Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
166
Scripts/Gumps/ConfirmHouseResize.cs
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166
Scripts/Gumps/ConfirmHouseResize.cs
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using System;
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using Server.Items;
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using Server.Multis;
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using Server.Network;
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using Server.Mobiles;
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namespace Server.Gumps
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{
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public class ConfirmHouseResize : Gump
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{
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private readonly Mobile m_Mobile;
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private readonly BaseHouse m_House;
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public ConfirmHouseResize(Mobile mobile, BaseHouse house)
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: base(110, 100)
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{
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m_Mobile = mobile;
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m_House = house;
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mobile.CloseGump(typeof(ConfirmHouseResize));
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Closable = false;
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AddPage(0);
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AddBackground(0, 0, 420, 280, 0x13BE);
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AddImageTiled(10, 10, 400, 20, 0xA40);
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AddAlphaRegion(10, 10, 400, 20);
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AddHtmlLocalized(10, 10, 400, 20, 1060635, 0x7800, false, false); // <CENTER>WARNING</CENTER>
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AddImageTiled(10, 40, 400, 200, 0xA40);
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AddAlphaRegion(10, 40, 400, 200);
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/* You are attempting to resize your house. You will be refunded the house's
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value directly to your bank box. All items in the house will *remain behind*
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and can be *freely picked up by anyone*. Once the house is demolished, however,
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only this account will be able to place on the land for one hour. This *will*
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circumvent the normal 7-day waiting period (if it applies to you). This action
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will not un-condemn any other houses on your account. If you have other,
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grandfathered houses, this action *WILL* condemn them. Are you sure you wish
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to continue?*/
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AddHtmlLocalized(10, 40, 400, 200, 1080196, 0x7F00, false, true);
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AddImageTiled(10, 250, 400, 20, 0xA40);
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AddAlphaRegion(10, 250, 400, 20);
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AddButton(10, 250, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0);
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AddButton(210, 250, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0);
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AddHtmlLocalized(40, 250, 170, 20, 1011036, 0x7FFF, false, false); // OKAY
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AddHtmlLocalized(240, 250, 170, 20, 1011012, 0x7FFF, false, false); // CANCEL
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}
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public override void OnResponse(NetState state, RelayInfo info)
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{
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if (info.ButtonID == 1 && !m_House.Deleted)
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{
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if (m_House.IsOwner(m_Mobile))
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{
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if (m_House.MovingCrate != null || m_House.InternalizedVendors.Count > 0)
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{
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m_Mobile.SendLocalizedMessage(1080455); // You can not resize your house at this time. Please remove all items fom the moving crate and try again.
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return;
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}
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else if (!Guilds.Guild.NewGuildSystem && m_House.FindGuildstone() != null)
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{
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m_Mobile.SendLocalizedMessage(501389); // You cannot redeed a house with a guildstone inside.
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return;
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}
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/*else if ( m_House.PlayerVendors.Count > 0 )
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{
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m_Mobile.SendLocalizedMessage( 503236 ); // You need to collect your vendor's belongings before moving.
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return;
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}*/
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else if (m_House.HasRentedVendors && m_House.VendorInventories.Count > 0)
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{
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m_Mobile.SendLocalizedMessage(1062679); // You cannot do that that while you still have contract vendors or unclaimed contract vendor inventory in your house.
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return;
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}
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else if (m_House.HasRentedVendors)
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{
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m_Mobile.SendLocalizedMessage(1062680); // You cannot do that that while you still have contract vendors in your house.
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return;
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}
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else if (m_House.VendorInventories.Count > 0)
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{
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m_Mobile.SendLocalizedMessage(1062681); // You cannot do that that while you still have unclaimed contract vendor inventory in your house.
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return;
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}
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if (m_Mobile.AccessLevel >= AccessLevel.GameMaster)
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{
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m_Mobile.SendMessage("You do not get a refund for your house as you are not a player");
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m_House.RemoveKeys(m_Mobile);
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new TempNoHousingRegion(m_House, m_Mobile);
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m_House.Delete();
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}
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else
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{
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Item toGive = null;
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if (m_House.IsAosRules)
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{
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if (m_House.Price > 0)
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{
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if (!Core.TOL)
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{
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toGive = new BankCheck(m_House.Price);
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}
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else
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{
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Banker.Deposit(m_Mobile, m_House.Price, true);
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m_House.RemoveKeys(m_Mobile);
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new TempNoHousingRegion(m_House, m_Mobile);
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m_House.Delete();
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return;
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}
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}
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else
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{
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toGive = m_House.GetDeed();
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}
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}
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else
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{
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toGive = m_House.GetDeed();
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if (toGive == null && m_House.Price > 0)
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toGive = new BankCheck(m_House.Price);
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}
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if (toGive != null)
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{
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BankBox box = m_Mobile.BankBox;
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if (box.TryDropItem(m_Mobile, toGive, false))
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{
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if (toGive is BankCheck)
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m_Mobile.SendLocalizedMessage(1060397, ((BankCheck)toGive).Worth.ToString()); // ~1_AMOUNT~ gold has been deposited into your bank box.
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m_House.RemoveKeys(m_Mobile);
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new TempNoHousingRegion(m_House, m_Mobile);
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m_House.Delete();
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}
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else
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{
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toGive.Delete();
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m_Mobile.SendLocalizedMessage(500390); // Your bank box is full.
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}
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}
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else
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{
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m_Mobile.SendMessage("Unable to refund house.");
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}
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}
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}
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else
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{
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m_Mobile.SendLocalizedMessage(501320); // Only the house owner may do
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}
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}
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else if (info.ButtonID == 0)
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{
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m_Mobile.CloseGump(typeof(ConfirmHouseResize));
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m_Mobile.SendGump(new HouseGumpAOS(HouseGumpPageAOS.Customize, m_Mobile, m_House));
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}
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}
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}
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}
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