using System;

namespace Server.Items
{
    #region Reward Clothing
    public class LibraryFriendSkirt : Kilt
    {
        public override int LabelNumber { get { return 1073352; } }// Friends of the Library Kilt

        [Constructable]
        public LibraryFriendSkirt()
            : this(0)
        {
        }

        [Constructable]
        public LibraryFriendSkirt(int hue)
            : base(hue)
        {
        }

        public LibraryFriendSkirt(Serial serial)
            : base(serial)
        {
        }
      
        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class LibraryFriendPants : LongPants
    {
        public override int LabelNumber { get { return 1073349; } }// Friends of the Library Pants

        [Constructable]
        public LibraryFriendPants()
            : this(0)
        {
        }

        [Constructable]
        public LibraryFriendPants(int hue)
            : base(hue)
        {
        }

        public LibraryFriendPants(Serial serial)
            : base(serial)
        {
        }
        
        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class MalabellesDress : Skirt
    {
        public override int LabelNumber { get { return 1073251; } }// Malabelle's Dress - Museum of Vesper Replica

        [Constructable]
        public MalabellesDress()
            : this(0)
        {
        }

        [Constructable]
        public MalabellesDress(int hue)
            : base(hue)
        {
        }

        public MalabellesDress(Serial serial)
            : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }
    #endregion

    public abstract class BasePants : BaseClothing
    {
        public BasePants(int itemID)
            : this(itemID, 0)
        {
        }

        public BasePants(int itemID, int hue)
            : base(itemID, Layer.Pants, hue)
        {
        }

        public BasePants(Serial serial)
            : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }

    [FlipableAttribute(0x152e, 0x152f)]
    public class ShortPants : BasePants
    {
        [Constructable]
        public ShortPants()
            : this(0)
        {
        }

        [Constructable]
        public ShortPants(int hue)
            : base(0x152E, hue)
        {
            this.Weight = 2.0;
        }

        public ShortPants(Serial serial)
            : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }

    [FlipableAttribute(0x1539, 0x153a)]
    public class LongPants : BasePants
    {
        [Constructable]
        public LongPants()
            : this(0)
        {
        }

        [Constructable]
        public LongPants(int hue)
            : base(0x1539, hue)
        {
            this.Weight = 2.0;
        }

        public LongPants(Serial serial)
            : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }

    [Flipable(0x279B, 0x27E6)]
    public class TattsukeHakama : BasePants
    {
        [Constructable]
        public TattsukeHakama()
            : this(0)
        {
        }

        [Constructable]
        public TattsukeHakama(int hue)
            : base(0x279B, hue)
        {
            this.Weight = 2.0;
        }

        public TattsukeHakama(Serial serial)
            : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }

    [FlipableAttribute(0x2FC3, 0x3179)]
    public class ElvenPants : BasePants
    {
        public override Race RequiredRace
        {
            get
            {
                return Race.Elf;
            }
        }

        [Constructable]
        public ElvenPants()
            : this(0)
        {
        }

        [Constructable]
        public ElvenPants(int hue)
            : base(0x2FC3, hue)
        {
            this.Weight = 2.0;
        }

        public ElvenPants(Serial serial)
            : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.WriteEncodedInt(0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadEncodedInt();
        }
    }

    public class GargishClothLegs : BaseClothing
    {
        public override Race RequiredRace
        {
            get
            {
                return Race.Gargoyle;
            }
        }
        public override bool CanBeWornByGargoyles
        {
            get
            {
                return true;
            }
        }

        [Constructable]
        public GargishClothLegs()
            : this(0)
        {
        }

        [Constructable]
        public GargishClothLegs(int hue)
            : base(0x040A, Layer.Pants, hue)
        {
            this.Weight = 2.0;
        }

        public override void OnAdded(object parent)
        {
            base.OnAdded(parent);

            if (parent is Mobile)
            {
                if (((Mobile)parent).Female)
                    this.ItemID = 0x0409;
                else
                    this.ItemID = 0x040A;
            }
        }

        public GargishClothLegs(Serial serial)
            : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class FemaleGargishClothLegs : BaseClothing
    {
        public override Race RequiredRace
        {
            get
            {
                return Race.Gargoyle;
            }
        }
        public override bool CanBeWornByGargoyles
        {
            get
            {
                return true;
            }
        }

        [Constructable]
        public FemaleGargishClothLegs()
            : this(0)
        {
        }

        [Constructable]
        public FemaleGargishClothLegs(int hue)
            : base(0x0409, Layer.Pants, hue)
        {
            this.Weight = 2.0;
        }

        public FemaleGargishClothLegs(Serial serial)
            : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class MaleGargishClothLegs : BaseClothing
    {
        public override Race RequiredRace
        {
            get
            {
                return Race.Gargoyle;
            }
        }
        public override bool CanBeWornByGargoyles
        {
            get
            {
                return true;
            }
        }

        [Constructable]
        public MaleGargishClothLegs()
            : this(0)
        {
        }

        [Constructable]
        public MaleGargishClothLegs(int hue)
            : base(0x040A, Layer.Pants, hue)
        {
            this.Weight = 2.0;
        }

        public MaleGargishClothLegs(Serial serial)
            : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }
}