/////////////////////////////////////////////////
//
// Automatically generated by the
// AddonGenerator script by Arya
//
/////////////////////////////////////////////////
using System;
using Server;
using Server.Items;

namespace Server.Items
{
	public class EntertainmentCenterBAddon : BaseAddon
	{
		public override BaseAddonDeed Deed
		{
			get
			{
				return new EntertainmentCenterBAddonDeed();
			}
		}

		[ Constructable ]
		public EntertainmentCenterBAddon()
		{
			AddonComponent ac;
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 1, 11 );
			ac = new AddonComponent( 1986 );
			ac.Hue = 1051;
			AddComponent( ac, 0, 2, 13 );
			ac = new AddonComponent( 1984 );
			ac.Hue = 1051;
			AddComponent( ac, 0, -1, 12 );
			ac = new AddonComponent( 1986 );
			ac.Hue = 1051;
			AddComponent( ac, 0, 2, 1 );
			ac = new AddonComponent( 1981 );
			ac.Hue = 1051;
			AddComponent( ac, 0, 0, 1 );
			ac = new AddonComponent( 3859 );
			AddComponent( ac, 1, 1, 8 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 1, 6 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 1, 5 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 1, 7 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 1, 8 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 1, 4 );
			ac = new AddonComponent( 3745 );
			ac.Hue = 1150;
			AddComponent( ac, 1, 1, 8 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 0, 4 );
			ac = new AddonComponent( 5990 );
			AddComponent( ac, 0, 0, 4 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 0, 3 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 0, 6 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 0, 5 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 1, 9 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 0, 7 );
			ac = new AddonComponent( 3859 );
			AddComponent( ac, 1, 1, 14 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 1, 10 );
			ac = new AddonComponent( 3859 );
			AddComponent( ac, 1, 1, 11 );
			ac = new AddonComponent( 2888 );
			AddComponent( ac, 0, 2, 17 );
			ac = new AddonComponent( 2888 );
			AddComponent( ac, 0, -1, 15 );
			ac = new AddonComponent( 1984 );
			ac.Hue = 1051;
			AddComponent( ac, 0, -1, 6 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 0, 9 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 0, 8 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 0, 11 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 0, 10 );
			ac = new AddonComponent( 1981 );
			ac.Hue = 1051;
			AddComponent( ac, 0, 1, 1 );
			ac = new AddonComponent( 1984 );
			ac.Hue = 1051;
			AddComponent( ac, 0, -1, 0 );
			ac = new AddonComponent( 1986 );
			ac.Hue = 1051;
			AddComponent( ac, 0, 2, 7 );
			ac = new AddonComponent( 5990 );
			ac.Hue = 1;
			AddComponent( ac, 0, 1, 3 );
			ac = new AddonComponent( 1981 );
			ac.Hue = 1051;
			AddComponent( ac, 0, 0, 13 );
			ac = new AddonComponent( 1981 );
			ac.Hue = 1051;
			AddComponent( ac, 0, 1, 13 );
			ac = new AddonComponent( 10874 );
			AddComponent( ac, 0, 1, 10 );
			ac = new AddonComponent( 3205 );
			AddComponent( ac, 0, 2, 21 );
			ac = new AddonComponent( 3205 );
			AddComponent( ac, 0, -1, 19 );

		}

		public EntertainmentCenterBAddon( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			writer.Write( 0 ); // Version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();
		}
	}

	public class EntertainmentCenterBAddonDeed : BaseAddonDeed
	{
		public override BaseAddon Addon
		{
			get
			{
				return new EntertainmentCenterBAddon();
			}
		}

		[Constructable]
		public EntertainmentCenterBAddonDeed()
		{
			Name = "EntertainmentCenterB";
		}

		public EntertainmentCenterBAddonDeed( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			writer.Write( 0 ); // Version
		}

		public override void	Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();
		}
	}
}