Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,126 @@
using System;
using Server.Factions;
using Server.Guilds;
using Server.Network;
namespace Server.Gumps
{
public class GuildAdminCandidatesGump : GuildMobileListGump
{
public GuildAdminCandidatesGump(Mobile from, Guild guild)
: base(from, guild, true, guild.Candidates)
{
}
protected override void Design()
{
this.AddHtmlLocalized(20, 10, 400, 35, 1013075, false, false); // Accept or Refuse candidates for membership
this.AddButton(20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(55, 400, 245, 30, 1013076, false, false); // Accept
this.AddButton(300, 400, 4005, 4007, 2, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(335, 400, 100, 35, 1013077, false, false); // Refuse
}
public override void OnResponse(NetState state, RelayInfo info)
{
if (GuildGump.BadLeader(this.m_Mobile, this.m_Guild))
return;
switch ( info.ButtonID )
{
case 0:
{
GuildGump.EnsureClosed(this.m_Mobile);
this.m_Mobile.SendGump(new GuildmasterGump(this.m_Mobile, this.m_Guild));
break;
}
case 1: // Accept
{
int[] switches = info.Switches;
if (switches.Length > 0)
{
int index = switches[0];
if (index >= 0 && index < this.m_List.Count)
{
Mobile m = (Mobile)this.m_List[index];
if (m != null && !m.Deleted)
{
#region Factions
PlayerState guildState = PlayerState.Find(this.m_Guild.Leader);
PlayerState targetState = PlayerState.Find(m);
Faction guildFaction = (guildState == null ? null : guildState.Faction);
Faction targetFaction = (targetState == null ? null : targetState.Faction);
if (guildFaction != targetFaction)
{
if (guildFaction == null)
this.m_Mobile.SendLocalizedMessage(1013027); // That player cannot join a non-faction guild.
else if (targetFaction == null)
this.m_Mobile.SendLocalizedMessage(1013026); // That player must be in a faction before joining this guild.
else
this.m_Mobile.SendLocalizedMessage(1013028); // That person has a different faction affiliation.
break;
}
else if (targetState != null && targetState.IsLeaving)
{
// OSI does this quite strangely, so we'll just do it this way
this.m_Mobile.SendMessage("That person is quitting their faction and so you may not recruit them.");
break;
}
#endregion
this.m_Guild.Candidates.Remove(m);
this.m_Guild.Accepted.Add(m);
GuildGump.EnsureClosed(this.m_Mobile);
if (this.m_Guild.Candidates.Count > 0)
this.m_Mobile.SendGump(new GuildAdminCandidatesGump(this.m_Mobile, this.m_Guild));
else
this.m_Mobile.SendGump(new GuildmasterGump(this.m_Mobile, this.m_Guild));
}
}
}
break;
}
case 2: // Refuse
{
int[] switches = info.Switches;
if (switches.Length > 0)
{
int index = switches[0];
if (index >= 0 && index < this.m_List.Count)
{
Mobile m = (Mobile)this.m_List[index];
if (m != null && !m.Deleted)
{
this.m_Guild.Candidates.Remove(m);
GuildGump.EnsureClosed(this.m_Mobile);
if (this.m_Guild.Candidates.Count > 0)
this.m_Mobile.SendGump(new GuildAdminCandidatesGump(this.m_Mobile, this.m_Guild));
else
this.m_Mobile.SendGump(new GuildmasterGump(this.m_Mobile, this.m_Guild));
}
}
}
break;
}
}
}
}
}