Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

753
Scripts/Gumps/HouseGump.cs Normal file
View File

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using System;
using System.Collections.Generic;
using Server.Multis;
using Server.Network;
using Server.Prompts;
namespace Server.Gumps
{
public class HouseListGump : Gump
{
private readonly BaseHouse m_House;
public HouseListGump(int number, List<Mobile> list, BaseHouse house, bool accountOf)
: base(20, 30)
{
if (house.Deleted)
return;
m_House = house;
AddPage(0);
AddBackground(0, 0, 420, 430, 5054);
AddBackground(10, 10, 400, 410, 3000);
AddButton(20, 388, 4005, 4007, 0, GumpButtonType.Reply, 0);
AddHtmlLocalized(55, 388, 300, 20, 1011104, false, false); // Return to previous menu
AddHtmlLocalized(20, 20, 350, 20, number, false, false);
if (list != null)
{
for (int i = 0; i < list.Count; ++i)
{
if ((i % 16) == 0)
{
if (i != 0)
{
// Next button
AddButton(370, 20, 4005, 4007, 0, GumpButtonType.Page, (i / 16) + 1);
}
AddPage((i / 16) + 1);
if (i != 0)
{
// Previous button
AddButton(340, 20, 4014, 4016, 0, GumpButtonType.Page, i / 16);
}
}
Mobile m = list[i];
string name;
if (m == null || (name = m.Name) == null || (name = name.Trim()).Length <= 0)
continue;
AddLabel(55, 55 + ((i % 16) * 20), 0, accountOf && m.Player && m.Account != null ? String.Format("Account of {0}", name) : name);
}
}
}
public override void OnResponse(NetState state, RelayInfo info)
{
if (m_House.Deleted)
return;
Mobile from = state.Mobile;
from.SendGump(new HouseGump(from, m_House));
}
}
public class HouseRemoveGump : Gump
{
private readonly BaseHouse m_House;
private readonly List<Mobile> m_List;
private readonly List<Mobile> m_Copy;
private readonly int m_Number;
private readonly bool m_AccountOf;
public HouseRemoveGump(int number, List<Mobile> list, BaseHouse house, bool accountOf)
: base(20, 30)
{
if (house.Deleted)
return;
m_House = house;
m_List = list;
m_Number = number;
m_AccountOf = accountOf;
AddPage(0);
AddBackground(0, 0, 420, 430, 5054);
AddBackground(10, 10, 400, 410, 3000);
AddButton(20, 388, 4005, 4007, 0, GumpButtonType.Reply, 0);
AddHtmlLocalized(55, 388, 300, 20, 1011104, false, false); // Return to previous menu
AddButton(20, 365, 4005, 4007, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(55, 365, 300, 20, 1011270, false, false); // Remove now!
AddHtmlLocalized(20, 20, 350, 20, number, false, false);
if (list != null)
{
m_Copy = new List<Mobile>(list);
for (int i = 0; i < list.Count; ++i)
{
if ((i % 15) == 0)
{
if (i != 0)
{
// Next button
AddButton(370, 20, 4005, 4007, 0, GumpButtonType.Page, (i / 15) + 1);
}
AddPage((i / 15) + 1);
if (i != 0)
{
// Previous button
AddButton(340, 20, 4014, 4016, 0, GumpButtonType.Page, i / 15);
}
}
Mobile m = list[i];
string name;
if (m == null || (name = m.Name) == null || (name = name.Trim()).Length <= 0)
continue;
AddCheck(34, 52 + ((i % 15) * 20), 0xD2, 0xD3, false, i);
AddLabel(55, 52 + ((i % 15) * 20), 0, accountOf && m.Player && m.Account != null ? String.Format("Account of {0}", name) : name);
}
}
}
public override void OnResponse(NetState state, RelayInfo info)
{
if (m_House.Deleted)
return;
Mobile from = state.Mobile;
