Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
226
Scripts/Gumps/Guilds/New Guild System/BaseGuildListGump.cs
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226
Scripts/Gumps/Guilds/New Guild System/BaseGuildListGump.cs
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using System;
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using System.Collections.Generic;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Guilds
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{
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public struct InfoField<T>
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{
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private readonly TextDefinition m_Name;
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private readonly int m_Width;
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private readonly IComparer<T> m_Comparer;
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public InfoField(TextDefinition name, int width, IComparer<T> comparer)
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{
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this.m_Name = name;
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this.m_Width = width;
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this.m_Comparer = comparer;
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}
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public TextDefinition Name
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{
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get
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{
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return this.m_Name;
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}
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}
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public int Width
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{
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get
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{
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return this.m_Width;
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}
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}
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public IComparer<T> Comparer
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{
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get
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{
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return this.m_Comparer;
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}
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}
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}
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public abstract class BaseGuildListGump<T> : BaseGuildGump
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{
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private const int itemsPerPage = 8;
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readonly IComparer<T> m_Comparer;
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readonly InfoField<T>[] m_Fields;
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readonly string m_Filter;
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List<T> m_List;
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bool m_Ascending;
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int m_StartNumber;
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public BaseGuildListGump(PlayerMobile pm, Guild g, List<T> list, IComparer<T> currentComparer, bool ascending, string filter, int startNumber, InfoField<T>[] fields)
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: base(pm, g)
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{
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this.m_Filter = filter.Trim();
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this.m_Comparer = currentComparer;
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this.m_Fields = fields;
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this.m_Ascending = ascending;
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this.m_StartNumber = startNumber;
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this.m_List = list;
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}
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public virtual bool WillFilter
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{
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get
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{
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return (this.m_Filter.Length >= 0);
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}
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}
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public override void PopulateGump()
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{
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base.PopulateGump();
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List<T> list = this.m_List;
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if (this.WillFilter)
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{
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this.m_List = new List<T>();
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for (int i = 0; i < list.Count; i++)
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{
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if (!this.IsFiltered(list[i], this.m_Filter))
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this.m_List.Add(list[i]);
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}
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}
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else
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{
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this.m_List = new List<T>(list);
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}
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this.m_List.Sort(this.m_Comparer);
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this.m_StartNumber = Math.Max(Math.Min(this.m_StartNumber, this.m_List.Count - 1), 0);
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this.AddBackground(130, 75, 385, 30, 0xBB8);
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this.AddTextEntry(135, 80, 375, 30, 0x481, 1, this.m_Filter);
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this.AddButton(520, 75, 0x867, 0x868, 5, GumpButtonType.Reply, 0); //Filter Button
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int width = 0;
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for (int i = 0; i < this.m_Fields.Length; i++)
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{
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InfoField<T> f = this.m_Fields[i];
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this.AddImageTiled(65 + width, 110, f.Width + 10, 26, 0xA40);
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this.AddImageTiled(67 + width, 112, f.Width + 6, 22, 0xBBC);
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this.AddHtmlText(70 + width, 113, f.Width, 20, f.Name, false, false);
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bool isComparer = (this.m_Fields[i].Comparer.GetType() == this.m_Comparer.GetType());
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int ButtonID = (isComparer) ? (this.m_Ascending ? 0x983 : 0x985) : 0x2716;
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this.AddButton(59 + width + f.Width, 117, ButtonID, ButtonID + (isComparer ? 1 : 0), 100 + i, GumpButtonType.Reply, 0);
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width += (f.Width + 12);
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}
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if (this.m_StartNumber <= 0)
