using System;

namespace Server.Items
{
    [FlipableAttribute(0x13B8, 0x13B7)]
    public class ThinLongsword : BaseSword
    {
        [Constructable]
        public ThinLongsword()
            : base(0x13B8)
        {
            this.Weight = 1.0;
        }

        public ThinLongsword(Serial serial)
            : base(serial)
        {
        }

        public override int AosStrengthReq
        {
            get
            {
                return 35;
            }
        }
        public override int AosMinDamage
        {
            get
            {
                return 15;
            }
        }
        public override int AosMaxDamage
        {
            get
            {
                return 16;
            }
        }
        public override int AosSpeed
        {
            get
            {
                return 30;
            }
        }
        public override float MlSpeed
        {
            get
            {
                return 3.50f;
            }
        }
        public override int OldStrengthReq
        {
            get
            {
                return 25;
            }
        }
        public override int OldMinDamage
        {
            get
            {
                return 5;
            }
        }
        public override int OldMaxDamage
        {
            get
            {
                return 33;
            }
        }
        public override int OldSpeed
        {
            get
            {
                return 35;
            }
        }
        public override int DefHitSound
        {
            get
            {
                return 0x237;
            }
        }
        public override int DefMissSound
        {
            get
            {
                return 0x23A;
            }
        }
        public override int InitMinHits
        {
            get
            {
                return 31;
            }
        }
        public override int InitMaxHits
        {
            get
            {
                return 110;
            }
        }
        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }
}