if (m_List != null && info.ButtonID == 1) // Remove now
{
int[] switches = info.Switches;
if (switches.Length > 0)
{
for (int i = 0; i < switches.Length; ++i)
{
int index = switches[i];
if (index >= 0 && index < m_Copy.Count)
m_List.Remove(m_Copy[index]);
}
if (m_List.Count > 0)
{
from.CloseGump(typeof(HouseGump));
from.CloseGump(typeof(HouseListGump));
from.CloseGump(typeof(HouseRemoveGump));
from.SendGump(new HouseRemoveGump(m_Number, m_List, m_House, m_AccountOf));
return;
}
}
}
from.SendGump(new HouseGump(from, m_House));
}
}
public class HouseGump : Gump
{
private readonly BaseHouse m_House;
public HouseGump(Mobile from, BaseHouse house)
: base(20, 30)
{
if (house.Deleted)
return;
m_House = house;
from.CloseGump(typeof(HouseGump));
from.CloseGump(typeof(HouseListGump));
from.CloseGump(typeof(HouseRemoveGump));
bool isCombatRestricted = house.IsCombatRestricted(from);
bool isOwner = m_House.IsOwner(from);
bool isCoOwner = isOwner || m_House.IsCoOwner(from);
bool isFriend = isCoOwner || m_House.IsFriend(from);
if (isCombatRestricted)
isFriend = isCoOwner = isOwner = false;
AddPage(0);
if (isFriend)
{
AddBackground(0, 0, 420, 430, 5054);
AddBackground(10, 10, 400, 410, 3000);
}
AddImage(130, 0, 100);
if (m_House.Sign != null)
{
var lines = Wrap(m_House.Sign.GetName());
if (lines != null)
{
for (int i = 0, y = (101 - (lines.Count * 14)) / 2; i < lines.Count; ++i, y += 14)
{
string s = lines[i];
AddLabel(130 + ((143 - (s.Length * 8)) / 2), y, 0, s);
}
}
}
if (!isFriend)
return;
AddHtmlLocalized(55, 103, 75, 20, 1011233, false, false); // INFO
AddButton(20, 103, 4005, 4007, 0, GumpButtonType.Page, 1);
AddHtmlLocalized(170, 103, 75, 20, 1011234, false, false); // FRIENDS
AddButton(135, 103, 4005, 4007, 0, GumpButtonType.Page, 2);
AddHtmlLocalized(295, 103, 75, 20, 1011235, false, false); // OPTIONS
AddButton(260, 103, 4005, 4007, 0, GumpButtonType.Page, 3);
AddHtmlLocalized(295, 390, 75, 20, 1011441, false, false); // EXIT
AddButton(260, 390, 4005, 4007, 0, GumpButtonType.Reply, 0);
AddHtmlLocalized(55, 390, 200, 20, 1011236, false, false); // Change this house's name!
AddButton(20, 390, 4005, 4007, 1, GumpButtonType.Reply, 0);
// Info page
AddPage(1);
AddHtmlLocalized(20, 135, 100, 20, 1011242, false, false); // Owned by:
AddHtml(120, 135, 100, 20, GetOwnerName(), false, false);
AddHtmlLocalized(20, 170, 275, 20, 1011237, false, false); // Number of locked down items:
AddHtml(320, 170, 50, 20, m_House.LockDownCount.ToString(), false, false);
AddHtmlLocalized(20, 190, 275, 20, 1011238, false, false); // Maximum locked down items:
AddHtml(320, 190, 50, 20, m_House.MaxLockDowns.ToString(), false, false);
AddHtmlLocalized(20, 210, 275, 20, 1011239, false, false); // Number of secure containers:
AddHtml(320, 210, 50, 20, m_House.SecureCount.ToString(), false, false);
AddHtmlLocalized(20, 230, 275, 20, 1011240, false, false); // Maximum number of secure containers:
AddHtml(320, 230, 50, 20, m_House.MaxSecures.ToString(), false, false);
AddHtmlLocalized(20, 260, 400, 20, 1018032, false, false); // This house is properly placed.
AddHtmlLocalized(20, 280, 400, 20, 1018035, false, false); // This house is of modern design.
