/////////////////////////////////////////////////
//
// Automatically generated by the
// AddonGenerator script by Arya
//
/////////////////////////////////////////////////
using System;
using Server;
using Server.Items;

namespace Server.Items
{
	public class FlamingBouldersAddon : BaseAddon
	{
		public override BaseAddonDeed Deed
		{
			get
			{
				return new FlamingBouldersAddonDeed();
			}
		}

		[ Constructable ]
		public FlamingBouldersAddon()
		{
			AddonComponent ac;
			ac = new AddonComponent( 4943 );
			AddComponent( ac, -2, 2, 1 );
			ac = new AddonComponent( 4944 );
			AddComponent( ac, -1, 2, 1 );
			ac = new AddonComponent( 4945 );
			AddComponent( ac, -1, 1, 1 );
			ac = new AddonComponent( 4946 );
			AddComponent( ac, -2, 0, 1 );
			ac = new AddonComponent( 4947 );
			AddComponent( ac, -1, 0, 1 );
			ac = new AddonComponent( 4948 );
			AddComponent( ac, -1, -1, 1 );
			ac = new AddonComponent( 4951 );
			AddComponent( ac, -1, 0, 1 );
			ac = new AddonComponent( 4961 );
			AddComponent( ac, -1, -2, 1 );
			ac = new AddonComponent( 6008 );
			AddComponent( ac, -1, 1, 11 );
			ac = new AddonComponent( 14742 );
			ac.Light = LightType.Circle225;
			AddComponent( ac, -1, 0, 0 );
			ac = new AddonComponent( 3555 );
			ac.Light = LightType.ArchedWindowEast;
			AddComponent( ac, -1, 0, 1 );
			ac = new AddonComponent( 3555 );
			ac.Light = LightType.ArchedWindowEast;
			AddComponent( ac, -1, 0, 16 );
			ac = new AddonComponent( 3118 );
			AddComponent( ac, -1, 2, 1 );
			ac = new AddonComponent( 7399 );
			AddComponent( ac, -1, 0, 16 );
			ac = new AddonComponent( 3790 );
			AddComponent( ac, -1, 2, 16 );
			ac = new AddonComponent( 3787 );
			AddComponent( ac, -1, 1, 1 );
			ac = new AddonComponent( 4949 );
			AddComponent( ac, 0, 1, 1 );
			ac = new AddonComponent( 4950 );
			AddComponent( ac, 0, 0, 1 );
			ac = new AddonComponent( 4952 );
			AddComponent( ac, 0, 0, 1 );
			ac = new AddonComponent( 4953 );
			AddComponent( ac, 0, -1, 1 );
			ac = new AddonComponent( 4954 );
			AddComponent( ac, 1, 0, 1 );
			ac = new AddonComponent( 4955 );
			AddComponent( ac, 1, -1, 1 );
			ac = new AddonComponent( 4962 );
			AddComponent( ac, 0, -2, 1 );
			ac = new AddonComponent( 6003 );
			AddComponent( ac, 1, 1, 1 );
			ac = new AddonComponent( 14732 );
			ac.Light = LightType.Circle225;
			AddComponent( ac, 0, 0, 3 );
			ac = new AddonComponent( 3555 );
			ac.Light = LightType.ArchedWindowEast;
			AddComponent( ac, 0, 1, 1 );
			ac = new AddonComponent( 3117 );
			AddComponent( ac, 1, 1, 1 );
			ac = new AddonComponent( 3119 );
			AddComponent( ac, 0, 0, 6 );
			ac = new AddonComponent( 3120 );
			AddComponent( ac, 1, -2, 1 );
			ac = new AddonComponent( 7390 );
			AddComponent( ac, 0, 1, 1 );
			ac = new AddonComponent( 6935 );
			AddComponent( ac, 1, -2, 1 );
			ac = new AddonComponent( 3791 );
			AddComponent( ac, 2, 0, 1 );
			ac = new AddonComponent( 6939 );
			AddComponent( ac, 2, -2, 1 );

		}

		public FlamingBouldersAddon( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			writer.Write( 0 ); // Version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();
		}
	}

	public class FlamingBouldersAddonDeed : BaseAddonDeed
	{
		public override BaseAddon Addon
		{
			get
			{
				return new FlamingBouldersAddon();
			}
		}

		[Constructable]
		public FlamingBouldersAddonDeed()
		{
			Name = "FlamingBoulders";
		}

		public FlamingBouldersAddonDeed( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			writer.Write( 0 ); // Version
		}

		public override void	Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();
		}
	}
}