Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
57
Scripts/Abilities/MovingShot.cs
Normal file
57
Scripts/Abilities/MovingShot.cs
Normal file
@@ -0,0 +1,57 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
/// <summary>
|
||||
/// Available on some crossbows, this special move allows archers to fire while on the move.
|
||||
/// This shot is somewhat less accurate than normal, but the ability to fire while running is a clear advantage.
|
||||
/// </summary>
|
||||
public class MovingShot : WeaponAbility
|
||||
{
|
||||
public MovingShot()
|
||||
{
|
||||
}
|
||||
|
||||
public override int BaseMana
|
||||
{
|
||||
get
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
}
|
||||
public override int AccuracyBonus
|
||||
{
|
||||
get
|
||||
{
|
||||
return Core.TOL ? -35 : -25;
|
||||
}
|
||||
}
|
||||
public override bool ValidatesDuringHit
|
||||
{
|
||||
get
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public override bool OnBeforeSwing(Mobile attacker, Mobile defender)
|
||||
{
|
||||
return (this.Validate(attacker) && this.CheckMana(attacker, true));
|
||||
}
|
||||
|
||||
public override void OnMiss(Mobile attacker, Mobile defender)
|
||||
{
|
||||
//Validates in OnSwing for accuracy scalar
|
||||
ClearCurrentAbility(attacker);
|
||||
|
||||
attacker.SendLocalizedMessage(1060089); // You fail to execute your special move
|
||||
}
|
||||
|
||||
public override void OnHit(Mobile attacker, Mobile defender, int damage)
|
||||
{
|
||||
//Validates in OnSwing for accuracy scalar
|
||||
ClearCurrentAbility(attacker);
|
||||
|
||||
attacker.SendLocalizedMessage(1060216); // Your shot was successful
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user