Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
303
Scripts/Gumps/StormLevelGump.cs
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303
Scripts/Gumps/StormLevelGump.cs
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using System;
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using Server.Commands;
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using Server.Network;
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namespace Server.Gumps
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{
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public class StormLevelEntry
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{
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private readonly int m_Name;
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private readonly Point3D[] m_Locations;
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public StormLevelEntry(int name, Point3D[] locations)
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{
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this.m_Name = name;
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this.m_Locations = locations;
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}
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public int Name { get { return this.m_Name; } }
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public Point3D[] Locations { get { return this.m_Locations; } }
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}
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public class StormLevelGump : Gump
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{
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public static void Initialize()
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{
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CommandSystem.Register("StormLevelGump", AccessLevel.Administrator, new CommandEventHandler(StormLevel_OnCommand));
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}
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[Usage("StormLevelGump")]
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public static void StormLevel_OnCommand(CommandEventArgs e)
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{
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Mobile from = e.Mobile;
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if (!from.HasGump(typeof(StormLevelGump)))
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{
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from.SendGump(new StormLevelGump(from));
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}
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}
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private static readonly StormLevelEntry[] m_Entries = new StormLevelEntry[]
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{
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// Britain
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new StormLevelEntry(1011028, new Point3D[]
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{
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new Point3D(1522, 1757, 28),
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new Point3D(1519, 1619, 10),
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new Point3D(1457, 1538, 30),
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new Point3D(1607, 1568, 20),
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new Point3D(1643, 1680, 18)
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}),
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// Trinsic
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new StormLevelEntry(1011029, new Point3D[]
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{
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new Point3D(2005, 2754, 30),
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new Point3D(1993, 2827, 0),
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new Point3D(2044, 2883, 0),
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new Point3D(1876, 2859, 20),
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new Point3D(1865, 2687, 0)
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}),
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// Vesper
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new StormLevelEntry(1011030, new Point3D[]
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{
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new Point3D(2973, 891, 0),
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new Point3D(3003, 776, 0),
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new Point3D(2910, 727, 0),
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new Point3D(2865, 804, 0),
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new Point3D(2832, 927, 0)
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}),
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// Minoc
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new StormLevelEntry(1011031, new Point3D[]
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{
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new Point3D(2498, 392, 0),
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new Point3D(2433, 541, 0),
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new Point3D(2445, 501, 15),
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new Point3D(2501, 469, 15),
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new Point3D(2444, 420, 15)
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}),
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// Jhelom ==
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new StormLevelEntry(1011343, new Point3D[]
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{
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new Point3D(490, 1166, 0),
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new Point3D(652, 1098, 0),
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new Point3D(650, 1013, 0),
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new Point3D(536, 979, 0),
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new Point3D(464, 970, 0)
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}),
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// Moonglow
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new StormLevelEntry(1011344, new Point3D[]
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{
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new Point3D(4444, 1061, 0),
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new Point3D(4443, 1066, 0),
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new Point3D(4443, 1050, 0),
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new Point3D(4444, 1071, 0),
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new Point3D(4444, 1052, 0)
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}),
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// Yew
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new StormLevelEntry(1011032, new Point3D[]
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{
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new Point3D(490, 1166, 0),
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new Point3D(652, 1098, 0),
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new Point3D(650, 1013, 0),
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new Point3D(536, 979, 0),
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new Point3D(464, 970, 0)
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}),
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// Magincia
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new StormLevelEntry(1016172, new Point3D[]
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{
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new Point3D(3669, 2099, 20),
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new Point3D(3689, 2235, 20),
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new Point3D(3680, 2067, 5),
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new Point3D(3772, 2116, 20),
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new Point3D(3660, 2122, 20),
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}),
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// Cove
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new StormLevelEntry(1011033, new Point3D[]
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{
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new Point3D(2230, 1159, 0),
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new Point3D(2218, 1203, 0),
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new Point3D(2247, 1194, 0),
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new Point3D(2236, 1224, 0),
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new Point3D(2273, 1231, 0)
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}),
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// Papua
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new StormLevelEntry(1011057, new Point3D[]
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{
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new Point3D(5720, 3109, -1),
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new Point3D(5677, 3176, -3),
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new Point3D(5678, 3227, 0),
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new Point3D(5769, 3206, -2),
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new Point3D(5777, 3270, -1)
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}),
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// Delucia
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new StormLevelEntry(1011058, new Point3D[]
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{
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new Point3D(5216, 4033, 37),
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new Point3D(5262, 4049, 37),
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new Point3D(5284, 4006, 37),
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new Point3D(5189, 3971, 39),
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new Point3D(5243, 3960, 37)
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}),