if (m_House.Public)
{
// TODO: Validate exact placement
AddHtmlLocalized(20, 305, 275, 20, 1011241, false, false); // Number of visits this building has had
AddHtml(320, 305, 50, 20, m_House.TotalVisits.ToString(), false, false);
}
// Friends page
AddPage(2);
AddHtmlLocalized(45, 130, 150, 20, 1011266, false, false); // List of co-owners
AddButton(20, 130, 2714, 2715, 2, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 150, 150, 20, 1011267, false, false); // Add a co-owner
AddButton(20, 150, 2714, 2715, 3, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 170, 150, 20, 1018036, false, false); // Remove a co-owner
AddButton(20, 170, 2714, 2715, 4, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 190, 150, 20, 1011268, false, false); // Clear co-owner list
AddButton(20, 190, 2714, 2715, 5, GumpButtonType.Reply, 0);
AddHtmlLocalized(225, 130, 155, 20, 1011243, false, false); // List of Friends
AddButton(200, 130, 2714, 2715, 6, GumpButtonType.Reply, 0);
AddHtmlLocalized(225, 150, 155, 20, 1011244, false, false); // Add a Friend
AddButton(200, 150, 2714, 2715, 7, GumpButtonType.Reply, 0);
AddHtmlLocalized(225, 170, 155, 20, 1018037, false, false); // Remove a Friend
AddButton(200, 170, 2714, 2715, 8, GumpButtonType.Reply, 0);
AddHtmlLocalized(225, 190, 155, 20, 1011245, false, false); // Clear Friends list
AddButton(200, 190, 2714, 2715, 9, GumpButtonType.Reply, 0);
AddHtmlLocalized(120, 215, 280, 20, 1011258, false, false); // Ban someone from the house
AddButton(95, 215, 2714, 2715, 10, GumpButtonType.Reply, 0);
AddHtmlLocalized(120, 235, 280, 20, 1011259, false, false); // Eject someone from the house
AddButton(95, 235, 2714, 2715, 11, GumpButtonType.Reply, 0);
AddHtmlLocalized(120, 255, 280, 20, 1011260, false, false); // View a list of banned people
AddButton(95, 255, 2714, 2715, 12, GumpButtonType.Reply, 0);
AddHtmlLocalized(120, 275, 280, 20, 1011261, false, false); // Lift a ban
AddButton(95, 275, 2714, 2715, 13, GumpButtonType.Reply, 0);
// Options page
AddPage(3);
AddHtmlLocalized(45, 150, 355, 30, 1011248, false, false); // Transfer ownership of the house
AddButton(20, 150, 2714, 2715, 14, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 180, 355, 30, 1011249, false, false); // Demolish house and get deed back
AddButton(20, 180, 2714, 2715, 15, GumpButtonType.Reply, 0);
if (!m_House.Public)
{
AddHtmlLocalized(45, 210, 355, 30, 1011247, false, false); // Change the house locks
AddButton(20, 210, 2714, 2715, 16, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 240, 350, 90, 1011253, false, false); // Declare this building to be public. This will make your front door unlockable.
AddButton(20, 240, 2714, 2715, 17, GumpButtonType.Reply, 0);
}
else
{
//AddHtmlLocalized( 45, 280, 350, 30, 1011250, false, false ); // Change the sign type
AddHtmlLocalized(45, 210, 350, 30, 1011250, false, false); // Change the sign type
AddButton(20, 210, 2714, 2715, 0, GumpButtonType.Page, 4);
AddHtmlLocalized(45, 240, 350, 30, 1011252, false, false); // Declare this building to be private.
AddButton(20, 240, 2714, 2715, 17, GumpButtonType.Reply, 0);
// Change the sign type
AddPage(4);
for (int i = 0; i < 24; ++i)
{
AddRadio(53 + ((i / 4) * 50), 137 + ((i % 4) * 35), 210, 211, false, i + 1);
AddItem(60 + ((i / 4) * 50), 130 + ((i % 4) * 35), 2980 + (i * 2));
}
AddHtmlLocalized(200, 305, 129, 20, 1011254, false, false); // Guild sign choices
AddButton(350, 305, 252, 253, 0, GumpButtonType.Page, 5);
AddHtmlLocalized(200, 340, 355, 30, 1011277, false, false); // Okay that is fine.
AddButton(350, 340, 4005, 4007, 18, GumpButtonType.Reply, 0);
AddPage(5);
for (int i = 0; i < 29; ++i)
{
AddRadio(53 + ((i / 5) * 50), 137 + ((i % 5) * 35), 210, 211, false, i + 25);
AddItem(60 + ((i / 5) * 50), 130 + ((i % 5) * 35), 3028 + (i * 2));
}
AddHtmlLocalized(200, 305, 129, 20, 1011255, false, false); // Shop sign choices
AddButton(350, 305, 250, 251, 0, GumpButtonType.Page, 4);
AddHtmlLocalized(200, 340, 355, 30, 1011277, false, false); // Okay that is fine.
