Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
84
Scripts/Gumps/ApplySkillBonusGump.cs
Normal file
84
Scripts/Gumps/ApplySkillBonusGump.cs
Normal file
@@ -0,0 +1,84 @@
|
||||
using System;
|
||||
using Server.Mobiles;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
public class ApplySkillBonusGump : BaseGump
|
||||
{
|
||||
public Item Item { get; set; }
|
||||
public AosSkillBonuses Bonuses { get; set; }
|
||||
public SkillName[] Skills { get; set; }
|
||||
public SkillName Selection { get; set; }
|
||||
public double Value { get; set; }
|
||||
public int Index { get; set; }
|
||||
|
||||
public ApplySkillBonusGump(PlayerMobile pm, AosSkillBonuses bonuses, SkillName[] skills, double value, int index)
|
||||
: base(pm, 50, 50)
|
||||
{
|
||||
Item = bonuses.Owner;
|
||||
Bonuses = bonuses;
|
||||
Skills = skills;
|
||||
Value = value;
|
||||
Index = index;
|
||||
}
|
||||
|
||||
public override void AddGumpLayout()
|
||||
{
|
||||
AddBackground(0, 0, 400, (Skills.Length * 22) + 65, 83);
|
||||
|
||||
AddHtmlLocalized(15, 15, 400, 20, 1155610, 0x7FFF, false, false); // Please Chooose a Skill
|
||||
|
||||
int y = 40;
|
||||
|
||||
for (int i = 0; i < Skills.Length; i++)
|
||||
{
|
||||
var skill = Skills[i];
|
||||
|
||||
AddButton(15, y, 4005, 4007, i + 100, GumpButtonType.Reply, 0);
|
||||
AddHtmlLocalized(50, y, 200, 20, SkillInfo.Table[(int)skill].Localization, 0x7FFF, false, false);
|
||||
|
||||
y += 22;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResponse(RelayInfo info)
|
||||
{
|
||||
if (info.ButtonID >= 100)
|
||||
{
|
||||
int id = info.ButtonID - 100;
|
||||
|
||||
if (id >= 0 && id < Skills.Length)
|
||||
{
|
||||
Selection = Skills[id];
|
||||
TextDefinition text;
|
||||
|
||||
if (Item is BaseWeapon)
|
||||
{
|
||||
text = 1155611; // Are you sure you wish to apply the selected skill bonus to this weapon?
|
||||
}
|
||||
else
|
||||
{
|
||||
text = 1155611; // Are you sure you wish to apply the selected skill bonus to this item?
|
||||
}
|
||||
|
||||
BaseGump.SendGump(new GenericConfirmCallbackGump<ApplySkillBonusGump>(User, User.Skills[Selection].Info.Name, text, this, null,
|
||||
(m, gump) =>
|
||||
{
|
||||
if (gump.Item.IsChildOf(gump.User.Backpack) || gump.User.Items.Contains(gump.Item))
|
||||
{
|
||||
gump.User.SendLocalizedMessage(1155612); // A skill bonus has been applied to the item!
|
||||
Bonuses.SetValues(gump.Index, gump.Selection, gump.Value);
|
||||
|
||||
gump.Item.InvalidateProperties();
|
||||
}
|
||||
},
|
||||
(m, gump) =>
|
||||
{
|
||||
gump.Refresh();
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user