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// Skara Brae
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new StormLevelEntry(1011347, new Point3D[]
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{
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new Point3D(5216, 4033, 37),
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new Point3D(5262, 4049, 37),
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new Point3D(5284, 4006, 37),
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new Point3D(5189, 3971, 39),
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new Point3D(5243, 3960, 37)
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}),
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// Serpent's Hold
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new StormLevelEntry(1011348, new Point3D[]
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{
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new Point3D(5216, 4033, 37),
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new Point3D(5262, 4049, 37),
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new Point3D(5284, 4006, 37),
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new Point3D(5189, 3971, 39),
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new Point3D(5243, 3960, 37)
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})
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};
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private readonly Mobile m_Mobile;
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private Timer m_Timer;
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public StormLevelGump(Mobile m) : base(50, 50)
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{
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this.m_Mobile = m;
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this.Closable = false;
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this.Disposable = false;
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this.Dragable = true;
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AddPage(0);
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AddImage(0, 0, 206);
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AddImageTiled(44, 0, 292, 44, 201);
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AddImageTiled(0, 44, 42, 267, 202);
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AddImageTiled(337, 44, 42, 267, 203);
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AddImage(336, 0, 207);
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AddImage(0, 311, 204);
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AddImage(336, 311, 205);
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AddImageTiled(44, 311, 292, 44, 233);
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AddImageTiled(42, 44, 295, 267, 200);
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AddHtmlLocalized(49, 23, 200, 16, 1011043, false, false); // Magic Storm Level 5
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AddHtmlLocalized(23, 51, 338, 67, 1011044, true, true); // This area has become unstable and you must leave. If you do not select a town to go to one will be picked at random. Please select a town from the list below:
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StormLevelEntry[] entries = m_Entries;
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for (int i = 0; i < entries.Length; i++)
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{
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StormLevelEntry entry = entries[i];
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if (i < 8)
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{
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this.AddButton(34, 125 + 20 * i, 208, 209, i + 1, GumpButtonType.Reply, 0);
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this.AddHtmlLocalized(65, 125 + 20 * i, 335, 40, entry.Name, false, false);
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}
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else
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{
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this.AddButton(210, 125 + 20 * (i - 8), 208, 209, i + 1, GumpButtonType.Reply, 0);
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this.AddHtmlLocalized(241, 125 + 20 * (i - 8), 335, 40, entry.Name, false, false);
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}
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}
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}
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public void BeginClose()
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{
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this.StopClose();
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this.m_Timer = new CloseTimer(this.m_Mobile);
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this.m_Timer.Start();
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this.m_Mobile.Frozen = true;
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}
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public void StopClose()
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{
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if (this.m_Timer != null)
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this.m_Timer.Stop();
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this.m_Mobile.Frozen = false;
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}
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private class CloseTimer : Timer
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{
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private readonly Mobile m_Mobile;
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private readonly DateTime m_End;
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public CloseTimer(Mobile m)
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: base(TimeSpan.Zero, TimeSpan.FromSeconds(1.0))
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{
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this.m_Mobile = m;
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this.m_End = DateTime.UtcNow + TimeSpan.FromSeconds(10.0);
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}
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protected override void OnTick()
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{
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if (this.m_Mobile.NetState == null || DateTime.UtcNow > this.m_End)
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{
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this.m_Mobile.Frozen = false;
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this.m_Mobile.CloseGump(typeof(StormLevelGump));
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StormLevelEntry[] entries = m_Entries;
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int id = Utility.Random(entries.Length);
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int idx = Utility.Random(entries[id].Locations.Length);
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Point3D dest = entries[id].Locations[idx];
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GoTo(m_Mobile, dest);
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this.Stop();
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}
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else
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{
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this.m_Mobile.Frozen = true;
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}
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}
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}
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public override void OnResponse(NetState state, RelayInfo info)
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{
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Mobile from = state.Mobile;
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if (info.ButtonID != 0)
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{
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int index = info.ButtonID - 1;
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StormLevelEntry[] entries = m_Entries;
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if (index >= 0 && index < entries.Length)
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{
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Point3D dest = entries[index].Locations[Utility.Random(entries[index].Locations.Length)];
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GoTo(from, dest);
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this.StopClose();
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}
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}
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}
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public static void GoTo(Mobile from, Point3D dest)
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{
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Map destMap;
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if (from.Map == Map.Trammel)
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destMap = Map.Trammel;
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else if (from.Map == Map.Felucca)
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destMap = Map.Felucca;
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else if (from.Map == Map.Internal)
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destMap = from.LogoutMap == Map.Felucca ? Map.Felucca : Map.Trammel;
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else
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destMap = from.Kills >= 5 ? Map.Felucca : Map.Trammel;
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Mobiles.BaseCreature.TeleportPets(from, dest, destMap);
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from.MoveToWorld(dest, destMap);
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}
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}
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}
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