using System;

namespace Server.Items
{
    public class ShrineMantra : BrownBook
    {
        public static readonly BookContent Content = new BookContent(
            "Shrine of Singularity Mantra", "Naxatillor",
            new BookPageInfo(
                "unorus"));
        [Constructable]
        public ShrineMantra()
            : base(false)
        {
            this.Hue = 2210;
        }

        public ShrineMantra(Serial serial)
            : base(serial)
        {
        }

        public override BookContent DefaultContent
        {
            get
            {
                return Content;
            }
        }
        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.WriteEncodedInt((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadEncodedInt();
        }
    }
}