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this.AddButton(65, 80, 0x15E3, 0x15E7, 0, GumpButtonType.Page, 0);
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else
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this.AddButton(65, 80, 0x15E3, 0x15E7, 6, GumpButtonType.Reply, 0); // Back
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if (this.m_StartNumber + itemsPerPage > this.m_List.Count)
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this.AddButton(95, 80, 0x15E1, 0x15E5, 0, GumpButtonType.Page, 0);
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else
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this.AddButton(95, 80, 0x15E1, 0x15E5, 7, GumpButtonType.Reply, 0); // Forward
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int itemNumber = 0;
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if (this.m_Ascending)
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for (int i = this.m_StartNumber; i < this.m_StartNumber + itemsPerPage && i < this.m_List.Count; i++)
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this.DrawEntry(this.m_List[i], i, itemNumber++);
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else //descending, go from bottom of list to the top
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for (int i = this.m_List.Count - 1 - this.m_StartNumber; i >= 0 && i >= (this.m_List.Count - itemsPerPage - this.m_StartNumber); i--)
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this.DrawEntry(this.m_List[i], i, itemNumber++);
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this.DrawEndingEntry(itemNumber);
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}
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public virtual void DrawEndingEntry(int itemNumber)
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{
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}
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public virtual bool HasRelationship(T o)
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{
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return false;
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}
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public virtual void DrawEntry(T o, int index, int itemNumber)
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{
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int width = 0;
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for (int j = 0; j < this.m_Fields.Length; j++)
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{
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InfoField<T> f = this.m_Fields[j];
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this.AddImageTiled(65 + width, 138 + itemNumber * 28, f.Width + 10, 26, 0xA40);
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this.AddImageTiled(67 + width, 140 + itemNumber * 28, f.Width + 6, 22, 0xBBC);
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this.AddHtmlText(70 + width, 141 + itemNumber * 28, f.Width, 20, this.GetValuesFor(o, this.m_Fields.Length)[j], false, false);
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width += (f.Width + 12);
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}
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if (this.HasRelationship(o))
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this.AddButton(40, 143 + itemNumber * 28, 0x8AF, 0x8AF, 200 + index, GumpButtonType.Reply, 0); //Info Button
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else
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this.AddButton(40, 143 + itemNumber * 28, 0x4B9, 0x4BA, 200 + index, GumpButtonType.Reply, 0); //Info Button
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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base.OnResponse(sender, info);
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PlayerMobile pm = sender.Mobile as PlayerMobile;
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if (pm == null || !IsMember(pm, this.guild))
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return;
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int id = info.ButtonID;
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switch( id )
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{
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case 5: //Filter
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{
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TextRelay t = info.GetTextEntry(1);
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pm.SendGump(this.GetResentGump(this.player, this.guild, this.m_Comparer, this.m_Ascending, (t == null) ? "" : t.Text, 0));
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break;
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}
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case 6: //Back
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{
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pm.SendGump(this.GetResentGump(this.player, this.guild, this.m_Comparer, this.m_Ascending, this.m_Filter, this.m_StartNumber - itemsPerPage));
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break;
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}
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case 7: //Forward
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{
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pm.SendGump(this.GetResentGump(this.player, this.guild, this.m_Comparer, this.m_Ascending, this.m_Filter, this.m_StartNumber + itemsPerPage));
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break;
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}
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}
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if (id >= 100 && id < (100 + this.m_Fields.Length))
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{
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IComparer<T> comparer = this.m_Fields[id - 100].Comparer;
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if (this.m_Comparer.GetType() == comparer.GetType())
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this.m_Ascending = !this.m_Ascending;
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pm.SendGump(this.GetResentGump(this.player, this.guild, comparer, this.m_Ascending, this.m_Filter, 0));
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}
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else if (id >= 200 && id < (200 + this.m_List.Count))
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{
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pm.SendGump(this.GetObjectInfoGump(this.player, this.guild, this.m_List[id - 200]));
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}
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}
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public abstract Gump GetResentGump(PlayerMobile pm, Guild g, IComparer<T> comparer, bool ascending, string filter, int startNumber);
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public abstract Gump GetObjectInfoGump(PlayerMobile pm, Guild g, T o);
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public void ResendGump()
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{
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this.player.SendGump(this.GetResentGump(this.player, this.guild, this.m_Comparer, this.m_Ascending, this.m_Filter, this.m_StartNumber));
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}
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protected abstract TextDefinition[] GetValuesFor(T o, int aryLength);
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protected abstract bool IsFiltered(T o, string filter);
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}
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}
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