AddButton(350, 340, 4005, 4007, 18, GumpButtonType.Reply, 0);
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_House.Deleted)
return;
Mobile from = sender.Mobile;
bool isCombatRestricted = m_House.IsCombatRestricted(from);
bool isOwner = m_House.IsOwner(from);
bool isCoOwner = isOwner || m_House.IsCoOwner(from);
bool isFriend = isCoOwner || m_House.IsFriend(from);
if (isCombatRestricted)
isFriend = isCoOwner = isOwner = false;
if (!isFriend || !from.Alive)
return;
Item sign = m_House.Sign;
if (sign == null || from.Map != sign.Map || !from.InRange(sign.GetWorldLocation(), 18))
return;
switch ( info.ButtonID )
{
case 1: // Rename sign
{
from.Prompt = new RenamePrompt(m_House);
from.SendLocalizedMessage(501302); // What dost thou wish the sign to say?
break;
}
case 2: // List of co-owners
{
from.CloseGump(typeof(HouseGump));
from.CloseGump(typeof(HouseListGump));
from.CloseGump(typeof(HouseRemoveGump));
from.SendGump(new HouseListGump(1011275, m_House.CoOwners, m_House, false));
break;
}
case 3: // Add co-owner
{
if (isOwner)
{
from.SendLocalizedMessage(501328); // Target the person you wish to name a co-owner of your household.
from.Target = new CoOwnerTarget(true, m_House);
}
else
{
from.SendLocalizedMessage(501327); // Only the house owner may add Co-owners.
}
break;
}
case 4: // Remove co-owner
{
if (isOwner)
{
from.CloseGump(typeof(HouseGump));
from.CloseGump(typeof(HouseListGump));
from.CloseGump(typeof(HouseRemoveGump));
from.SendGump(new HouseRemoveGump(1011274, m_House.CoOwners, m_House, false));
}
else
{
from.SendLocalizedMessage(501329); // Only the house owner may remove co-owners.
}
break;
}
case 5: // Clear co-owners
{
if (isOwner)
{
if (m_House.CoOwners != null)
m_House.CoOwners.Clear();
from.SendLocalizedMessage(501333); // All co-owners have been removed from this house.
}
else
{
from.SendLocalizedMessage(501330); // Only the house owner may remove co-owners.
}
break;
}
case 6: // List friends
{
from.CloseGump(typeof(HouseGump));
from.CloseGump(typeof(HouseListGump));
from.CloseGump(typeof(HouseRemoveGump));
from.SendGump(new HouseListGump(1011273, m_House.Friends, m_House, false));
break;
}
case 7: // Add friend
{
if (isCoOwner)
{
from.SendLocalizedMessage(501317); // Target the person you wish to name a friend of your household.
from.Target = new HouseFriendTarget(true, m_House);
}
else
{
from.SendLocalizedMessage(501316); // Only the house owner may add friends.
}
break;
}
case 8: // Remove friend
{
if (isCoOwner)
{
from.CloseGump(typeof(HouseGump));
from.CloseGump(typeof(HouseListGump));
from.CloseGump(typeof(HouseRemoveGump));
from.SendGump(new HouseRemoveGump(1011272, m_House.Friends, m_House, false));
}
else
{
from.SendLocalizedMessage(501318); // Only the house owner may remove friends.
}
break;
}
case 9: // Clear friends
{
if (isCoOwner)
{
if (m_House.Friends != null)
m_House.Friends.Clear();
from.SendLocalizedMessage(501332); // All friends have been removed from this house.
}
else
{
from.SendLocalizedMessage(501319); // Only the house owner may remove friends.
}
break;
}
case 10: // Ban
{
from.SendLocalizedMessage(501325); // Target the individual to ban from this house.
from.Target = new HouseBanTarget(true, m_House);
break;
}
case 11: // Eject
{
from.SendLocalizedMessage(501326); // Target the individual to eject from this house.
