcNow;
from.MovingEffect(this, ranged.EffectID, 18, 1, false, false);
from.Direction = from.GetDirectionTo(GetWorldLocation());
ranged.PlaySwingAnimation(from);
ScoreEntry se = GetEntryFor(from);
if (!from.CheckSkill(ranged.Skill, m_MinSkill, m_MaxSkill))
{
from.PlaySound(ranged.MissSound);
PublicOverheadMessage(MessageType.Regular, 0x3B2, 500604, from.Name); // You miss the target altogether.
se.Record(0);
if (se.Count == 1)
PublicOverheadMessage(MessageType.Regular, 0x3B2, 1062719, se.Total.ToString());
else
PublicOverheadMessage(MessageType.Regular, 0x3B2, 1042683, String.Format("{0}\t{1}", se.Total, se.Count));
return;
}
Effects.PlaySound(Location, Map, 0x2B1);
double rand = Utility.RandomDouble();
int area, score, splitScore;
if (0.10 > rand)
{
area = 0; // bullseye
score = 50;
splitScore = 100;
}
else if (0.25 > rand)
{
area = 1; // inner ring
score = 10;
splitScore = 20;
}
else if (0.50 > rand)
{
area = 2; // middle ring
score = 5;
splitScore = 15;
}
else
{
area = 3; // outer ring
score = 2;
splitScore = 5;
}
bool split = (isKnown && ((m_Arrows + m_Bolts) * 0.02) > Utility.RandomDouble());
if (split)
{
PublicOverheadMessage(MessageType.Regular, 0x3B2, 1010027 + area, String.Format("{0}\t{1}", from.Name, isArrow ? "arrow" : "bolt"));
}
else
{
PublicOverheadMessage(MessageType.Regular, 0x3B2, 1010035 + area, from.Name);
if(ammoType != null)
{
if (isArrow)
++m_Arrows;
else if (isBolt)
++m_Bolts;
}
}
se.Record(split ? splitScore : score);
if (se.Count == 1)
PublicOverheadMessage(MessageType.Regular, 0x3B2, 1062719, se.Total.ToString());
else
PublicOverheadMessage(MessageType.Regular, 0x3B2, 1042683, String.Format("{0}\t{1}", se.Total, se.Count));
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
writer.Write(m_MinSkill);
writer.Write(m_MaxSkill);
writer.Write(m_Arrows);
writer.Write(m_Bolts);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
m_MinSkill = reader.ReadDouble();
m_MaxSkill = reader.ReadDouble();
m_Arrows = reader.ReadInt();
m_Bolts = reader.ReadInt();
if (m_MinSkill == 0.0 && m_MaxSkill == 30.0)
{
m_MinSkill = -25.0;
m_MaxSkill = +25.0;
}
break;
}
}
}
private ScoreEntry GetEntryFor(Mobile from)
{
if (m_Entries == null)
m_Entries = new Hashtable();
ScoreEntry e = (ScoreEntry)m_Entries[from];
if (e == null)
m_Entries[from] = e = new ScoreEntry();
return e;
}
private class ScoreEntry
{
private int m_Total;
private int m_Count;
public int Total
{
get
{
return m_Total;
}
set
{
m_Total = value;
}
}
public int Count
{
get
{
return m_Count;
}
set
{
m_Count = value;
}
}
public void Record(int score)
{
m_Total += score;
m_Count += 1;
}
}
}
public class ArcheryButteAddon : BaseAddon
{
[Constructable]
public ArcheryButteAddon(AddonFacing facing)
{
switch (facing)
{
case AddonFacing.East:
AddComponent(new ArcheryButte(0x100A), 0, 0, 0);
break;
case AddonFacing.South:
AddComponent(new ArcheryButte(0x100B), 0, 0, 0);
break;
}
}
public ArcheryButteAddon(Serial serial)
: base(serial)
{
}
public override BaseAddonDeed Deed
{
get
{
return new ArcheryButteDeed();
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
reader.ReadInt();
}
}
public class ArcheryButteDeed : BaseAddonDeed, IRewardOption
{
private AddonFacing Facing { get; set; }
[Constructable]
public ArcheryButteDeed()
{
}
public ArcheryButteDeed(Serial serial)
: base(serial)
{
}
public override BaseAddon Addon
{
get
{
return new ArcheryButteAddon(Facing);
}
}
public override int LabelNumber
{
get
{
return 1080205;
}
}// archery butte
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.CloseGump(typeof(RewardOptionGump));
from.SendGump(new RewardOptionGump(this));
}
else
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
reader.ReadInt();
}
public void GetOptions(RewardOptionList list)
{
list.Add((int)AddonFacing.South, 1080204);
list.Add((int)AddonFacing.East, 1080203);
}
public void OnOptionSelected(Mobile from, int choice)
{
Facing = (AddonFacing)choice;
if (!Deleted)
base.OnDoubleClick(from);
}
}
}