/////////////////////////////////////////////////
//
// Automatically generated by the
// AddonGenerator script by Arya
//
/////////////////////////////////////////////////
using System;
using Server;
using Server.Items;

namespace Server.Items
{
	public class DarkElfFenceSouthAddon : BaseAddon
	{
		public override BaseAddonDeed Deed
		{
			get
			{
				return new DarkElfFenceSouthAddonDeed();
			}
		}

		[ Constructable ]
		public DarkElfFenceSouthAddon()
		{
			AddonComponent ac;
			ac = new AddonComponent( 546 );
			AddComponent( ac, 1, -2, 0 );
			ac = new AddonComponent( 546 );
			AddComponent( ac, 2, -2, 0 );
			ac = new AddonComponent( 546 );
			AddComponent( ac, 0, -2, 0 );
			ac = new AddonComponent( 546 );
			AddComponent( ac, -1, -2, 0 );
			ac = new AddonComponent( 546 );
			AddComponent( ac, -2, -2, 0 );
			ac = new AddonComponent( 546 );
			AddComponent( ac, -3, -2, 0 );
			ac = new AddonComponent( 546 );
			AddComponent( ac, -4, -2, 0 );
			ac = new AddonComponent( 6020 );
			AddComponent( ac, -3, 2, 0 );
			ac = new AddonComponent( 6020 );
			AddComponent( ac, 2, 2, 0 );
			ac = new AddonComponent( 8708 );
			AddComponent( ac, 2, -1, 7 );
			ac = new AddonComponent( 8708 );
			AddComponent( ac, -1, -1, 8 );
			ac = new AddonComponent( 8707 );
			AddComponent( ac, -1, -1, 28 );
			ac = new AddonComponent( 8707 );
			AddComponent( ac, 2, -1, 27 );
			ac = new AddonComponent( 546 );
			AddComponent( ac, 3, -2, 0 );
			ac = new AddonComponent( 546 );
			AddComponent( ac, 4, -2, 0 );
			ac = new AddonComponent( 6020 );
			AddComponent( ac, 4, 2, 0 );
			ac = new AddonComponent( 6020 );
			AddComponent( ac, 3, 2, 0 );
			ac = new AddonComponent( 8708 );
			AddComponent( ac, 5, -1, 8 );
			ac = new AddonComponent( 8707 );
			AddComponent( ac, 5, -1, 28 );

		}

		public DarkElfFenceSouthAddon( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			writer.Write( 0 ); // Version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();
		}
	}

	public class DarkElfFenceSouthAddonDeed : BaseAddonDeed
	{
		public override BaseAddon Addon
		{
			get
			{
				return new DarkElfFenceSouthAddon();
			}
		}

		[Constructable]
		public DarkElfFenceSouthAddonDeed()
		{
			Name = "DarkElfFenceSouth";
		}

		public DarkElfFenceSouthAddonDeed( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			writer.Write( 0 ); // Version
		}

		public override void	Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();
		}
	}
}