from.Target = new HouseKickTarget(m_House);
break;
}
case 12: // List bans
{
from.CloseGump(typeof(HouseGump));
from.CloseGump(typeof(HouseListGump));
from.CloseGump(typeof(HouseRemoveGump));
from.SendGump(new HouseListGump(1011271, m_House.Bans, m_House, true));
break;
}
case 13: // Remove ban
{
from.CloseGump(typeof(HouseGump));
from.CloseGump(typeof(HouseListGump));
from.CloseGump(typeof(HouseRemoveGump));
from.SendGump(new HouseRemoveGump(1011269, m_House.Bans, m_House, true));
break;
}
case 14: // Transfer ownership
{
if (isOwner)
{
from.SendLocalizedMessage(501309); // Target the person to whom you wish to give this house.
from.Target = new HouseOwnerTarget(m_House);
}
else
{
from.SendLocalizedMessage(501310); // Only the house owner may do
}
break;
}
case 15: // Demolish house
{
if (isOwner)
{
if (!Guilds.Guild.NewGuildSystem && m_House.FindGuildstone() != null)
{
from.SendLocalizedMessage(501389); // You cannot redeed a house with a guildstone inside.
}
else
{
from.CloseGump(typeof(HouseDemolishGump));
from.SendGump(new HouseDemolishGump(from, m_House));
}
}
else
{
from.SendLocalizedMessage(501320); // Only the house owner may do
}
break;
}
case 16: // Change locks
{
if (m_House.Public)
{
from.SendLocalizedMessage(501669);// Public houses are always unlocked.
}
else
{
if (isOwner)
{
m_House.RemoveKeys(from);
m_House.ChangeLocks(from);
from.SendLocalizedMessage(501306); // The locks on your front door have been changed, and new master keys have been placed in your bank and your backpack.
}
else
{
from.SendLocalizedMessage(501303); // Only the house owner may change the house locks.
}
}
break;
}
case 17: // Declare public/private
{
if (isOwner)
{
if (m_House.Public && m_House.PlayerVendors.Count > 0)
{
from.SendLocalizedMessage(501887); // You have vendors working out of this building. It cannot be declared private until there are no vendors in place.
break;
}
m_House.Public = !m_House.Public;
if (!m_House.Public)
{
m_House.ChangeLocks(from);
from.SendLocalizedMessage(501888); // This house is now private.
from.SendLocalizedMessage(501306); // The locks on your front door have been changed, and new master keys have been placed in your bank and your backpack.
}
else
{
m_House.RemoveKeys(from);
m_House.RemoveLocks();
from.SendLocalizedMessage(501886);//This house is now public. Friends of the house my now have vendors working out of this building.
}
}
else
{
from.SendLocalizedMessage(501307); // Only the house owner may do
}
break;
}
case 18: // Change type
{
if (isOwner)
{
if (m_House.Public && info.Switches.Length > 0)
{
int index = info.Switches[0] - 1;
if (index >= 0 && index < 53)
m_House.ChangeSignType(2980 + (index * 2));
}
}
else
{
from.SendLocalizedMessage(501307); // Only the house owner may do
}
break;
}
}
}
private List<string> Wrap(string value)
{
if (value == null || (value = value.Trim()).Length <= 0)
return null;
string[] values = value.Split(' ');
List<string> list = new List<string>();
string current = "";
for (int i = 0; i < values.Length; ++i)
{
string val = values[i];
string v = current.Length == 0 ? val : current + ' ' + val;
if (v.Length < 10)
{
current = v;
}
else if (v.Length == 10)
{
list.Add(v);
if (list.Count == 6)
return list;
current = "";
}
else if (val.Length <= 10)
{
list.Add(current);
if (list.Count == 6)
return list;
current = val;
}
else
{
while (v.Length >= 10)
{
list.Add(v.Substring(0, 10));
if (list.Count == 6)
return list;
v = v.Substring(10);
}
current = v;
}
}
if (current.Length > 0)
list.Add(current);
return list;
}
private string GetOwnerName()
{
Mobile m = m_House.Owner;
if (m == null)
return "(unowned)";
string name;
if ((name = m.Name) == null || (name = name.Trim()).Length <= 0)
name = "(no name)";
return name;
}
}
}
namespace Server.Prompts
{
public class RenamePrompt : Prompt
{
public override int MessageCliloc { get { return 501302; } }
private readonly BaseHouse m_House;
public RenamePrompt(BaseHouse house)
{
m_House = house;
}
public override void OnResponse(Mobile from, string text)
{
if (m_House.IsFriend(from))
{
if (m_House.Sign != null)
m_House.Sign.Name = text;
from.SendMessage("Sign changed.");
}
}
}
}